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Plot Foreknowledge Sour Your Opinion of Characters in Future Playthroughs?


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#1
Silver Direwolf

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Spoilers I guess

So this happen to anyone else? My main example is with Anders, seeing as I don't agree with his actions at the end of the game. During my second playthrough, I couldn't really warm up to him, knowing what he will eventually do.

Though I am currently playing a jerk Hawke, so it doesn't really effect the RPing in this case :P

#2
Eudaemonium

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I have to agree on Anders, whether you agree or disagree with his actions, it can't help but shape your opinion of him from a player perspective. Also, I find that knowing how Merrill's quests turn out in the end make me far less inclined to encourage her in her efforts.

#3
MKDAWUSS

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Not really.

#4
Lianaar

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Let me say this: I wish I did romance Anders first....it is very difficult to build up a relationship and attempt to see his words and actions without being tainted of the knowledge what he'll do (be it better or worse for the character's feelings). Every word he said, every move he made, I could not analyse them ignoring the final outcome. It is difficult.

#5
Guitar-Hero

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I somewhat agree, but i probably wouldn't have liked him anyway.. OKAY! we get it, you are a mage... Jesus Christ..

#6
coyote_blue

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I made friends with him the first run-through, sided with him, then murdered him myself when I discovered I'd been betrayed. The emotional conflict of the content the first time through, I think, makes the second playthrough foreknowledge acceptable.

That said, I'll try to separate what I know from what the character should know. That's one of the forms of dramatic irony, and it can be fun in and of itself.

#7
LadyJaneGrey

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Lianaar wrote...

Let me say this: I wish I did romance Anders first....it is very difficult to build up a relationship and attempt to see his words and actions without being tainted of the knowledge what he'll do (be it better or worse for the character's feelings). Every word he said, every move he made, I could not analyse them ignoring the final outcome. It is difficult.


My second playthrough I did as "Anders' story" rather than Hawke's.  It made it much easier. 

#8
Big I

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Yes. Not just Anders, but Isabella as well, and to a lesser extent Merrill.

#9
PantheraOnca

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you can keep the elf clan alive by doing the take responsibility option. but i played through the first time with anders in my party (yes res and group heal) and then couldn't try upping the difficulty because i refuse to have him in my party more than necessary any more. also, i want a decapitate option rather than a piddly stab option for executing him. perhaps exploding him with lightning.

I'm not happy with his course of action.

#10
Addai

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Yes this is definitely an issue on repeat pt's, not only with Anders and Merrill but Isabela too.

#11
Zjarcal

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It may shape my opinions of the characters, but I do my best not to metagame, so I still roleplay as I normally would.

Then again, I don't hate Anders for what he did, so it's not hard at all to befriend him again. xD

#12
KnightofPhoenix

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It would shape my own opinion of the characters, but I'd try my best not to let it reflect on my PCs.

Modifié par KnightofPhoenix, 26 mars 2011 - 07:49 .


#13
Icy Magebane

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Yes! Let me just get this first one out of the way, as it's not plot-related. I can't even recruit Isabela because of that freaking slo-motion bug. I don't have any desire to be her "rival," so I just avoid her altogether. Of course, now it's really starting to bother me that she will either show up and steal the relic, or I won't ever have access to the relic, and I'll have no choice but to kill the Arishok. It's really screwing up the story I had in mind, and you miss out on access to exp, coin, and a poison dealer if you skip her. It's getting annoying as hell dealing with that.

Okay... siblings, specifically Carver. Knowing that he has no real bearing on the majority of the game makes me want to leave him behind on missions in Act 1. Why should I be wasting friendship/rivalry opportunities on a temporary companion? At least Bethany maxes out quickly, so I can justify bringing her along for a while, but becoming friends with either of them is pointless. And no, I have no interest in maxing Carver on rivalry.

Alright then... Anders. Let's get him out of the way. I feel dirty when traveling with Anders. Having knowledge of what he's going to do and how insane he is can be troubling. Especially now that I'm playing as a warrior. Those Creation-school boosts (which they decided to deprive Merrill of ty so much Bioware >.>) can be addictive, especially Haste. So not only do I not like traveling with him, but his eventual fate makes me nervous about how viable my team will be in the end. Guess we'll just wait and see.

Leandra. I don't even like looking her in the eyes knowing about her BS fate. It's awful. That's about all I have to say about that.

The others... well, those are the ones I have any strongly negative feelings towards. But let me just point out that this happens in every game that tries to tell a story. Once you've seen it, it's difficult, if not impossible, to remain completely objective.

#14
katling73

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Yeah, I'm finding that it's difficult for me to take Anders along now. Nor can I really bring myself to side with the templars because of what I know about Meredith (and that's despite Orsino's bout of idiocy.) Though, that being said, siding with the mages and rivalmancing Fenris is worlds of fun. I did that my last playthrough. Even killed Anders and that allowed me to keep Sebastian as well.

