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It's official dragon age 2 is a commercial fail


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#1
Rixxencaxx

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http://www.vgchartz.com/weekly.php

So at the end of the second week of sales an AAA multiplatform game sold less than 1 million copies.
As the second week data shows, sales are decreasing and there is no turnaround on the horizon.

So in the end...Bioware launched it's first "bad" or "meh" game doing damage to his reputation..and reputation in the market means money.

For sure, the idea of "changing" the game to appeal the cod crowd (when cod crowd means a public of 10 millions people) failed.

4 million of loyal fans weren't enough?
now 1 million (maybe 1,5 in the end) will be better.......

Modifié par Rixxencaxx, 26 mars 2011 - 11:59 .


#2
Gavinthelocust

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Not it's first, we had Jade Empire and Sonic Dark Brotherhood.

#3
GrandiaRapp

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But regardless we will all still buy Mass Effect 3 and Dragon Age 3 so they won't really care.
Even if Mass Effect 3 is so incredibly bad people will buy it.

#4
Persephone

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From what I've heard, vgchartz is a highly unreliable source.

#5
Rixxencaxx

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GrandiaRapp wrote...

But regardless we will all still buy Mass Effect 3 and Dragon Age 3 so they won't really care.
Even if Mass Effect 3 is so incredibly bad people will buy it.


This will hit on preorders....da2 preorders totalled near 400.000......

#6
MrWakka

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Gavinthelocust wrote...

Not it's first, we had Jade Empire and Sonic Dark Brotherhood.


Jade Empire wasn't terrible, but it did feature alot of similarity to DA2. It featured a more action based theme, a linear story and level design, and very little in the way of traditional RPG elements. I wonder if they considered JE at all when they went through developing DA2.

#7
Gavinthelocust

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Mrwakka wrote...

Gavinthelocust wrote...

Not it's first, we had Jade Empire and Sonic Dark Brotherhood.


Jade Empire wasn't terrible, but it did feature alot of similarity to DA2. It featured a more action based theme, a linear story and level design, and very little in the way of traditional RPG elements. I wonder if they considered JE at all when they went through developing DA2.


But we're talking commercial failure, Jade Empire didn't sell well and nobody beyond the disgusting alien people that are Sonic fans bought Dark Brotherhood.

#8
LukaCrosszeria

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Rixxencaxx wrote...

http://www.vgchartz.com/weekly.php

So at the end of the second week of sales an AAA multiplatform game sold less than 1 million copies.
As the second week data shows, sales are decreasing and there is no turnaround on the horizon.

So in the end...Bioware launched it's first "bad" or "meh" game doing damage to his reputation..and reputation in the market means money.

For sure, the idea of "changing" the game to appeal the cod crowd (when cod crowd means a public of 10 millions people) failed.

4 million of loyal fans weren't enough?
now 1 million (maybe 1,5 in the end) will be better.......


"It's official dragon age 2 is a commercial fail"

You've got some nerve creating a thread with that title based on one chart that may even be unreliable.

#9
Rixxencaxx

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LukaCrosszeria wrote...

Rixxencaxx wrote...

http://www.vgchartz.com/weekly.php

So at the end of the second week of sales an AAA multiplatform game sold less than 1 million copies.
As the second week data shows, sales are decreasing and there is no turnaround on the horizon.

So in the end...Bioware launched it's first "bad" or "meh" game doing damage to his reputation..and reputation in the market means money.

For sure, the idea of "changing" the game to appeal the cod crowd (when cod crowd means a public of 10 millions people) failed.

4 million of loyal fans weren't enough?
now 1 million (maybe 1,5 in the end) will be better.......


"It's official dragon age 2 is a commercial fail"

You've got some nerve creating a thread with that title based on one chart that may even be unreliable.


Well.....after dao and me2 launch i have seen a lot of news telling hom many million of units of the game were instantly sold (or delivered).....did you see any similar announcement for da2? and did you see devs a lot on the forum? and wait another indicator...did you see devs defending the criticized game on interviews after dao or me2 launch?

Modifié par Rixxencaxx, 26 mars 2011 - 12:26 .


#10
AJRimmsey

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The only people who can say at this point if its a failure or not is the accounting staff,and even they cannot predict the next 6 months sales.

If you are a shareholder you may find out in a few months to a year,but off the wall theorists have really no idea because they dont have access to the information.

Modifié par AJRimmsey, 26 mars 2011 - 12:28 .


#11
Ghostwize

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Since when is selling a million copies in two weeks a failure? It's no CoD sales but c'mon.

#12
Cadaveth

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Ghostwize wrote...

Since when is selling a million copies in two weeks a failure? It's no CoD sales but c'mon.


