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Name me a better alternative to the Circle of Magi.


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#126
Camenae

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Except Hogwarts also did a pretty poor job of keeping their blood mages aka just about the entire house of Slytherin under control

#127
The Elite Elite

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Ok, I don't have any specific detailed system, but I think I have a general idea of what could be done instead. How about, instead of treating people like criminals BEFORE they've done anything wrong, you let them live like everyone else. You keep the phylactery system and take a blood sample of every mage born, but you let them live with their family like normal people. You keep the templars as mage specific cops to deal with any law breaking mages, but they don't have to live with templars constantly breathing down their necks 24/7. When a mage breaks a more minor law (like say theft) they get thrown in the mage prison of the local Circle tower for whatever time is given to them by the local system of law. If they do something more evil (like murder, rape, or become an abomination) the templars go and hunt them down and kill them.

#128
Urazz

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Dave of Canada wrote...

yukidama wrote...

Hogwarts.


Which is essentially the Circle of Magi, they just kill the crazy / dangerous / possessed mages. Imagine how easy it could've been for Harry if some random Templar killed all the crazy ass mages!

Except at Hogwarts there are breaks where the students are able to go visit family and don't have to stay at the tower once they graduate.

#129
Virginian

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Dave of Canada wrote...

I keep hearing on the forums about Mage freedom and how mages deserve to be treated like everybody else, now let's see what you've got. Name me a better alternative to the Circle of Magi, I've heard quite a few arguments in other threads and I'd like to see what a more condensed topic can create.

Better alternative is the Xavier's School for Gifted Youngsters aka Xavier Institute.

Or the Jedi Temple.

Or anything.

#130
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I've never understood why a mage-run circle doesn't or cannot exist. It just devolves into power-mongering?

Simply put, mages should be able to police themselves, maintain mandatory training and education for mages and do so indepedently of the Chantry. Magic is the responsibility of mages, not the responsibility of nosey religious people.

Modifié par scyphozoa, 29 mars 2011 - 05:00 .


#131
Foolsfolly

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Camenae wrote...

A decision-making panel with both Mage and Templar members.


This as an oversight committee to the Circle System. The First Enchanter/Knight-Commander system is obviously flawed because they're just two people.

I also suggest non-Templars and non-mages being a part of the committee. That way when someone is accused of abusing mages or of being a blood mage they're brought up for a kind of trial. That'd stop despots like Meredith from rising up and tranquiling every mage that looks at her crosseyed and hopefully guard against blood mage corruption, since 2/3s of the committee will be non-mages.

#132
Vicious

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OK one thing I don't understand

Templars rebelled from the Chantry along with the Circles.

What the hell for? Who knows. Maybe someone can explain that one to me?? it's the 'divine right' was what gave them the authority to tell the Circle what to do, when to do it, and kill them all if they don't.

But break from the Chantry and the Divine, and you lose that divine right. So what does that make the Templars? How the hell do they have any authority now?

#133
Mugnir

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Dragon Age 2 and Dragon age origins portray magic and the fade very differently. Until the discrepancies are resolved, I'm not comfortable weighing in on the subject.

#134
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(Voice of Flemeth) Out in the Froze Wastes of Theadas stands and tall unknown fortress. Rumors claim that the fortress was a base of the last remaining "Arcane Warroirs" from the ancient Elven kingdom of Thedas. Apostates far and wide travel across thedas in to the Frozen Wastes to search for the unknown fortress. None has ever returned. Some say they died in search of the unknown fortress. Others claim they found the fortress and are free from the Chantry. But ofcourse, many believed the Fortress was only... A myth.... (Dragon Age 2 Champion theme Starts)

#135
Boronion

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OraVelnoria87 wrote...

Just make the towers more like Hogwarts. Then it would be fun! Yays!


Hermine as LI in DA3 :wub::blink:

I think there is no better solution as long as you have fanatics on both sides. Except, like already stated there is a council containing templars and mages. But a seen in Star Wars there will always a ****** who doenst gets what he think he deserves and ruins it all.

Modifié par Boronion, 29 mars 2011 - 06:08 .


#136
Raiil

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I think I need to know how the templars rebelled at the end of DA2, because rebelling could be

a) siding with the mages in some cases, at least the mages who were pushing for some, not total, autonomy

B) killing everyone with a spark of magical ability


c) going '**** this noise, I'm going home' and quitting.

Does anyone know?

#137
Warden-Commander Shepard

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Esbatty wrote...

Maybe there could be some kind of special land where we can put all the mages and they can open casinos and trinket stands? Ya know, like Las Vegas but alot less hookers and alot more magical!


That sounds great!   While we're at it, lets add booze and forget the trinket stands.  Also, forget the mages!  Gambling and Elven hookers for all!

And with that, Benderius set upon his task to make a nation Thedas has never before seen.

--On the founding of the Bender Imperium by Brother Genitivi

#138
Ox_Mox

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scyphozoa wrote...

I've never understood why a mage-run circle doesn't or cannot exist. It just devolves into power-mongering?

