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"My character", "My story", "My choices", me, me, me, me...


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#101
DJBare

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sleepyowlet wrote...
Well, they are single player RPGs. Of course it's about me. Duh.

That put a smile on my face, nice finish.

#102
Vice-Admiral von Titsling

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You know what else is mine, OP?

My money.

Modifié par Vice-Admiral von Titsling, 27 mars 2011 - 12:15 .


#103
billy the squid

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BeefoTheBold wrote...

Wygrath wrote...

If you guys really want a tailor made story/adventure/character, the only way you are going to get that is by getting a group of friends together, buying some table top RPG handbooks and manuals, and set about creating your own campaign.

So how about easying up on the me, me, me, mine, my, my stuff when discussing both Origins and DA2.


No, this is incorrect in every possible way IMO.

First off, you CAN have choice in games. Not unlimited choice, no, but certainly far more choice than is presented in DA2. DAO is proof of this concept. The main story arc was what it was: You character rises to become a legendary Gray Warden and save the world from a Blight.

But it is the OTHER pieces that you are given choice on. What reward do you ask for? Do you make yourself King? How do you deal with Morrigan's offer? Who do you support in the Orzamaar? In the Brecilian Forest? In the Landsmeet?

In DAO there are real, meaningful choices that have a major and lasting impact on how the ending unfolds. In DA2 it doesn't matter what you do, you end up a complete failure at the end and you may as well never have played the game at all for all that you managed to influence the course of events.

And lastly, YES, the game IS about ME. It is about MY RISE as Champion of Kirkwall. It is about MY enjoyment. And most importantly, it is about how MY gaming dollar is spent. If I feel that I did not get the value I had hoped for for my investment of time and money then it is absolutely fine to say so.

If others do feel that they got what they wanted, they're also welcome to their own opinion.


Got to agree with this, look at the Redcliff castle questline, perfect example of despite the over arching purpose being to recruit the Arl's support, and it always will be, the way in which one does so is increadibly varied and inevitably has effects on other quests ie: Urn of sacred ashes, Circle of Magi etc.

1) I don't have to save the village, I can let the undead destroy it and simply enter the castle, even if I choose to save the village the smaller questlines within the main one will affect te outcome of NPCs
2)Once I enter the castle I can...

a)release Jowan
b)kill the kid (if you kill Jowan/ let him run away and destroy the circle you're stuk with it- major consequence of actions)
c)perform a blood magic ritual and kill Isolde, at which point Alistair has a hissy fit (if Jowan is still around that is)
d) go to the circle of magi (if you didn't destroy it, again consequences)

this then breaks down even more if you actually go into the fade, who is going what do you do, I think there are about 4 or more different options.

This then leads on to the Urn of sacred ashes where you can side with the cultists and end up killing some party members!

Now, no game will give the player complete autonomy of choice, but DOA gives far more scope than DA2

#104
Atardecer

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Not sure about people saying my this and my that. Basically, its just not a good game. The problematic thing is that it actually gets worse as it goes. Im in Act III now and i realise that these same tedious quests and boring combat is not going to change. I just want to skip all the stuff so I can be done with it. That is NOT a good sign. As long as you expect DA2 to be little more than an interactive movie, you're hopes shouldnt be dashed.

Modifié par Atardecer, 27 mars 2011 - 12:21 .


#105
moilami

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If you can't make your story then you are not playing RPG. You are playing adventure game.

#106
sleepyowlet

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DJBare wrote...

sleepyowlet wrote...
Well, they are single player RPGs. Of course it's about me. Duh.

That put a smile on my face, nice finish.


*bows* Thank you. ^_^

#107
Baelyn

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BobSmith101 wrote...

In other words you can't disprove what I said. Which is not suprising because it's exactly why I did it that way.

Without proofs you just look like like a whiner with no real comeback.


Nope. Not at all. I provided ample "proof" in this thread that you have just as much "choice" in this game as you did in Origins. Did they do a better job of making you feel like you had choice in Origins? Yes...in the immediate sense. But you don't know how your choices in DA2 will affect the story in the future. As it was clearly intended, with the ending, for you to know that this was only the beginning of this conflict.

For organization sake I won't copy paste my arguments and examples of DA2 choice vs DA:O, but they are at the top of this page (quoted by TJPags.)