It's rather bad for an AAA -game. Should sell more than that.

#13
Insom

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It ain't no AAA game. The original was.

#14
Bathead

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They'll still make a hefty profit, whether the game was a AAA title or not. Maybe it should have sold more, but they'll still have sold a lot, more than enough to satisfy their shareholders with a tidy profit. It's not the complete failure somewould like to believe.

#15
Ostagar2011

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Ghostwize wrote...

Since when is selling a million copies in two weeks a failure? It's no CoD sales but c'mon.


That's the whole point - it was supposed to be a CoD. Remember the 10 million sales target? They ditched us RPG fans overboard to get that mass market audience. They gave us a game that severely watered down the elements we particularly enjoy in games, so that the CoD audience would rush in. They obviously didn't rush in. So .... what did the "streamlining" and "accessibility" achieve, exactly? This hybrid game that tried too hard to please fans it didn't have by upsetting those it did. And now we see how this brilliant strategy has played out in the only arena it matters - sales.

Modifié par Ostagar2011, 26 mars 2011 - 01:05 .


#16
Shatterkiss

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The decrease in sales is really harsh for the second week. Pretty much what I'd expect, given the negative publicity and fan backlash. PS3 sales are already below DAO sales, and Xbox sales are dropping fast enough to fall behind in a couple weeks. They don't have data for DAO on the PC, unfortunately.

#17
Puzzlewell

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I personally love Jade Empire a ton, and I'm still hoping a sequel will come around one day. My "bad" or "meh" game for them is NWN1 OC. Every company has at least one game that isn't particularly amazing to everyone. I don't know why so many people are acting like this is the first stumbling block BioWare has ever had (I don't think it's a stumbling block, I personally really like DA2 despite the few issues I have with it).

People on a forum can't say that anything is "official". Only the company behind the product can say that.

#18
Yrkoon

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Rixxencaxx wrote...

http://www.vgchartz.com/weekly.php

So at the end of the second week of sales an AAA multiplatform game sold less than 1 million copies.

That chart does not include digital sales/download figures  (which have yet to be publically released)... and  which could amount to another half million or MORE in sales


So basically the only 'fail' here is this presumptious thread.

Modifié par Yrkoon, 26 mars 2011 - 01:15 .


#19
fsfsfsfsfsfsf

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GrandiaRapp wrote...

But regardless we will all still buy Mass Effect 3 and Dragon Age 3 so they won't really care.
Even if Mass Effect 3 is so incredibly bad people will buy it.


Hey speak for yourself. Some of us actually care about what we play.


As for the topic, that might not be great sales for a AAA game but this is no AAA game. It's probably a big success for Eaware considering that the game probably cost them about $10 to make.

Modifié par fsfsfsfsfsfsf, 26 mars 2011 - 01:19 .


#20
Rixxencaxx

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Yrkoon wrote...

Rixxencaxx wrote...

http://www.vgchartz.com/weekly.php

So at the end of the second week of sales an AAA multiplatform game sold less than 1 million copies.

That chart does not include digital sales/download figures  (which have yet to be publically released)... and  which could amount to another half million or MORE in sales


So basically the only 'fail' here is this presumptious thread.


yes sure and pc sold almost double of xbox......and yesterday i have seen a flying unicorn....:wizard:

#21
Alex Kershaw

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I love how the PC version of DA2 has been outsold by Michael Jackson: The Experience on Wii, which happens to be in its 17th week of sales.

EDIT: Of course there are digital sales but I reckon just as many are sold physically as digitally. I personally bought the physical version *shrug*

Modifié par Alex Kershaw, 26 mars 2011 - 01:32 .


#22
daemon1129

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PC sales are so low...understandable how nowadays PC franchise turns to console. Although I think when we include the digital sells it might look a bit brighter for us PC gamers. On topic, DA2's budget is probably pretty low for its profile. So I think they made enough profit to warrant a equally low budget "AAA" sequel in 2 years time. OR they can pull a 2.5 upgrade in 1 year and charge it $59.99. Not to mention all the DLCs over this development period.

#23
IndigoWolfe

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There's a difference between being a commercial failure and not being a huge commercial success.

Really, even if the game just sold three quarters of a million units and those units were at the standard selling price of sixty dollars, that's fourty-five million dollars. No, not as much as the millions ME2 sold in, but that's a sizable amount of revanue.

#24
Nonoru

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Isn't there a thread around already about this ?

#25
ToJKa1

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While i don't hate, nor even dislike DA2, it's good if it sells less than Origins. That'll hopefully make them consider making DA3 more like Origins, which i feel was better.

Or ditch the "RPG" completely and make a Call of Thedas: Templar Warfare :lol: (no, i am not serious ^_^)