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Who Should *DIE* In ME3?


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162 réponses à ce sujet

#51
Doveberry

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jason9880 wrote...

Liara, it's her turn.

This.

I love Liara, but it really is her turn.

#52
WeedyWeedy

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shepard died once already so i dont think he will die again in the 3rd ME ;)
i hope garrus survives the others are not that important to me

#53
Bluko

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-Harbinger

I don't care if the Reapers win or not, but that mofo needs to be silenced before my Shepard goes.

#54
Beer PONG

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Shepard becomes indoctrinated while trying to finish the reapers.

The squad has to kill him to win.

Garrus kills him.

Reapers are defeated.

Shepard gets a funeral, no one suspects what truly happened.

Ala Two Face!

#55
Guest_Nyoka_*

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Shepard indoctrinated = Frodo in Mount Doom.

Don't. Please.

#56
ADelusiveMan

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I think there should be a way for the whole team to survive, but it should be super-hard. I think there should be some of those moments where you have to choose to either sacrifice someone in order to save a whole bunch of people or to pick one teammate over the other, like what happened on Virmire.

#57
matteatspuppies

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conrad verner but i want him to have the most badass death possible. i want it to be so great that at the end nobody gives a rats ass about shepard anymore and conrad becomes the hero of the galaxy.

#58
ADelusiveMan

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matteatspuppies wrote...

conrad verner but i want him to have the most badass death possible. i want it to be so great that at the end nobody gives a rats ass about shepard anymore and conrad becomes the hero of the galaxy.


:mellow: I honestly don't know how to respond to this...

#59
Fdingo

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merrick97 wrote...

Agree COMPLETELY. Make the happy ending have to be earned and those that are determined to get it will.

I would also not be against it requiring two playthroughs to get the "mega happy ending".  Make it such that only the highest leveled up characters have the ability to do what it takes.  I just want the happy ending option to be available.  T


Ugh, I really hope it doesn't come down to level grinding. Your decisions in ME3 (and from previous games) should determine how it all ends.

#60
Fugiz

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Shepard. I wouldnt like to see another Shep-centric trilogy, it must end with ME3.

#61
Supersomething

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Nyoka wrote...

Who should die in ME3... I'd say the Reapers. Yeah that'd be good. :)

Shepard dying for humanity is a cliche. Of course Shepard killing everything and living happily ever after is a cliche, too.

I want CulturalGeekGirl in this thread.


I am pretty sure any ending you could think of with Shepard will be cliche.

I would like to see Lawson bite it.  Oh and Jacob, especially Jacob.  I for some reason have a bad feeling that Garrus and/or Joker will be dying, assuming Garrus is even a squadmate in the ME3.

#62
matteatspuppies

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ADelusiveMan wrote...

matteatspuppies wrote...

conrad verner but i want him to have the most badass death possible. i want it to be so great that at the end nobody gives a rats ass about shepard anymore and conrad becomes the hero of the galaxy.


:mellow: I honestly don't know how to respond to this...

then dont Image IPB

#63
CShep25

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Shepard. His resurrection by Cerberus has him running on borrowed time IMO. Physically, he's nothing short of a monster, especially if the renegade option has been taken and all his scars have come to bear. He has to die to set the natural order of things back on track. Saving the galaxy and being an all round hero beforehand of course. I can see him committing the ultimate sacrifice; getting mortally wounded and staying behind to make sure the reapers go down with him.

Garrus. I already killed him off in the suicide mission for shock factor and forcing me to kill off one of my favourite characters.

Jacob. He's done nothing of real value yet in the series.

Thane. He's dying already; he may as well go out violently with a bang rather than wither away.

Anderson. He's been with us since the beginning; I can see ME3 seeming very final with his death.

Grunt. I can see him going down after waves upon waves of husks gradually overpower him.

Joker/EDI. Have them go out together on an otherwise empty Normandy. A last ditch distraction to focus the reapers attention on them as Shepard sneaks in the back. As the Normandy starts falling apart, Joker plots a collision course. Epic way out for which has the two close characters go down together which I think they wouldn't have any other way.

Ashley. My LI; in a similar vein to Joker/EDI, having Shepard and his LI stay behind together to finish the fight even though it means their death seems plausible, which the pair sharing one final intimate moment before the end. She totally needs to make up for Horizon anyway.

Of course, all this should be optional. I don't know why I enjoy character death so much in film and games. I squeed at the Virmire situation. But I don't have the heart to kill Tali, Liara or Wrex.

#64
Synobal

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Ramirez Wolfen wrote...

Turian Councilor.



#65
merrick97

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Fdingo wrote...

merrick97 wrote...

Agree COMPLETELY. Make the happy ending have to be earned and those that are determined to get it will.

I would also not be against it requiring two playthroughs to get the "mega happy ending".  Make it such that only the highest leveled up characters have the ability to do what it takes.  I just want the happy ending option to be available.  T


Ugh, I really hope it doesn't come down to level grinding. Your decisions in ME3 (and from previous games) should determine how it all ends.


Im not saying that is what I would prefer, just that I wouldnt be upset if that was the one way (in addition to other choices made) to get the ultimate happy ending.  Its not like Mass Effect 2 had tedious level grinding the way ME1 did. 

