Charade Amell has got to be a future party member
#1
Posté 26 mars 2011 - 07:06
She is Hawke's cousin and is an adept archer. I think they will keep the family theme going even if Hawke's immediate family is wiped out.
I think she is only introduced in DAII.
#2
Posté 26 mars 2011 - 07:19
#3
Posté 26 mars 2011 - 08:43
wulfsturm wrote...
Who knows if Hawke or his/her family will play a part in DA3? Or even if there will be a DA3 for that matter.
I think expansion most likely...
#4
Posté 26 mars 2011 - 09:40
why MUST we have Charade? she has an even less attachment then the ugly dude I'm supposed to care about getting killed that they called my brother.
and let's not go into how stupid she is. That entire stunt of trying to get Gamlen to follow clues...which we ended up doing and almost getting killed at least twice thanks to her idiocy.
she's not only a flake but I don't need a 3rd archer (4th if you're one yourself)
#5
Guest_Blanchefleur_*
Posté 26 mars 2011 - 11:36
Guest_Blanchefleur_*
#6
Posté 26 mars 2011 - 01:16
#7
Posté 26 mars 2011 - 07:41
#8
Posté 26 mars 2011 - 07:44
#9
Posté 26 mars 2011 - 07:55
#10
Posté 26 mars 2011 - 07:56
#11
Posté 26 mars 2011 - 08:06
#12
Posté 26 mars 2011 - 08:13
ishmaeltheforsaken wrote...
She wasn't inhumanly attractive enough to be a future companion.
QFT. <_<
#13
Posté 26 mars 2011 - 08:19
#14
Posté 26 mars 2011 - 08:21
#15
Posté 26 mars 2011 - 08:42
#16
Posté 26 mars 2011 - 09:02
It is curious though, having a family filled with such capable people. Especially if the Warden was also a Human Mage (Which in my playthrough he is). Wouldn't be surprised if the Hawke/Amell family ends up ruling the whole of Thedas in the not too distant future.
#17
Posté 26 mars 2011 - 09:07
Modifié par The Angry One, 26 mars 2011 - 09:08 .
#18
Posté 26 mars 2011 - 09:11
The Angry One wrote...
Not to mention that Malcolm Hawke grew up on top of the portal to hell (or whatever it is) without going kill-crazy like seemingly every other mage in Kirkwall.
Portal to hell...? Is that what the Enigma of Kirkwall codex was hinting at or something?
#19
Posté 26 mars 2011 - 09:13
#20
Posté 26 mars 2011 - 09:14
Weskerr wrote...
The Angry One wrote...
Not to mention that Malcolm Hawke grew up on top of the portal to hell (or whatever it is) without going kill-crazy like seemingly every other mage in Kirkwall.
Portal to hell...? Is that what the Enigma of Kirkwall codex was hinting at or something?
The idea is that the Tevinters used to sacrifice masses of slaves in blood magic rituals beneath Kirkwall, this lead to the Veil between the mortal world and the Fade becoming so thin that demons could easily transition between the two and influence mages, hence why Kirkwall's Crazy Blood Mage scale has gone to 11.
#21
Posté 26 mars 2011 - 09:15
#22
Posté 26 mars 2011 - 09:16
#23
Posté 26 mars 2011 - 09:21
The Angry One wrote...
Weskerr wrote...
The Angry One wrote...
Not to mention that Malcolm Hawke grew up on top of the portal to hell (or whatever it is) without going kill-crazy like seemingly every other mage in Kirkwall.
Portal to hell...? Is that what the Enigma of Kirkwall codex was hinting at or something?
The idea is that the Tevinters used to sacrifice masses of slaves in blood magic rituals beneath Kirkwall, this lead to the Veil between the mortal world and the Fade becoming so thin that demons could easily transition between the two and influence mages, hence why Kirkwall's Crazy Blood Mage scale has gone to 11.
Thanks for clarifying. Did you get this information from the game or from another source? I remember the "Band of Three" discovering that the city itself was shaped as some magical glyph in order to sacrafice large numbers of people, but I don't recall them coming to the conclusion that the Tevinters were trying to create a portal to hell.
#24
Posté 26 mars 2011 - 09:48
Weskerr wrote...
The Angry One wrote...
Weskerr wrote...
The Angry One wrote...
Not to mention that Malcolm Hawke grew up on top of the portal to hell (or whatever it is) without going kill-crazy like seemingly every other mage in Kirkwall.
Portal to hell...? Is that what the Enigma of Kirkwall codex was hinting at or something?
The idea is that the Tevinters used to sacrifice masses of slaves in blood magic rituals beneath Kirkwall, this lead to the Veil between the mortal world and the Fade becoming so thin that demons could easily transition between the two and influence mages, hence why Kirkwall's Crazy Blood Mage scale has gone to 11.
Thanks for clarifying. Did you get this information from the game or from another source? I remember the "Band of Three" discovering that the city itself was shaped as some magical glyph in order to sacrafice large numbers of people, but I don't recall them coming to the conclusion that the Tevinters were trying to create a portal to hell.
They weren't trying to, it was just a side effect from their.. not so nice methods. I would assume, anyway.
#25
Posté 26 mars 2011 - 09:59
Weskerr wrote...
Thanks for clarifying. Did you get this information from the game or from another source? I remember the "Band of Three" discovering that the city itself was shaped as some magical glyph in order to sacrafice large numbers of people, but I don't recall them coming to the conclusion that the Tevinters were trying to create a portal to hell.
The slave sacrifices were more for thinning the veil and building up the absolutely gigantic reservoirs of blood that are apparantly below the city. The city being shaped like a glyph is just another part of the equation.
They may not have necessarily been trying to create a hellmouth, it's just a side-effect of whatever it is they were trying to do down there. But it wasn't pretty, whatever the research was.





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