It was also clearly pointed out above that I can't tell you who your Warden was anymore than you can tell me who my Hawke was, with the only difference being you can definitively say that my Hawke was a human from Lothering (I.E. DA2 had no choice in origin of your character).

#108
Baelyn

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moilami wrote...

If you can't make your story then you are not playing RPG. You are playing adventure game.


So the Witcher isn't an RPG? Not saying you are wrong, just asking your opinion.

#109
AkiKishi

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Baelyn wrote...

BobSmith101 wrote...

In other words you can't disprove what I said. Which is not suprising because it's exactly why I did it that way.

Without proofs you just look like like a whiner with no real comeback.


Nope. Not at all. I provided ample "proof" in this thread that you have just as much "choice" in this game as you did in Origins. Did they do a better job of making you feel like you had choice in Origins? Yes...in the immediate sense. But you don't know how your choices in DA2 will affect the story in the future. As it was clearly intended, with the ending, for you to know that this was only the beginning of this conflict.

For organization sake I won't copy paste my arguments and examples of DA2 choice vs DA:O, but they are at the top of this page (quoted by TJPags.)

It was also clearly pointed out above that I can't tell you who your Warden was anymore than you can tell me who my Hawke was, with the only difference being you can definitively say that my Hawke was a human from Lothering (I.E. DA2 had no choice in origin of your character).


I paid for DA2 not some unknown future game. Your argument is that DA2 is fine because it might be corrected in the future?

Your Hawke is Hawke, there is only one Hawke, class makes no difference here. We are talking about the characters not the game mechanics.
 

#110
Baelyn

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BobSmith101 wrote...

Baelyn wrote...

BobSmith101 wrote...

In other words you can't disprove what I said. Which is not suprising because it's exactly why I did it that way.

Without proofs you just look like like a whiner with no real comeback.


Nope. Not at all. I provided ample "proof" in this thread that you have just as much "choice" in this game as you did in Origins. Did they do a better job of making you feel like you had choice in Origins? Yes...in the immediate sense. But you don't know how your choices in DA2 will affect the story in the future. As it was clearly intended, with the ending, for you to know that this was only the beginning of this conflict.

For organization sake I won't copy paste my arguments and examples of DA2 choice vs DA:O, but they are at the top of this page (quoted by TJPags.)

It was also clearly pointed out above that I can't tell you who your Warden was anymore than you can tell me who my Hawke was, with the only difference being you can definitively say that my Hawke was a human from Lothering (I.E. DA2 had no choice in origin of your character).


I paid for DA2 not some unknown future game. Your argument is that DA2 is fine because it might be corrected in the future?

Your Hawke is Hawke, there is only one Hawke, class makes no difference here. We are talking about the characters not the game mechanics.
 


And your Warden is the Warden. There is only one Warden. The only difference being you could pick your origin. What did my Hawke do with Feynriel? What happened to my siblings? How did I resolve the Qunari invasion? Is Merrill's Dalish clan alive? Who's side am I on now (mages or templars) Was I a mercenary or a smuggler? etc etc. Just the same as I don't know who you put on the throne of Orzammar, what you did with Connor, how you resolved the Dalish vs Werewolves dilemma etc etc.

I am not saying DA2 is "fine" because it might be corrected in the future. Don't twist my words. You don't see the results of many of your choices in DA:O (Some you do, but you also see this is in DA2) just the same as you don't see the results of some of your choices in DA2. You paid for DA2 knowing it was an episodic game that allows import from older games, meaning that you already know the game deals greatly in fleshing out choices in future games.

#111
AkiKishi

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Baelyn wrote...

And your Warden is the Warden. There is only one Warden. The only difference being you could pick your origin. What did my Hawke do with Feynriel? What happened to my siblings? How did I resolve the Qunari invasion? Is Merrill's Dalish clan alive? Who's side am I on now (mages or templars) Was I a mercenary or a smuggler? etc etc. Just the same as I don't know who you put on the throne of Orzammar, what you did with Connor, how you resolved the Dalish vs Werewolves dilemma etc etc.

I am not saying DA2 is "fine" because it might be corrected in the future. Don't twist my words. You don't see the results of many of your choices in DA:O (Some you do, but you also see this is in DA2) just the same as you don't see the results of some of your choices in DA2. You paid for DA2 knowing it was an episodic game that allows import from older games, meaning that you already know the game deals greatly in fleshing out choices in future games.


There is more than one possible Warden as anyone who ever picked up DA knows.

