This.jason9880 wrote...
Liara, it's her turn.
I love Liara, but it really is her turn.
This.jason9880 wrote...
Liara, it's her turn.
Guest_Nyoka_*
matteatspuppies wrote...
conrad verner but i want him to have the most badass death possible. i want it to be so great that at the end nobody gives a rats ass about shepard anymore and conrad becomes the hero of the galaxy.
merrick97 wrote...
Agree COMPLETELY. Make the happy ending have to be earned and those that are determined to get it will.
I would also not be against it requiring two playthroughs to get the "mega happy ending". Make it such that only the highest leveled up characters have the ability to do what it takes. I just want the happy ending option to be available. T
Nyoka wrote...
Who should die in ME3... I'd say the Reapers. Yeah that'd be good.
Shepard dying for humanity is a cliche. Of course Shepard killing everything and living happily ever after is a cliche, too.
I want CulturalGeekGirl in this thread.
then dontADelusiveMan wrote...
matteatspuppies wrote...
conrad verner but i want him to have the most badass death possible. i want it to be so great that at the end nobody gives a rats ass about shepard anymore and conrad becomes the hero of the galaxy.I honestly don't know how to respond to this...
Ramirez Wolfen wrote...
Turian Councilor.
Fdingo wrote...
merrick97 wrote...
Agree COMPLETELY. Make the happy ending have to be earned and those that are determined to get it will.
I would also not be against it requiring two playthroughs to get the "mega happy ending". Make it such that only the highest leveled up characters have the ability to do what it takes. I just want the happy ending option to be available. T
Ugh, I really hope it doesn't come down to level grinding. Your decisions in ME3 (and from previous games) should determine how it all ends.
merrick97 wrote...
For those of you that DO want that and feel that Bioware should force us to make a decision in which someone has to die, please explain to me how that makes the game better.
Doveberry wrote...
This.jason9880 wrote...
Liara, it's her turn.
I love Liara, but it really is her turn.
CShep25 wrote...
merrick97 wrote...
For those of you that DO want that and feel that Bioware should force us to make a decision in which someone has to die, please explain to me how that makes the game better.
Because it reflects reality and the tough choices we make every day in choosing between certain things. We're not baking our cake and eating it. Tough choices are what defines Mass Effect for me; the Virmire situation has you wracking your brain trying to decide between two lives; you put the controller down and think. Just like you put your controller down and considered the heretic dilemna. You invest more emotion and concern in the characters when one of them may not be coming back. Having the option to save everyone is the easy choice; everybody's happy. But I don't want a game to neccessarily satisfy my happiness; I want it to make me think and deal with the consequences of a no-win scenario. What good is that if the game keeps pushing the 'perfect' option in my face? Situations like Virmire were far from perfect, its a war that should reflect casualties; at least ME provided the opportunity to choose who lived and who died.
Guest_Nyoka_*
Modifié par Nyoka, 27 mars 2011 - 03:48 .