Simply put, mages should be able to police themselves, maintain mandatory training and education for mages and do so indepedently of the Chantry. Magic is the responsibility of mages, not the responsibility of nosey religious people.


When those mages have the potential to transform into powerful destructive monsters if they let their guard down it certainly does become everyone's problem.  I feel that some sort of circle-esque system is the best solution, although more freedom than the current system should be in place.  (perhaps the mages should be able to f reely leave the circle/return home after a certain number of years after the harrowing so long as they notified templars of their location?)

And for the arguments saying that the circle system cannot work because of the events in DA2, there is a difference between what is logically the best solution and what happens in the game.  Looking at the problem of mages, the circle system logically makes sense as a response.  However, if the bioware writers want to create conflict it doesn't matter what logically seems best, it will break down anyways.

#139
Critical Miss

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Yikes... double post fiasco.

Modifié par Critical Miss, 29 mars 2011 - 06:46 .


#140
Critical Miss

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Mages should be proactive in the communities they live in, rather than being locked up by Templars. Andraste did say that magic should serve man. Healers, demon hunters, scholars, teachers. They have a lot to offer.

#141
hoorayforicecream

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scyphozoa wrote...

I've never understood why a mage-run circle doesn't or cannot exist. It just devolves into power-mongering?

Simply put, mages should be able to police themselves, maintain mandatory training and education for mages and do so indepedently of the Chantry. Magic is the responsibility of mages, not the responsibility of nosey religious people.


This does exist. It's called the Tevinter Imperium.

#142
TEWR

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Mages' Collective from DA:O


Also known as freedom for mages, minus the Tevinteriness

#143
3SG Sage

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Some type of training program wshould be in place. The ability to track mages kept in place but more interaction with other "common" folk. Finally, borrow the Japanese idea against sucide by jumping in front of a train by holding the immediate family of a mage that does wrong with magic responsible as well as the mage.

#144
Blarenfooldle

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 One of the main reasons mages escape is to see there families. Why aren't the families aloud to vist there children in the circle?? Parents hide there childs magic because they dont want them taken,  mages escape to see them, and for SOME ODD REASON the turn to blood magic to protect them.(i dont see why blood magic is an option though seeing as they have power to bend the elements at will) So i say, let the family visit the circle to see there mage every now and then. That might help a bit.

#145
ExiledMimic

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Mages, like everyone else, can govern themselves. So long as they don't go reaching for political power I see no reason for them not to exist as a separate entity. Abominations dealt with by them, and if they choose some help from the Chantry's Templars. If they worked together instead of having a life-long yang-measuring contest things would run like a dream.

Also I keep going back to Andraste's words. "Magic is to serve man, never to rule over him." Cool. But just because you're a mage doesn't mean you should be ruled over yourself. Let's just face facts that oppressing someone because of what they could do could get us all in chains. It's a lesson that Ferelden and most of the Free Marches learned due to Slavers. Funny how they don't see the irony.

#146
Mahtisonni

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1. Give mages better education than chantry regulated one.
2. Every city guard should be taught templar abilities. (Endless chain silence and dispel)
3. Allow mages to move relatively freely, but keep the phylactery system. Mage education should be made possible in all major cities, where they could be send to be schooled and not to live forever in.
4. Bring mages only to tower, if the town's citizens are religious bigots who hate all magic. It needs to be adoption not kidnapping.
5. Educate mages about blood magic instead of just saying "It's evil so don't" they need to come to the realization that using blood magic to court with demons is incredibly risky and even if you do survive the process with your sanity intact you've still signed your death warrant.
6. Mind control is a crime which should be punished by making the subject go through tranquility.
7. Mages should first and foremost be trained to heal others, a mage that cannot do this should never be trained to be used as a weapon.

Modifié par Mahtisonni, 29 mars 2011 - 09:42 .


#147
MICHELLE7

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Why does there have to be a circle of any kind anyway? Dragon Age has swords...people decide whether they are going to use them for good or evil...same as with mages and their magic. I don't get why people are so afraid of mages anyway...they didn't seem to have anymore power than someone without magic that knew how to use a blade.

#148
blahq34653

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I thought it was a poor conflict for a video game. I mean, because of the laws forcing mages into the circle, any mage traveling with you needs an excuse to be out and about while not being harassed for it. My thought on DAII was that they were trying to find a way of ending the circle for good so future games wouldn't be bogged down by the chantry laws.

#149
TobiTobsen

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MICHELLE7 wrote...

Why does there have to be a circle of any kind anyway? Dragon Age has swords...people decide whether they are going to use them for good or evil...same as with mages and their magic. I don't get why people are so afraid of mages anyway...they didn't seem to have anymore power than someone without magic that knew how to use a blade.


As a normal person you can protect yourself against somebody with a sword. You can't protect youself against somebody that shoots lightining out of his fingertips, throws a fireball in your face, boils you blood, makes you explode or mindcontrols you with a wave of his hand.

Modifié par TobiTobsen, 29 mars 2011 - 12:51 .


#150
dreman9999

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Your anwer.......What ever the Dalish are doing.