Really? Show me on the box where it says requires future content to be complete.

#112
Baelyn

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BobSmith101 wrote...

Baelyn wrote...

And your Warden is the Warden. There is only one Warden. The only difference being you could pick your origin. What did my Hawke do with Feynriel? What happened to my siblings? How did I resolve the Qunari invasion? Is Merrill's Dalish clan alive? Who's side am I on now (mages or templars) Was I a mercenary or a smuggler? etc etc. Just the same as I don't know who you put on the throne of Orzammar, what you did with Connor, how you resolved the Dalish vs Werewolves dilemma etc etc.

I am not saying DA2 is "fine" because it might be corrected in the future. Don't twist my words. You don't see the results of many of your choices in DA:O (Some you do, but you also see this is in DA2) just the same as you don't see the results of some of your choices in DA2. You paid for DA2 knowing it was an episodic game that allows import from older games, meaning that you already know the game deals greatly in fleshing out choices in future games.


There is more than one possible Warden as anyone who ever picked up DA knows.


I know you are hung up on the not being able to pick Hawke's origin thing, but that doesn't change that there was only one Warden. There is one Warden that saved the world from the blight (could be different origins), there is one Hawke who became the Champion of Kirkwall.

Really? Show me on the box where it says requires future content to be complete.


Again, twisting my words. Show me where I said the game wasn't complete because of this. Fleshing out a story/choices in a future game further =/= incomplete. By your definition then, Origins was far from "complete" either as you don't see the impact directly of several of your choices.

#113
AkiKishi

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Baelyn wrote...

I know you are hung up on the not being able to pick Hawke's origin thing, but that doesn't change that there was only one Warden. There is one Warden that saved the world from the blight (could be different origins), there is one Hawke who became the Champion of Kirkwall.

Really? Show me on the box where it says requires future content to be complete.


Again, twisting my words. Show me where I said the game wasn't complete because of this. Fleshing out a story/choices in a future game further =/= incomplete. By your definition then, Origins was far from "complete" either as you don't see the impact directly of several of your choices.


There is one Hawke period. Hawke is a pre-gen character.The Warden is not a pre-generated character.

I don't need to twise your words. Name one thing you do that changes how DA2 ends.

#114
nopho

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Baelyn wrote...

I am not saying DA2 is "fine" because it might be corrected in the future. Don't twist my words. You don't see the results of many of your choices in DA:O (Some you do, but you also see this is in DA2) just the same as you don't see the results of some of your choices in DA2. You paid for DA2 knowing it was an episodic game that allows import from older games, meaning that you already know the game deals greatly in fleshing out choices in future games.


i'd have some blank pages i'd like to sell you. but do not worry, i might or might not in future write you a super awesome story on them if you pay me again a considerable amount og money :)



and you see the results of many of your choices in DA:O and even more important is, that those results are the results of your choices. confused?

well let me please explain:
in DA:O the orzammar questchain. in it you have to decide wether to support Harrowmont or Bhelen shall become their new leader. now to shorten things you do. you can even switch sides during that, often.

would it have happened in DA2 it would most likely have been like this:
a:"i support Bhelen" he takes the throne, says something about you being a danger to him in future, attacks you with all of his man (in 20 waves) dies, Harrowmont gets the throne.

b: "i support Harrowmont" Bhelen gets angry at you, attacks you with all of his men (in 20 waves) Harrowmont keeps the throne.

you just sit there and think "wtf why did i even bother to listen to the dialog?"

#115
Baelyn

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BobSmith101 wrote...

Baelyn wrote...

I know you are hung up on the not being able to pick Hawke's origin thing, but that doesn't change that there was only one Warden. There is one Warden that saved the world from the blight (could be different origins), there is one Hawke who became the Champion of Kirkwall.

Really? Show me on the box where it says requires future content to be complete.


Again, twisting my words. Show me where I said the game wasn't complete because of this. Fleshing out a story/choices in a future game further =/= incomplete. By your definition then, Origins was far from "complete" either as you don't see the impact directly of several of your choices.


There is one Hawke period. Hawke is a pre-gen character.The Warden is not a pre-generated character.

I don't need to twise your words. Name one thing you do that changes how DA2 ends.


And there is one Warden period. The only difference being you decide which place Duncan was at the time in order to make the Warden. Whether you picked the Dalish origin or not, that still happened, the only difference being Duncan was somewhere else and that person was never made into a Grey Warden.

