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So 60 bucks for half a story?


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#76
MelfinaofOutlawStar

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Talogrungi wrote...

Mad-Max90 wrote...

the champion was represented in the game as somewhat of an ambassodor and yet you can't leave the city on at least a political quest, and even if you become viscount you abandon the city at the end, what is that about


Hawke's "ambassador" moments are restricted to the Qunari, Mages and Templars. I haven't completed a playthrough where I become Viscount, so I can't comment on that.


Which just proves my point that you have no effect on the major events during the game because you are the worst ambassador on the planet and it's only compiled by your horrible choice in friends.

#77
lobi

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Talogrungi wrote...

Glorfindel709 wrote...

@Talo

Honestly mate, I shouldnt have to pay 60 dollars for what amounted to "setting the stage" in what was honestly a poorly written and poorly executed story. I understand that this is a series, but DA:O was self contained along with building the world. There was no reason DA2 couldnt have done the same, had they not tried to completely redo the game in 1.2 years.


This is always going to come down to opinion, but I actually preferred the DA2 story to the Origins one. I've played a great many games in my time, and have saved many different worlds in a great variety of ways by defeating a plethora of nefarious evil villains. It's possibly the biggest cliché in the history of story-telling.

I'm a fan of fictional literature, and I read a lot .. and I enjoyed Hawke's story.

As for the dollar value; well .. I have a shelf full of games purchased over the last 15 or so years that I have spent less time playing than I have already put into DA2, and I'm not even close to done with the game yet. :)

You do have a point about there are a lot of crap games that let us down. Somtimes being on the cutting edge makes you bleed.
(edit: POPULAR Contempory Fictional Literature = Harry Potter and Twilight)

Modifié par lobi, 26 mars 2011 - 08:39 .


#78
Mad-Max90

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Talogrungi wrote...

Mad-Max90 wrote...

the champion was represented in the game as somewhat of an ambassodor and yet you can't leave the city on at least a political quest, and even if you become viscount you abandon the city at the end, what is that about


Hawke's "ambassador" moments are restricted to the Qunari, Mages and Templars. I haven't completed a playthrough where I become Viscount, so I can't comment on that.

side with templars, it is actually better because orsino is a bigger ****** than you think, you find out something about him that makes killing him a little easier and its not the whole monster thing

Modifié par Mad-Max90, 26 mars 2011 - 08:38 .


#79
Deylar

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edit: Image with my feelings was a bad idea I guess.

In a sum up: I feel I got mugged and my mugger keeps coming back asking me for money. Malking me. 

Modifié par Deylar, 26 mars 2011 - 08:42 .


#80
Mad-Max90

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don't spam the thread with funny images, the mods dont like them and will lock the thread

#81
Deylar

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Sorry. Didn't realize that was the case.

I guess summing up my feelings in a picture was a bad idea.

#82
lobi

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Deylar wrote...
Got a DA2 cd in here...............

Oh stop, It's more like, Hey Bro Wanna Buy a Rolex?

#83
Deylar

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lobi wrote...
Oh stop, It's more like, Hey Bro Wanna Buy a Rolex?


rofl.

#84
PlumPaul93

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lobi wrote...

Deylar wrote...
Got a DA2 cd in here...............

Oh stop, It's more like, Hey Bro Wanna Buy a Rolex?


Posted Image aah this forum is great

#85
Mad-Max90

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Deylar wrote...

edit: Image with my feelings was a bad idea I guess.

In a sum up: I feel I got mugged and my mugger keeps coming back asking me for money. Malking me. 

i didn't say i hated the image, i actually thought it was one of the more clever pics on this forum

#86
Deylar

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My original, I got a DA2 CD in here....was more a play off:

"You see this gun"

or "I got a gun"

#87
AntiChri5

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I prefer an open ending to a tacked on epilogue card.

#88
Talogrungi

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Glorfindel709 wrote...

`@Talo

And while I disagree with your opinion, I will respect it. I am also a big fan of fictional literature (I'm currently writing my own original SciFi novel and trying to learn about the publishing process via Short Stories) and I personally found the DA:O story more engaging. In DA2, to me, it felt like I didnt have any real impact or effect beyond the climax of Act 2. Hawke was always just in the wrong place at the right time, and people apparently respected him/her for it.

It was the illusion of choice; and even if Origins was the cliche "Fight the ancient enemy and save the world" story, it certainly had many more elements that made the game personal for me - *I* was Glorfindel Surana, mage of the Circle Tower, Grey Warden, and Maleficar. The choices I made and the people I interacted with had a real effect on the world, and I was able to at least discover what those effects were. In DA2, I feel that that was entirely absent -- every road led to the same conclusion, no matter what (and while you can argue that every road led to the Archdemon, that certainly wasn't so with some of the side quests, plot area quests that we had like Mages Collective, Dagna, Conner/Isolde/Jowan,) like the quest All That Remains - no matter what you do, the end result will always be the same.


