Otterwarden wrote...
Celuwen wrote...
I actually don't think they did cater for certain market of fans of DA:Os, they have obviously changed the game to be more like ME2 and have more mass appeal. I admit this freely. What I was disagreeing with was that they ignored this community entirely, because I very much think they listened to what people said. I'm trying not to go into too many details here as this is a non-spoiler part of the forums, but the things I mentioned above were some of the topics that were brought up for what people wanted to see in the next DA game.
Unfortunely, they seemed to forget the things people actively liked in DA:O as well.
Ok, I would have to agree that they did accomodate many of the asthetic preferences. Gameplay and the console development strategy though seemed to be on its own track long before the feedback came in.
You're probably right. I think they saw how well ME2 did and tried to make DA2 too much like it, and with the setting it doesn't work as well. Plus, the development time was surprisingly short, even with all the lore pre-established. DA:O was designed for the PC primarily, whereas this was obviously intented more for the console market. It is a shame that even Bioware are moving in that direction.
It's a shame because DA:O was a remarkable game, and felt fresh in a market that had been lacking for a while. I restarted DA:O twice straight after finishing, I adored it that much. I do like this game, but I can't love it.





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