Modifié par neppakyo, 28 mars 2011 - 03:14 .
So 60 bucks for half a story?
#201
Posté 28 mars 2011 - 03:14
#202
Posté 28 mars 2011 - 03:37
#203
Posté 28 mars 2011 - 06:15
BobSmith101 wrote...
Even though ME2 is a cliffhanger you did actually accomplish something.
ye, wasting +60hours and getting only a midlefinger in the end
#204
Posté 28 mars 2011 - 06:19
Modifié par neppakyo, 28 mars 2011 - 06:19 .
#205
Posté 28 mars 2011 - 06:25
Conduit0 wrote...
Ah but could just any bloke with 50 gold in his pocket have sucessfully braved the darkspawn infested side tunnels or have gotten Anders to cough up the maps? The answer is likely no on both counts. Even if the expedition did happen, it would never have found that specific thaig. Hence why Hawke like many other heros are important, he was a bad enough dude to make things happen.MelfinaofOutlawStar wrote...
Conduit0 wrote...
MelfinaofOutlawStar wrote...
Really you could say if Hawke didn't fork up the gold someone would have and the artifact would have still been found.
Eh, you could make a similar argument about many fictional heros really, theres nothing that limits the potential for success to only them, other than they just happen to be the ones badass enough to get the job done.
There's a big difference between a hero and some guy with 50 gold weighing his pocket down.
No, he was just a guy looking for some money. Lots of people like that in Kirkwall. And Anders didn't take that much convincing to cough up the maps. None, actually.
#206
Posté 28 mars 2011 - 06:41
Conduit0 wrote...
Ah but could just any bloke with 50 gold in his pocket have sucessfully braved the darkspawn infested side tunnels or have gotten Anders to cough up the maps? The answer is likely no on both counts. Even if the expedition did happen, it would never have found that specific thaig. Hence why Hawke like many other heros are important, he was a bad enough dude to make things happen.MelfinaofOutlawStar wrote...
Conduit0 wrote...
MelfinaofOutlawStar wrote...
Really you could say if Hawke didn't fork up the gold someone would have and the artifact would have still been found.
Eh, you could make a similar argument about many fictional heros really, theres nothing that limits the potential for success to only them, other than they just happen to be the ones badass enough to get the job done.
There's a big difference between a hero and some guy with 50 gold weighing his pocket down.
The expedition has fighters and Hawke is not the only fighter able to defeat darkspawn. The only thing that made it out of the Deep Roads because of Hawke was Varric.
Modifié par TJSolo, 28 mars 2011 - 06:42 .
#207
Posté 28 mars 2011 - 07:07
*goes to bed*
#208
Posté 28 mars 2011 - 07:10
#209
Posté 28 mars 2011 - 07:14
#210
Posté 28 mars 2011 - 07:15
crazycoonass666 wrote...
Id be willing to bet there is an Awakenings style expansion some time in the next 6 months or so, which will also be $60 and probably be about the same length as this game.
Not even close, will be half the length.
#211
Posté 28 mars 2011 - 07:25
#212
Posté 28 mars 2011 - 07:30
Lets take Diablo2 for example,it tells the story pretty much same way as DA2 does. Why is Diablo2 story more satisfying than in DA2? It has same cliffhanger ending that something bigger/badder is on its way.
Castlevania Lords of Shadow, Prince of Persia (not sands of time games), Beyond Good and Evil, Darksiders, Enslaved etc.
All those games have cliffhanger ending but still all those games still leave the feeling that every question in game was answered and the cliffhanger ending is just nice little thing to be added, it doesnt feel forced but in DA2 it does. It doest fit to the ending.
Atleast that is what I felt when the game "ended"
#213
Posté 28 mars 2011 - 07:33
#214
Posté 28 mars 2011 - 07:44
Talogrungi wrote...
Conduit0 wrote...
Ah but could just any bloke with 50 gold in his pocket have sucessfully braved the darkspawn infested side tunnels or have gotten Anders to cough up the maps? The answer is likely no on both counts. Even if the expedition did happen, it would never have found that specific thaig. Hence why Hawke like many other heros are important, he was a bad enough dude to make things happen.MelfinaofOutlawStar wrote...
Conduit0 wrote...
MelfinaofOutlawStar wrote...
Really you could say if Hawke didn't fork up the gold someone would have and the artifact would have still been found.
Eh, you could make a similar argument about many fictional heros really, theres nothing that limits the potential for success to only them, other than they just happen to be the ones badass enough to get the job done.
There's a big difference between a hero and some guy with 50 gold weighing his pocket down.
Conduit0 has a very valid point here, imo.
Hawke is something of an accidental, everyman hero; he's not "special" ,, but he does become the pivotal figure in the events surrounding Kirkwall, even if he doesn't really have any -control- over how these events turn out. He still makes them happen.
Even so, that makes him pointless after act1.
#215
Posté 29 mars 2011 - 02:32
#216
Posté 04 avril 2011 - 05:19
#217
Posté 04 avril 2011 - 05:24
*cough* yeah.. back to your scheduled programming..
#218
Posté 04 avril 2011 - 05:26
#219
Posté 04 avril 2011 - 05:30
neppakyo wrote...
This is one reason DA:O > DA2
Each of my playthroughs has that as a save.
There was just so many epic moments in DA:O.
#220
Posté 04 avril 2011 - 05:33
Serpieri Nei wrote...
neppakyo wrote...
This is one reason DA:O > DA2
Each of my playthroughs has that as a save.
There was just so many epic moments in DA:O.
Exactly. And nothing like it in DA2. Such an awesome song in the camp. <3
#221
Posté 04 avril 2011 - 05:34
Every time a cRPG is released that includes an "epic" plot that demands you defeat some big bad evil to preserve the status quo of the world my face slams into my desk so hard I need stitches. And that includes DAO.
Modifié par Upsettingshorts, 04 avril 2011 - 05:35 .
#222
Posté 04 avril 2011 - 05:42
Upsettingshorts wrote...
I usually put this more delicately. But whoever decided "epic" equals good and/or "epic" is necessary for a cRPG plot needs to be beaten within an inch of their lives.
Every time a cRPG is released that includes an "epic" plot that demands you defeat some big bad evil to preserve the status quo of the world my face slams into my desk so hard I need stitches. And that includes DAO.
I use epic to describe something thats so good, it makes something in my pants twinge, in a good way.
#223
Posté 04 avril 2011 - 05:44
Upsettingshorts wrote...
I usually put this more delicately. But whoever decided "epic" equals good and/or "epic" is necessary for a cRPG plot needs to be beaten within an inch of their lives.
Every time a cRPG is released that includes an "epic" plot that demands you defeat some big bad evil to preserve the status quo of the world my face slams into my desk so hard I need stitches. And that includes DAO.
I wonder then, how you feel about O and M? And their uh...powered-up forms.
#224
Posté 04 avril 2011 - 06:23
Stinkface27 wrote...
I wonder then, how you feel about O and M? And their uh...powered-up forms.![]()
That it's clumsy.
Kinda the same way I feel about the Riordan maneuver in DAO being used as a gryphon replacement in terms of how one goes about attacking a flying target.
#225
Posté 04 avril 2011 - 06:30
And you had to walk uphill both ways to the video game store.




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