I think that the problem with the DA2 story simply comes down to visible consequences; it's difficult to go into detail in a non-spoiler forum, but (as Hawke) we do get to make quite a few choices; we can kill people or let them live, we can lose or save companions, we can pick which factions to support.

We just don't get to see how those choices matter in the long run, and that's a criticism of the story that I would agree with; especially if those consequences aren't addressed either in DA2 DLC or in DA3.

#89
Deylar

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I hate doing this since so many people get mad at me for bringng in this series. Or how this game ruined the game in the fans eyes and yet I have played the game since the very first one and have loved the way the series have evolved.

All right so, let's take the Elder Scrolls Oblivion. Unlike some folks I know the story, and I like the story.

It had a little bit of an open ending. You closed the Oblivion gate and killed the god threatening the world.

But dum dum. You see the Skyrim trailer and it mentions the Oblivion gates.

And the ending didn't have a little epilogue either. It was open ended. But you do get a little epilogue play afterwards, eh.

But the thing is the story itself, boom, was an open ended game. However, it still felt as if it had finished even if the next game is going to play into the last games events.

#90
Mad-Max90

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AntiChri5 wrote...

I prefer no ending to a tacked on epilogue card.

fixed:innocent:

#91
Talogrungi

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Mad-Max90 wrote...

Talogrungi wrote...

Mad-Max90 wrote...

the champion was represented in the game as somewhat of an ambassodor and yet you can't leave the city on at least a political quest, and even if you become viscount you abandon the city at the end, what is that about


Hawke's "ambassador" moments are restricted to the Qunari, Mages and Templars. I haven't completed a playthrough where I become Viscount, so I can't comment on that.

side with templars, it is actually better because orsino is a bigger ****** than you think, you find out something about him that makes killing him a little easier and its not the whole monster thing


Am actually plaything through atm with the intention of supporting the Templars, so will see for myself. This is a no-spoiler forum btw, so we'd best not continue this discussion. :)

#92
Selvec_Darkon

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Lack of an ending because perhaps there is going to be a sequel? You know, the sequel which hasn't been officially confirmed but is pretty much a given.

#93
lobi

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AntiChri5 wrote...

I prefer an open ending to a tacked on epilogue card.

Actually the Dwarfs closing comments and the cinematic got my Hawk story wrong, for one thing I told Isabell find your own book cow, and she left on run I hate her why Dwarf put me with her? If they force her in DA3 imma mod a murder knife option similar to slap Morrigan. Yikes I hate that generic ending. (and that rivaini bit....)

Modifié par lobi, 26 mars 2011 - 08:55 .


#94
PlumPaul93

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Selvec_Darkon wrote...

Lack of an ending because perhaps there is going to be a sequel? You know, the sequel which hasn't been officially confirmed but is pretty much a given.


Yes you can't have a good ending if theres going to be a sequel that explains the horrible ending perfectly.

#95
Mad-Max90

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Selvec_Darkon wrote...

Lack of an ending because perhaps there is going to be a sequel? You know, the sequel which hasn't been officially confirmed but is pretty much a given.

please read my earlier posts then, they pertain to your statement

#96
Selvec_Darkon

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Edit your first post then and I will read them. I'm not searching through 4 pages of thread just to find a few comments.

#97
Mad-Max90

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Selvec_Darkon wrote...

Edit your first post then and I will read them. I'm not searching through 4 pages of thread just to find a few comments.

wow...I should have know the person arguing with me was going to be so lazy<_<

#98
lobi

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Can't get non spoiler out of this

Modifié par lobi, 26 mars 2011 - 09:19 .


#99
lobi

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The cinematic at end is lazy and generic or bugged. I cannot reconsile the game I played with what the Dwarf says at the end. It was not a cliffhanger for me more like 'why did I even bother with choices' May as well have been one of those 'Where is my nice guy option?' Auto pilot paragon types.

#100
PlumPaul93

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lobi wrote...

The cinematic at end is lazy and generic or bugged. I cannot reconsile the game I played with what the Dwarf says at the end. It was not a cliffhanger for me more like 'why did I even bother with choices' May as well have been one of those 'Where is my nice guy option?' Auto pilot paragon types.


There aren't really any choices sadly every option leads to the same thing in the end, it wouldn't surprise me if that no matter what side you chose in DA2 the effects of that choice would be the same no matter what in DA3