Icy Magebane wrote...
@TJPags: TBH I just assumed that Howe would be in the game regardless, as long as he survived DA:A. As for his specific mission... I guess I just figured he'd have a different dialogue based on whether or not the Architect was alive. Also, I haven't really kept up on this topic... All I'd heard was that there was a glitch that caused Nathaniel to mention the Architect being alive, and Bioware never said anything about the quest being tied to that outcome... Or at least, I never read anything like that. Bah... this is crap. I don't want to deal with talking darkspawn... well, I guess maybe when they patch this, then I can work on actual "canon" games to import into DA3. Although honestly, half of what I've done might get nullified in the sequel.
Hey, I wasn't trying to be snarky with you at all - sorry if it came off that way.
I understand the game guide lists the requirements as Nate being alive, recruited, and approval at 100 (maybe one or two other things) but doesn't mention the Achitect. Far as I've seen, all Bioware has confirmed is that Nate should not show up if you killed him - I haven't seen them comment on the Architect issue.
But so many people have mentioned the apparent "glitch" where Nate mentions a living Architect after they killed him, that it seems obvious to me.
There also seems to be some confusion that doing Fools Gold cuts off your option to get Nate's quest. That also seems false, as most people who get Fools Gold seem to confirm they either did not meet the game guide requirements for Nate (usually approval rating) or they killed the Architect. Fools Gold is an alternate quest for those who won't get the Nate quest.
Modifié par TJPags, 29 mars 2011 - 02:09 .