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So 60 bucks for half a story?


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#201
neppakyo

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heh, I ignored the website and videos and blindly bought DA2 because of DA:O.. I didn't even know it was Sixty effing dollars till I paid for it, figured it be $50 like DA:O and ME2. (which both games are worth it)

Modifié par neppakyo, 28 mars 2011 - 03:14 .


#202
Mad-Max90

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Yeah, I preordered mass effect 1&2 both worth it, I had high hopes for the dragon age franchise, oh well, I even thought with dead space 2, it had roughly the same dev time, yet the story was great and the ending was open ended yet it also had closure to the story you just played

#203
graavigala85

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BobSmith101 wrote...

Even though ME2 is a cliffhanger you did actually accomplish something.


ye, wasting +60hours and getting only a midlefinger in the end :D

#204
neppakyo

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This is one reason DA:O > DA2


Modifié par neppakyo, 28 mars 2011 - 06:19 .


#205
MelfinaofOutlawStar

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Conduit0 wrote...

MelfinaofOutlawStar wrote...

Conduit0 wrote...

MelfinaofOutlawStar wrote...

Really you could say if Hawke didn't fork up the gold someone would have and the artifact would have still been found.


Eh, you could make a similar argument about many fictional heros really, theres nothing that limits the potential for success to only them, other than they just happen to be the ones badass enough to get the job done.


There's a big difference between a hero and some guy with 50 gold weighing his pocket down.

Ah but could just any bloke with 50 gold in his pocket have sucessfully braved the darkspawn infested side tunnels or have gotten Anders to cough up the maps? The answer is likely no on both counts. Even if the expedition did happen, it would never have found that specific thaig. Hence why Hawke like many other heros are important, he was a bad enough dude to make things happen. Posted Image


No, he was just a guy looking for some money. Lots of people like that in Kirkwall. And Anders didn't take that much convincing to cough up the maps. None, actually.

#206
TJSolo

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Conduit0 wrote...

MelfinaofOutlawStar wrote...

Conduit0 wrote...

MelfinaofOutlawStar wrote...

Really you could say if Hawke didn't fork up the gold someone would have and the artifact would have still been found.


Eh, you could make a similar argument about many fictional heros really, theres nothing that limits the potential for success to only them, other than they just happen to be the ones badass enough to get the job done.


There's a big difference between a hero and some guy with 50 gold weighing his pocket down.

Ah but could just any bloke with 50 gold in his pocket have sucessfully braved the darkspawn infested side tunnels or have gotten Anders to cough up the maps? The answer is likely no on both counts. Even if the expedition did happen, it would never have found that specific thaig. Hence why Hawke like many other heros are important, he was a bad enough dude to make things happen. Posted Image


The expedition has fighters and Hawke is not the only fighter able to defeat darkspawn. The only thing that made it out of the Deep Roads because of Hawke was Varric.

Modifié par TJSolo, 28 mars 2011 - 06:42 .


#207
neppakyo

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I just watched the trailer for sacred ashes for DA:O, man I forgot how epic that was. Waay better than the DA2 one. And listening to the music from DA:O too. Inon Zur did such an awesome job, too bad they did a sub-par job on DA2 music :(

*goes to bed*

#208
crazycoonass666

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Id be willing to bet there is an Awakenings style expansion some time in the next 6 months or so, which will also be $60 and probably be about the same length as this game.

#209
Mad-Max90

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I did enjoy the music, I remember some kind of drumbeat come out during fighting in the blooming rose, it was a nice touch to put in a different track in a different location

#210
Serpieri Nei

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crazycoonass666 wrote...

Id be willing to bet there is an Awakenings style expansion some time in the next 6 months or so, which will also be $60 and probably be about the same length as this game.


Not even close, will be half the length.

#211
Mad-Max90

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Part of me wants dlc, to an extent I want to find out more, and I wouldn't mind playing more, but paying more to fill in the many, many gaps already in the retail version of the game

#212
graavigala85

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Im not saying that DA2 is the only game in world that has done this kind of ending, there are numerous games that has used this trick to sell DLC and/or expansions but in all of those games the ending was satisfying.

Lets take Diablo2 for example,it tells the story pretty much same way as DA2 does. Why is Diablo2 story more satisfying than in DA2? It has same cliffhanger ending that something bigger/badder is on its way.

Castlevania Lords of Shadow, Prince of Persia (not sands of time games), Beyond Good and Evil, Darksiders, Enslaved etc.

All those games have cliffhanger ending but still all those games still leave the feeling that every question in game was answered and the cliffhanger ending is just nice little thing to be added, it doesnt feel forced but in DA2 it does. It doest fit to the ending. 

