I only scanned all the posts for general ideas, so forgive me if I touch on things already covered, but here's my perspective...
Anders, himself, will say that he's done a horrible thing, so he doesn't even make excuses for himself; he just says that he thought it was necessary. He also recognizes that "justice must be served" for the loved ones of victims, and he assumes that death will be their retribution against him. Frankly, it seems that he really wants to die, too, and not just for martyrdom; it's pretty obvious (to me, at least) that he's suffering after the Chantry goes boom.
Now, whether you agree with the necessity of his act will depend on what you believe and your personal value system...things that can't be quantified as right or wrong or "proven" within the context of this game. Stuff like:
1. the position of your sympathies in the mage vs templar debate; which side you personally identify with most
1a. if your PC is a mage or cares about another mage character (including Anders), then he/she will probably be more inclined to empathize with the mage's POV
2. whether you see the Chantry explosion as *more* morally reprehensible than the slow but consistent genocide and abuse of mages over almost 1,000 years
2a. your character may not care about the mages' suffering (dehumanize the victims because they have the potential to be dangerous), or he/she may think that the system is flawed but necessary to keep everyone as safe as possible
2b. you may or may not agree that the Chantry was a "civilian" target
3. whether you think the war was necessary and/or inevitable in the first place
3a. whether you agree that it was always a war...Anders just woke the mages up to that fact by forcing the Chantry's hand (make no mistake, he was *banking* on a Rite of Annulment against the Circle for his, an apostate's, actions)
3b. whether you believe Elthina would have finally taken a stand or continued to sit on her ass and pray
3bb. whether you agree with Anders that Elthina's lack of intervention made her just as much an enemy as any overtly hostile character (to quote Pink Floyd, "where the speechless unite in a silent accord")
If I thought about it long enough, I could probably come up with more sub-factors, but it's too early in the day and I need more coffee. But on a parting note, I'd like to point out that there seems to be a rivalry ending for Anders, where you can get him to admit he was wrong in his approach to the problem, and he'll side with Hawke to cull the Circle.
This seems to be a controversial thing, because some feel that it would go against Anders' nature (a whole other debate that I don't want to touch), but what I found interesting about that ending was a hint that Vengeance was more behind the Chantry explosion than Anders himself; he also admits that Vengeance is constantly clawing to get out and he's afraid that he'll "lose himself again."
A big part of me is sad that his inner struggle and potential desire for redemption weren't more readily available/evident to all players during the course of the game, because I think it would have changed their reception to him DRASTICALLY. Many would still execute him, I'm sure, but they probably wouldn't have done it with as much glee as they do it now, just because they see him as fanatical, one-sided, and irredeemable. (I'm not saying they're right, but I can see why they classify him that way.)
Modifié par Ymladdych, 26 mars 2011 - 03:17 .