The Architect...
#1
Posté 26 mars 2011 - 06:59
This is really annoying. Is their a way to choose that I killed The Architect without having to play Awakening?
#2
Posté 26 mars 2011 - 07:01
Download here:
http://social.biowar...m/project/4242/
#3
Posté 26 mars 2011 - 07:03
Thank you for your help!
#4
Posté 26 mars 2011 - 07:05
#5
Posté 26 mars 2011 - 07:05
#6
Posté 26 mars 2011 - 07:47
#7
Posté 26 mars 2011 - 07:50
#8
Posté 26 mars 2011 - 07:56
Looks great
#9
Posté 26 mars 2011 - 08:33
#10
Posté 27 mars 2011 - 12:25
Does this save game generator work flawlessly as far as anyone can tell. Any idea how it will work in future releases (or if it will at all)
#11
Posté 27 mars 2011 - 02:36
Dark-sider77 wrote...
What's also annoying is playing awakening and killing the architect only to have Nathaniel say he was spared when you meet him in DA2. I think the quest is bugged because when I look at my choices on the import save when making my character it said one of the major decisions was that i killed the architect.
I never got a dialogue about weather the Architect is dead or not.
I don't think he ever mentioned him.
You don't happen to remember what dialoue option you choose?
#12
Posté 28 mars 2011 - 08:00
#13
Posté 28 mars 2011 - 09:40
That's a notorious bug that hasn't been patched yet.....Rataska Dragonbane wrote...
I know I killed both the Arcitect and the mother and Nathan told me the arcitect was alive during the conversation with him.
Though why people want to kill him (when he keeps asserting that he wants what's best for TheDAS... and even his mention in DA2 supports that he was 100% earnest...) is completely beyond me.... But, I suppose it's that whole: He's a darkspawn, he must die foolishness.
#14
Posté 28 mars 2011 - 09:50
It's because of book where his plan is detailed. The Calling.FaeQueenCory wrote...
That's a notorious bug that hasn't been patched yet.....Rataska Dragonbane wrote...
I know I killed both the Arcitect and the mother and Nathan told me the arcitect was alive during the conversation with him.
Though why people want to kill him (when he keeps asserting that he wants what's best for TheDAS... and even his mention in DA2 supports that he was 100% earnest...) is completely beyond me.... But, I suppose it's that whole: He's a darkspawn, he must die foolishness.
#15
Posté 28 mars 2011 - 09:52
Winter sounds wrote...
Is the boon you chose told in the Epilogue at the end of Origins?
Does this save game generator work flawlessly as far as anyone can tell. Any idea how it will work in future releases (or if it will at all)
The save generator isn't the problem of bugs you'll see - it's DA2 that's the problem. Bioware has a number of issues to work out with DA:O actions not being properly reflected in the DA2 story.
#16
Posté 28 mars 2011 - 10:00
Rataska Dragonbane wrote...
I know I killed both the Arcitect and the mother and Nathan told me the arcitect was alive during the conversation with him.
#17
Posté 28 mars 2011 - 10:35
#18
Posté 28 mars 2011 - 11:29
Lord Gremlin wrote...
It's because of book where his plan is detailed. The Calling.FaeQueenCory wrote...
That's a notorious bug that hasn't been patched yet.....Rataska Dragonbane wrote...
I know I killed both the Arcitect and the mother and Nathan told me the arcitect was alive during the conversation with him.
Though why people want to kill him (when he keeps asserting that he wants what's best for TheDAS... and even his mention in DA2 supports that he was 100% earnest...) is completely beyond me.... But, I suppose it's that whole: He's a darkspawn, he must die foolishness.
Yep, this.
He does come off as a bit more sympathetic in Awakenings, and what he tells you of his plans don't sound as dire as they do in the novel. It is possible that he altered his grand plans between the events of the novel and those in Awakenings (maybe he had some time to think as he healed/regenerated some of his wounds), but I have my doubts.
His bigest problem (even if his new plan is less... morally reprehensible) was really that he could make darkspawn much smarter, but couldn't control them well at all. So he just winds up churning out a bunch of darkspawn who are just as sociopathic and corruption-spreading as the old kind, but smart enough to be a serious organized threat even without a blight driving them.
#19
Posté 28 mars 2011 - 11:52
#20
Posté 29 mars 2011 - 12:01
greyman33 wrote...
Lord Gremlin wrote...
It's because of book where his plan is detailed. The Calling.FaeQueenCory wrote...
That's a notorious bug that hasn't been patched yet.....Rataska Dragonbane wrote...
I know I killed both the Arcitect and the mother and Nathan told me the arcitect was alive during the conversation with him.
Though why people want to kill him (when he keeps asserting that he wants what's best for TheDAS... and even his mention in DA2 supports that he was 100% earnest...) is completely beyond me.... But, I suppose it's that whole: He's a darkspawn, he must die foolishness.
Yep, this.
He does come off as a bit more sympathetic in Awakenings, and what he tells you of his plans don't sound as dire as they do in the novel. It is possible that he altered his grand plans between the events of the novel and those in Awakenings (maybe he had some time to think as he healed/regenerated some of his wounds), but I have my doubts.