Atleast that is what I felt when the game "ended"

#213
Mad-Max90

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Here's a good one the game didn't end, it stopped...huh huh

#214
AkiKishi

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Talogrungi wrote...

Conduit0 wrote...

MelfinaofOutlawStar wrote...

Conduit0 wrote...

MelfinaofOutlawStar wrote...

Really you could say if Hawke didn't fork up the gold someone would have and the artifact would have still been found.


Eh, you could make a similar argument about many fictional heros really, theres nothing that limits the potential for success to only them, other than they just happen to be the ones badass enough to get the job done.


There's a big difference between a hero and some guy with 50 gold weighing his pocket down.

Ah but could just any bloke with 50 gold in his pocket have sucessfully braved the darkspawn infested side tunnels or have gotten Anders to cough up the maps? The answer is likely no on both counts. Even if the expedition did happen, it would never have found that specific thaig. Hence why Hawke like many other heros are important, he was a bad enough dude to make things happen. Posted Image


Conduit0 has a very valid point here, imo.

Hawke is something of an accidental, everyman hero; he's not "special" ,, but he does become the pivotal figure in the events surrounding Kirkwall, even if he doesn't really have any -control- over how these events turn out. He still makes them happen.


Even so, that makes him pointless after act1.

#215
Mad-Max90

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Wow, I never realized that hawke isn't all that necessary in the later acts, I will say he is a bit required for the deep roads and the arishok, but the last act just seems to sway in a way that hawke has no direct control over the outcome, he could have been sitting back eating popcorn and the events of act three would have played on without him.

#216
Riceboi240

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i loved returning random items to random npcs for 50 silver/ 100exp.

#217
neppakyo

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hawke is as useful in act2/3 as a pair of boobs on your head. Sure, for awhile its fun to touch them, but then the novelty wears off when you realise you've got a pair of ****** on your head!

*cough* yeah.. back to your scheduled programming..

#218
Riceboi240

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and 60 bucks for half a story? thats giving it to much credit. i love how they advertised that this game would span a decade and really we only got to play 3 years of it. i guess well be paying 60 bucks for each new area. 60+ for fereldan, 60+ for the free marches, now we just need orlais, par vollen and you see where im going. get ready to break your wallets out to experience the full story of dragon age........and honestly, varric should have been the champion, hes just to awsome

#219
Serpieri Nei

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neppakyo wrote...

This is one reason DA:O > DA2


Each of my playthroughs has that as a save.

There was just so many epic moments in DA:O.

#220
neppakyo

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Serpieri Nei wrote...

neppakyo wrote...

This is one reason DA:O > DA2


Each of my playthroughs has that as a save.

There was just so many epic moments in DA:O.


Exactly. And nothing like it in DA2. Such an awesome song in the camp. <3

#221
upsettingshorts

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I usually put this more delicately. But whoever decided "epic" equals good and/or "epic" is necessary for a cRPG plot needs to be beaten within an inch of their lives.

Every time a cRPG is released that includes an "epic" plot that demands you defeat some big bad evil to preserve the status quo of the world my face slams into my desk so hard I need stitches. And that includes DAO.

Modifié par Upsettingshorts, 04 avril 2011 - 05:35 .


#222
neppakyo

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Upsettingshorts wrote...

I usually put this more delicately. But whoever decided "epic" equals good and/or "epic" is necessary for a cRPG plot needs to be beaten within an inch of their lives.

Every time a cRPG is released that includes an "epic" plot that demands you defeat some big bad evil to preserve the status quo of the world my face slams into my desk so hard I need stitches. And that includes DAO.


I use epic to describe something thats so good, it makes something in my pants twinge, in a good way.

#223
Stinkface27

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Upsettingshorts wrote...

I usually put this more delicately. But whoever decided "epic" equals good and/or "epic" is necessary for a cRPG plot needs to be beaten within an inch of their lives.

Every time a cRPG is released that includes an "epic" plot that demands you defeat some big bad evil to preserve the status quo of the world my face slams into my desk so hard I need stitches. And that includes DAO.


I wonder then, how you feel about O and M? And their uh...powered-up forms. :whistle:

#224
upsettingshorts

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Stinkface27 wrote...
I wonder then, how you feel about O and M? And their uh...powered-up forms. :whistle:


That it's clumsy.

Kinda the same way I feel about the Riordan maneuver in DAO being used as a gryphon replacement in terms of how one goes about attacking a flying target.

#225
MelfinaofOutlawStar

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I remember when you paid one price and got the whole game.

And you had to walk uphill both ways to the video game store.