Name one thing you do that changes how DA:O ends? And I'm sorry but superficial textual slides thrown at the end of the game saying you did X and Y happened does not count as "changing" the ending. If you think so then I'm sorry but I would have to disagree strongly.

Either way you kill the Archdemon. You just pick who dies/doesn't die in the process. Either way the war starts. You just pick who you side with.

Modifié par Baelyn, 27 mars 2011 - 08:28 .


#116
AkiKishi

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Baelyn wrote...
And there is one Warden period. The only difference being you decide which place Duncan was at the time in order to make the Warden. Whether you picked the Dalish origin or not, that still happened, the only difference being Duncan was somewhere else and that person was never made into a Grey Warden.

Name one thing you do that changes how DA:O ends? And I'm sorry but superficial textual slides thrown at the end of the game saying you did X and Y happened does not count as "changing" the ending. If you think so then I'm sorry but I would have to disagree strongly.

Either way you kill the Archdemon. You just pick who dies/doesn't die in the process. Either way the war starts. You just pick who you side with.


That's called having options something DA2 does not have. It's also what makes the difference between a player created character and a pre-gen character.
I'd say your survival is a significant change in the ending. Posted Image

Did you miss the question about a single thing that changes the outcome in DA2 ? Or did you just choose not to answer because you already knew what the answer would be?

Modifié par BobSmith101, 27 mars 2011 - 08:39 .


#117
mordarwarlock

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That's exactly what Dragon Age 2 offers to the letter. I would argue that your choices have heavier consequences than the ones you made in Origins.


I'm guessing you haven't finished DA 2 right?

#118
sleepyowlet

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No, there was not only one Warden. I have about eight different ones - and they are all female to boot. Each and every one of them has a different personality, psychological hangups, and world-view. And because of that they made different choices in the game, or the same ones for different reasons. You can certainly tell me what my Wardens are, but not who.
But yes, they live exclusively inside my head, in my imagination. And that's the way I want it, I want to fill the blanks out myself.
As for who Hawke is? A nice person, a funny person or a mean person. As the game goes on it even decides that for you by implementing your most chosen option itself.

#119
Baelyn

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BobSmith101 wrote...

Baelyn wrote...
And there is one Warden period. The only difference being you decide which place Duncan was at the time in order to make the Warden. Whether you picked the Dalish origin or not, that still happened, the only difference being Duncan was somewhere else and that person was never made into a Grey Warden.

Name one thing you do that changes how DA:O ends? And I'm sorry but superficial textual slides thrown at the end of the game saying you did X and Y happened does not count as "changing" the ending. If you think so then I'm sorry but I would have to disagree strongly.

Either way you kill the Archdemon. You just pick who dies/doesn't die in the process. Either way the war starts. You just pick who you side with.


That's called having options something DA2 does not have. It's also what makes the difference between a player created character and a pre-gen character.
I'd say your survival is a significant change in the ending. Posted Image - And I would say which side you choose in possibly the largest war in Thedas' history is a significant change as well.

Did you miss the question about a single thing that changes the outcome in DA2 ? Or did you just choose not to answer because you already knew what the answer would be? - Bolded it for you there just in case you couldn't see it. I'm also sorry that you feel you need to make snide remarks instead of simply asking. Point being the END is the SAME in BOTH games. Arch demon dies(Origins) / War starts(DA2). Origins you decide DR/US...DA2 you decide Mage/Templar. Neither one changes the end result. Only how it gets there.




Does Origins have a single option more in your character than DA2? Yes. Never questioned that. In fact I noted that in all of my posts. 

Hawke's origin was vital to where they wanted to take the story. A dwarf or elf "champion" of Kirkwall simply does not make sense in the context of the socio-political structure of Kirkwall. Could they have made it work? Yes, but I feel it would have felt like them trying to hard to justify it just so you could play as an elf or dwarf.

I highly doubt they would make another game in the series without letting you choose your origin. It was clear to me at least that this was chosen for this specific game because of where they wanted the story to go. 

#120
AkiKishi

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Baelyn wrote...

Does Origins have a single option more in your character than DA2? Yes. Never questioned that. In fact I noted that in all of my posts. 

Hawke's origin was vital to where they wanted to take the story. A dwarf or elf "champion" of Kirkwall simply does not make sense in the context of the socio-political structure of Kirkwall. Could they have made it work? Yes, but I feel it would have felt like them trying to hard to justify it just so you could play as an elf or dwarf.