His bigest problem (even if his new plan is less... morally reprehensible) was really that he could make darkspawn much smarter, but couldn't control them well at all. So he just winds up churning out a bunch of darkspawn who are just as sociopathic and corruption-spreading as the old kind, but smart enough to be a serious organized threat even without a blight driving them.
Oh, no, not for me.
I never read The Calling. Read the Stolen Throne and couldn't take it, can't stomach trying another one.
Problem is, Awakening explains nothing about him. Sure, he comes off somewhat sympathetic - well, after he kidnaps and assaults you, anyway - but nothing about him is explained. So, yea, I killed the talking Darkspawn who kidnapped, assualted and experimented on me.
And I'd do it again. And every time.
#21
Posté 29 mars 2011 - 12:10
sth128 wrote...
There's a DAO save generator you can download and customize to your heart's content.
Download here:
http://social.biowar...m/project/4242/
#^&(@#! Every time I hear about that I want to punch a pillow or something- a save game generator for the consoles(360 for me) would be a godsend! We poor console-folk could get so much more out of the game with that...
While I do give props to BW for including the background presets, I wish they'd included a screen that showed what exact plot flags each preset had. Also it'd be great if they could make a cheap DLC(around 200 pts or preferably free) to get a save game gen. to edit each individual plot flag on a save, or create one from scratch for that matter.
Modifié par DeathStride, 29 mars 2011 - 12:16 .
#22
Posté 29 mars 2011 - 12:31
TJPags wrote...
Oh, no, not for me.
I never read The Calling. Read the Stolen Throne and couldn't take it, can't stomach trying another one.
Problem is, Awakening explains nothing about him. Sure, he comes off somewhat sympathetic - well, after he kidnaps and assaults you, anyway - but nothing about him is explained. So, yea, I killed the talking Darkspawn who kidnapped, assualted and experimented on me.
And I'd do it again. And every time.
Fair enough. I have to admit, had I played Awakenings after reading The Calling I'd have snuffed him as well. They do, more or less, let that book serve as a primer for Awakenings. It's almost required reading to really understand who everyone you meet is, what their real motivation is, etc. I agree awakenings didn't do a great job in itself of fleshing out a lot.
In short though, the Architect really does want to end the blights and broker a lasting peace between darkspawn and surface races (and Dwarves, probably). Problem is, step two or three in his plan involved near genocides of all races involved.
#23
Posté 29 mars 2011 - 12:43
greyman33 wrote...
TJPags wrote...
Oh, no, not for me.
I never read The Calling. Read the Stolen Throne and couldn't take it, can't stomach trying another one.
Problem is, Awakening explains nothing about him. Sure, he comes off somewhat sympathetic - well, after he kidnaps and assaults you, anyway - but nothing about him is explained. So, yea, I killed the talking Darkspawn who kidnapped, assualted and experimented on me.
And I'd do it again. And every time.
Fair enough. I have to admit, had I played Awakenings after reading The Calling I'd have snuffed him as well. They do, more or less, let that book serve as a primer for Awakenings. It's almost required reading to really understand who everyone you meet is, what their real motivation is, etc. I agree awakenings didn't do a great job in itself of fleshing out a lot.
In short though, the Architect really does want to end the blights and broker a lasting peace between darkspawn and surface races (and Dwarves, probably). Problem is, step two or three in his plan involved near genocides of all races involved.
I've heard that everything is explained so much more in that book than in the game. Heard the same about Loghain in TST.
Thing was, for me, I learned of the books well after I started playing the games. I don't usually read books based on games, didn't plan on getting these. My wife bought them, so one day I picked up TST, to give it a try so I could understand Loghain better.
I found the book to be, well, not very good writing. Bad enough that, had it not been such a fast read, I'd have stopped reading it. With that background, I can't pick up the Calling and read it. Can't subject myself to that.
#24
Posté 29 mars 2011 - 01:05
1. His plans never work out the way he wants them to. Making Urthemiel into a Disciple? Well we know how THAT one turned out. The Mother? Again ... woops. Trying to "peacefully" contact the Wardens? Yeah not so much. So while he MIGHT have the best interests of Thedas at heart, given his track record he'll just end up destroying the world.
2. He flat out lies to you when he says that all of the Wardens from the Keep were brought to him already dead.
3. He cannot guaruntee the end of the Blights. How is he going to awaken all of the darkspawn? He needs Warden blood .. is he going to bleed dry every Warden in existence? What if he creates more insane ones like the Mother? Which seems likely to happen.
THEN you add in The Calling ...
What kind of bothers though me is that the quest Finding Nathaniel has such a *specific* set of circumstances tied to it. You must spare Nathaniel (ok obviously), you must get him to 100 approval, you must spare the Architect. I mean, they could have had Nathaniel searching for the Architect's disciples.
And what REALLY bothers me is that Varric's last armor upgrade is ONLY available through this quest. Seriously?
#25
Posté 29 mars 2011 - 01:12





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