As a slight sideline, does anyone else find Sebastian's personal quest in Act 3 hilarious once they've done a full playthrough of the game? It's the foreshadowing quest of DOOM. They hit you so hard with the foreshadowing stick you end up a bit bruised. :D

#15
ToJKa1

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Not at all. Knowing what happens, i can plan my characters responses, reactions and even specialisations beforehand. Like my current character got Templar specialisation only after an unfortunate incident regarding a blood mage. For the same reason she doesn't have Anders nor Merril in the party anymore, and has and will side with Meredith. My next mage will have Merril teach her blood magic after said incident (meaning getting blood mage specialisation only after completing the quest in question).

As for Anders, my current character has him rivaled already, and after what he does, executes him, though doesn't enjoy it. However quessing something fishy was going on, she refused to help him sneaking the "tie-breaker" into the Chantry.

#16
LobselVith8

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I have no problem with Anders. He was dedicating himself to healing the sick and the infirm, and he wanted to see his people free. Merrill wanted to put her life at risk for technology that could benefit her people, and the Keeeper took away her choice by sacrificing herself instead of allowing Merrill to risk her life. For me, she proved that you don't have to be corrupted when using blood magic or being a blood mage.

Given what we find out about Isabella, Fenris, and Sebastian, it does inform me to go rivalry in my interactions with them, but I wouldn't say it sours my opinion of them.

#17
Mykel54

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In my first playthrought, i disagreed with Anders and had him on rivalry, at some point he said that he wanted to separate himself from justice and i thought "finally! he realises what is right!", i never thought he would end doing something that crazy as he did, i admit i felt betrayed. I honestly thought the guy realised how the spirit was controling him and wanted to be free of it.

#18
Maria Caliban

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I think it's a pity that my first play through was as a Spirit Healer.

I never took Anders along, interacted with him only to do his quests, and then when he asked me to distract the grand cleric, I said 'no.' My emotional involvement was very low with the character when the end of the game came along.

Nothing like Isabela and her running off with the relic and then returning at the 11th hour. I'd used her consistently, so when she left I was despondent.

#19
Statulos

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Maria Caliban wrote...

I think it's a pity that my first play through was as a Spirit Healer.

I never took Anders along, interacted with him only to do his quests, and then when he asked me to distract the grand cleric, I said 'no.' My emotional involvement was very low with the character when the end of the game came along.

Nothing like Isabela and her running off with the relic and then returning at the 11th hour. I'd used her consistently, so when she left I was despondent.

In Awakening I used to at least chuckle with Anders´ comments; now, not even that. Plus, no other companion can get better than the apostitutes line. :wizard:

#20
Nodscouter

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Only one I can think of is that I'm still slightly pissed at Isabela for betraying me. But I try not to let it get in my way.

#21
Lord Gremlin

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Addai67 wrote...

Yes this is definitely an issue on repeat pt's, not only with Anders and Merrill but Isabela too.

Yep..Will do my best to make Isabella return and give her naked ass to Arishok. On my first playthrough she ran away and never returned.
I felt terrible when I had to kill Arishok.
As for Anders and Merril, I actually like what they do... And that's also a problem as I basically will encourage them every time now...

#22
Chuvvy

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Steffen wrote...

I somewhat agree, but i probably wouldn't have liked him anyway.. OKAY! we get it, you are a mage... Jesus Christ..


Carver summed it up perfectly. "I don't hate you because you're a mage. I hate you because you never shut up about it."

He essentially became Velanna.

Modifié par Slidell505, 26 mars 2011 - 09:14 .


#23
Herakleia

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My first playthrough was my paladin style playthrough. I was an implacable foe of the Templars for imprisoning one of my family members. But I killed Anders in the end, because I was playing paladin style, and Anders was a murderer. I still sided with the mages.

My second playthrough is much more chaotic and mercenary. If it's possible what I'd like to do is get Anders to stuck friendship. Then side with the templars and take him with me as we kill the mages. Not sure if that is possible, but it fits the style I'm going for.

#24
Lord Gremlin

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Herakleia wrote...

My first playthrough was my paladin style playthrough. I was an implacable foe of the Templars for imprisoning one of my family members. But I killed Anders in the end, because I was playing paladin style, and Anders was a murderer. I still sided with the mages.

My second playthrough is much more chaotic and mercenary. If it's possible what I'd like to do is get Anders to stuck friendship. Then side with the templars and take him with me as we kill the mages. Not sure if that is possible, but it fits the style I'm going for.

To get Anders to side with templars you need 100% rivalry with him, and you need to complete final quest/conversation with him & convince him he's wrong about everything.

#25
SexBomb

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It didn't for me, but my friend has certainly been complaining about it. She hasn't played Awakening, but now she says she can't because Anders has been spoiled.

I will admit, I'm less inclined to follow through with an Anders romance as I had been planning to, now... And now want him to come fight for the templars with me in my next playthrough.