I highly doubt they would make another game in the series without letting you choose your origin. It was clear to me at least that this was chosen for this specific game because of where they wanted the story to go. 


It's more than a single option.

Then Bioware should be making JRPGs if they need that level of control over the main character to tell a story as generic as DA2, then Dave Gaider is not living up to his potential as a writer.

#121
Baelyn

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BobSmith101 wrote...

Baelyn wrote...

Does Origins have a single option more in your character than DA2? Yes. Never questioned that. In fact I noted that in all of my posts. 

Hawke's origin was vital to where they wanted to take the story. A dwarf or elf "champion" of Kirkwall simply does not make sense in the context of the socio-political structure of Kirkwall. Could they have made it work? Yes, but I feel it would have felt like them trying to hard to justify it just so you could play as an elf or dwarf.

I highly doubt they would make another game in the series without letting you choose your origin. It was clear to me at least that this was chosen for this specific game because of where they wanted the story to go. 


It's more than a single option.

Then Bioware should be making JRPGs if they need that level of control over the main character to tell a story as generic as DA2, then Dave Gaider is not living up to his potential as a writer.


It may have several implications, but that doesn't change it is a single option. Choose your origin. And I thought they were poorly incorporated into DA:O's actual story personally. The only one I felt had a real tie in to the main story was the human noble. I felt like I really had a motive to try and reclaim my families name and kill Howe as I promised by my dying father. The other I just felt like were, hey heres a mini story to play before we get into what this is really about. Yes you can choose in your mind to deepen your character based off the origin, but you could do that with Hawke as well. The only difference being it would be easier to relate with Hawke, if his origin was the type you wanted to play. Whereas you had a choice on what origin you wanted in the first game and could pick one you related to more. 

My point was they obviously want the Champion of Kirkwall to be important to the story of Thedas. It was easy for people to overlook an elf or dwarf Grey Warden, because well, they were Grey Wardens. Hell, even mages were allowed to roam free if they were one (grey warden), and we know how that is commonly accepted (a mage running free of the circle).

The champion needed to be a human. If anything they wrote themselves into a corner beforehand by establishing elves and slaves and dwarves as wanting to have nothing to do with "topside" affairs.

Modifié par Baelyn, 27 mars 2011 - 09:19 .


#122
AkiKishi

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Baelyn wrote...
It may have several implications, but that doesn't change it is a single option. Choose your origin. And I thought they were poorly incorporated into DA:O's actual story personally. The only one I felt had a real tie in to the main story was the human noble. I felt like I really had a motive to try and reclaim my families name and kill Howe as I promised by my dying father. The other I just felt like were, hey heres a mini story to play before we get into what this is really about. Yes you can choose in your mind to deepen your character based off the origin, but you could do that with Hawke as well. The only difference being it would be easier to relate with Hawke, if his origin was the type you wanted to play. Whereas you had a choice on what origin you wanted in the first game and could pick one you related to more. 

My point was they obviously want the Champion of Kirkwall to be important to the story of Thedas. It was easy for people to overlook an elf or dwarf Grey Warden, because well, they were Grey Wardens. Hell, even mages were allowed to roam free if they were one (grey warden), and we know how that is commonly accepted (a mage running free of the circle).

The champion needed to be a human. If anything they wrote themselves into a corner beforehand by establishing elves and slaves and dwarves as wanting to have nothing to do with "topside" affairs.


That's a bit of a climb down from only one Warden.

I don't really care what they want. I'm not paying $60 to be a puppet in their story transition. If you want to tell a story with no options, write a book. A CRPG is not a book, a CRPG is all about what options the story gives to change it.
A City Elf Champion would have been far more interesting thna a human. The idea that it has to be a human is just lazy.

Modifié par BobSmith101, 27 mars 2011 - 09:24 .


#123
Clonedzero

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cotheer wrote...

The Redcliffe quest line alone had more meaningful choices than DA2 from beginning to the end.
And those choices are ME, and the way i play and the way i would probably react/do IRL.

If that doesn't make the Warden MY warden, than i don't know what does.

really? cus the choices in the Redcliffe questline makes absolutely no real difference at all. what does it change?