However, I would be REALLY unhappy if you are put in a position where you have to choose to save someone over the other.  I hated this in the first ME and I think it would be THAT much tougher in ME3 since you have had more time to get to know your squadmates.  I dont like having the game decide something for me.  

For those of you that DO want that and feel that Bioware should force us to make a decision in which someone has to die, please explain to me how that makes the game better. 

Again, I have no problem with the game giving you a third option that allows you to save both BUT it ends up being very tricky and the possibility exists that BOTH could die.  Hows that for a third option?!

#66
scottelite

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Ashley/Kaiden.

#67
CShep25

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merrick97 wrote...
For those of you that DO want that and feel that Bioware should force us to make a decision in which someone has to die, please explain to me how that makes the game better. 


Because it reflects reality and the tough choices we make every day in choosing between certain things. We're not baking our cake and eating it. Tough choices are what defines Mass Effect for me; the Virmire situation has you wracking your brain trying to decide between two lives; you put the controller down and think. Just like you put your controller down and considered the heretic dilemna. You invest more emotion and concern in the characters when one of them may not be coming back. Having the option to save everyone is the easy choice; everybody's happy. But I don't want a game to neccessarily satisfy my happiness; I want it to make me think and deal with the consequences of a no-win scenario. What good is that if the game keeps pushing the 'perfect' option in my face? Situations like Virmire were far from perfect, its a war that should reflect casualties; at least ME provided the opportunity to choose who lived and who died.

#68
Fdingo

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Doveberry wrote...

jason9880 wrote...

Liara, it's her turn.

This.

I love Liara, but it really is her turn.


Image IPBYou people are monsters!

#69
merrick97

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CShep25 wrote...

merrick97 wrote...
For those of you that DO want that and feel that Bioware should force us to make a decision in which someone has to die, please explain to me how that makes the game better. 


Because it reflects reality and the tough choices we make every day in choosing between certain things. We're not baking our cake and eating it. Tough choices are what defines Mass Effect for me; the Virmire situation has you wracking your brain trying to decide between two lives; you put the controller down and think. Just like you put your controller down and considered the heretic dilemna. You invest more emotion and concern in the characters when one of them may not be coming back. Having the option to save everyone is the easy choice; everybody's happy. But I don't want a game to neccessarily satisfy my happiness; I want it to make me think and deal with the consequences of a no-win scenario. What good is that if the game keeps pushing the 'perfect' option in my face? Situations like Virmire were far from perfect, its a war that should reflect casualties; at least ME provided the opportunity to choose who lived and who died.


I 100% disagree with this and I fail to see how it makes a game better.  Playing a game is about YOU being able to control what happens.  Real life is where you cant control what happenes.  In ME2 your actions and your actions alone controls who lives and who dies.  That made it a better game and I appluad Bioware for doing in in ME2.  There was nothing more satisfactory than seeing all your squadmates on the ship after the suicide mission.  ME3 should allow for that kind of satisfaction, but I have no qualms about making it very tough to do so OR as I said in a previous post where you can choose one or the other OR attempt to save them both but have BOTH die if you fail. 

#70
Gentleman Moogle

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Different playstyles and whatnot. S'why there need to be multiple endings. CShep obviously is a guy who likes 'realism', 'drama', or whatever you might call it. That's fine and or dandy, that's what he likes to play.

I, on the other hand, absolutely hate that. I hate it when a game gets 'too real'. I get plenty of tragedy and reality in real life. If I'm playing a game, it's to escape to a place where I can get my happy ending if I work hard enough. I want things to be okay because they aren't always in real life. I want that happy glow that comes from a finished game where everyone lives, or where there isn't an overwhelming feeling of melancholia overshadowing the victory.

I want a 'You F*cking Rock* ending. Because I want to f*cking Rock.

#71
android654

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Miranda, her loyalty to Cerberus should cost her, her life.

Thane's illness should give him the release he searches for.

TIM, by a sniper round through his nostrils by Shepard.

#72
Destroy Raiden_

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Who should die in ME3? Miranda.

#73
Quole

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VS

#74
ADelusiveMan

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- Shepard's mother (if you chose spacer)
- Admiral Hackett
- Some or all of the Council
- Udina
- Anderson possibly
- The Illusive Man
- the LI in ME 1 (if you betrayed them in ME2)
- the LI in ME2 (if you betrayed the ME1 love interest for them)
- Joker, Kelly or Dr. Chakwas, or some other non-squadmate crewmember

#75
Guest_Nyoka_*

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I think the kind of ending I like most is the one they used in Master and Commander. A lot of squaddies dead but Shepard/Aubrey survives, because it turns out the threat has not in fact been completely eliminated yet.

Say you somehow manage to defeat the main force besieging earth and so you break the cycle of extinction, probably at the cost of a lot of squaddies and alliance forces, including Anderson and Hackett. But that doesn't mean you have destroyed every single reaper. In fact, there are distress calls from the citadel and a few more places, because even though badly damaged and probably a bit desperate because of the failure of the main force, a Reaper is a nasty thing to go against. And so you depart, still a character with a purpose and plenty of things to do, but essentially already successful.

That's the end of the matrix (1), and the end of the godfather, too.

It's just that I really don't want to see Shepard dying :(

Modifié par Nyoka, 27 mars 2011 - 03:48 .