*SPOILERS*

you can lose a bunch of pointless townsfolk in redcliffe. changes nothing in the game though.
you can kill connor, or his mother, or get the mages to save everyone for a lame happy ending for it. yet it doesnt matter who you kill the biggest consequence is the scolding you get from alistair at camp.

my first playthrough i saved everyone in redcliffe and saved arl eamon and everyone was happy. my second playthrough i decided to see if i could get arl eamon to hate me and maybe have teagan take over or something instead. but nope, i killed connor and eamon was like "oh ok, its cool dont worry about it bro" and i was EXTREMELY disappointed that it changed NOTHING.

sure the CHOICE is there, but it means nothing.

letting a character live in DA2 and having them return 6 years later to screw me over was a bigger deal to me than the entire redcliffe storyline, because it ACTUALLY DID SOMETHING in the game. it actually changed something.

#124
Clonedzero

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BobSmith101 wrote...

Baelyn wrote...
It may have several implications, but that doesn't change it is a single option. Choose your origin. And I thought they were poorly incorporated into DA:O's actual story personally. The only one I felt had a real tie in to the main story was the human noble. I felt like I really had a motive to try and reclaim my families name and kill Howe as I promised by my dying father. The other I just felt like were, hey heres a mini story to play before we get into what this is really about. Yes you can choose in your mind to deepen your character based off the origin, but you could do that with Hawke as well. The only difference being it would be easier to relate with Hawke, if his origin was the type you wanted to play. Whereas you had a choice on what origin you wanted in the first game and could pick one you related to more. 

My point was they obviously want the Champion of Kirkwall to be important to the story of Thedas. It was easy for people to overlook an elf or dwarf Grey Warden, because well, they were Grey Wardens. Hell, even mages were allowed to roam free if they were one (grey warden), and we know how that is commonly accepted (a mage running free of the circle).

The champion needed to be a human. If anything they wrote themselves into a corner beforehand by establishing elves and slaves and dwarves as wanting to have nothing to do with "topside" affairs.


That's a bit of a climb down from only one Warden.

I don't really care what they want. I'm not paying $60 to be a puppet in their story transition. If you want to tell a story with no options, write a book. A CRPG is not a book, a CRPG is all about what options the story gives to change it.
A City Elf Champion would have been far more interesting thna a human. The idea that it has to be a human is just lazy.

how would it have been more interesting? i found the city elf to be one of the worst origins in DA:O.

the whole disgraced noble family thing hawke has going on is far far far more interesting than "im a poor elf".

#125
kosarev

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Baelyn wrote...

BobSmith101 wrote...

Baelyn wrote...
And there is one Warden period. The only difference being you decide which place Duncan was at the time in order to make the Warden. Whether you picked the Dalish origin or not, that still happened, the only difference being Duncan was somewhere else and that person was never made into a Grey Warden.

Name one thing you do that changes how DA:O ends? And I'm sorry but superficial textual slides thrown at the end of the game saying you did X and Y happened does not count as "changing" the ending. If you think so then I'm sorry but I would have to disagree strongly.

Either way you kill the Archdemon. You just pick who dies/doesn't die in the process. Either way the war starts. You just pick who you side with.


That's called having options something DA2 does not have. It's also what makes the difference between a player created character and a pre-gen character.
I'd say your survival is a significant change in the ending. Posted Image - And I would say which side you choose in possibly the largest war in Thedas' history is a significant change as well.

Did you miss the question about a single thing that changes the outcome in DA2 ? Or did you just choose not to answer because you already knew what the answer would be? - Bolded it for you there just in case you couldn't see it. I'm also sorry that you feel you need to make snide remarks instead of simply asking. Point being the END is the SAME in BOTH games. Arch demon dies(Origins) / War starts(DA2). Origins you decide DR/US...DA2 you decide Mage/Templar. Neither one changes the end result. Only how it gets there.




Does Origins have a single option more in your character than DA2? Yes. Never questioned that. In fact I noted that in all of my posts. 

Hawke's origin was vital to where they wanted to take the story. A dwarf or elf "champion" of Kirkwall simply does not make sense in the context of the socio-political structure of Kirkwall. Could they have made it work? Yes, but I feel it would have felt like them trying to hard to justify it just so you could play as an elf or dwarf.

I highly doubt they would make another game in the series without letting you choose your origin. It was clear to me at least that this was chosen for this specific game because of where they wanted the story to go. 


And being a mage does not make sense in the context of the socio-political structure of Kirkwall. It is clear to me that the game was rushed and they are just making up excuses to why they cut content that was in the previous game.