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Bioware/EA must apologize for DA2 or else people will be hesitant to buy DA3.


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#151
Baelyn

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BeefoTheBold wrote...

I'm not thinking a formal apology is needed, but I'd love to see some hinting that they're hearing and internalizing the feedback in the interviews I read.

When I read Laidlaw's interviews I come away with an overwhelming impression he's thinking, "The critics and gamers who don't like my game can go **** themselves. I'm rescuing their dying genre and (Arishok voice) THEY SHOULD BE GRATEFUL!"

Laidlaw doesn't seem to think he made any mistakes in making this game and his interviews all seem to say, "We made the right call, but people just don't get it. So we'll release another few games like this until they understand we're doing the right thing!"


Again. Read my above post. Still waiting on these quotes that prove he thinks he did nothing wrong and "bashes" the fans.

#152
Straatbrak01

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The game has a couple of flaws in it; most of it can be fixed with a patch. When I play the game I forget everything negative about this game that has been said on this forum.

The only problem I have with DA2 is the duplicate levels and bugs, and the rest of the game is fantastic. Thank you Bioware for this brilliant game, I’ am really enjoying it!

Modifié par Straatbrak01, 27 mars 2011 - 10:32 .


#153
aries1001

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This game, DA2, as I understand it, could certainly have benefitted from a longer developement time, at least 3-6 months, if not longer. EA business crunchers as well as the Senior Franchise Managers at Bioware seems to have forgotten that it takes time and money to develop a quality product. As an example of this, let me point you the most excellent tv-series, Downtown Abbey. Each episode costs about a million pound to make. But the quality is also very, very high. And if you make high end quality products, people will watch, or in this case, buy it.

3-6 months more time for developing DA2 would surely and certainly have meant that many bugs would have been ironed out and squashed. And that some more content maybe could have been made.

#154
AngryFrozenWater

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An apology? Mwah.They don't have to. The damage control in the interviews doesn't seem to work, though. I wouldn't be surprised if they'll end the franchise and start another IP which will be designed for their new target audience.

#155
Finnigan McBonk

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Persephone wrote...

CRISIS1717 wrote...

Persephone wrote...

CRISIS1717 wrote...

Selene Moonsong wrote...

Seems to me that BioWare listens and reacts to the fans to give players what they want too easily at times. The very things that I have seen included in DA II are some of the same things fans have been clamoring for at various times.


erm no Selene, I never saw any fan of Origins ask for this, they all wanted Origins 2. 


You really think you speak for everybody? Man, that's an ego bigger than Russia's landmass!:whistle:


Think about this logically, the game received an amazing reception and critical acclaim and then the fanbase turned around and said hey wouldn't it be cool if this Dynasty Warriors, doesn't make sense right? that's because it never happened. 


I understand what you mean. Really, I do. But I also remember the countless requests for things that were implemented into DA2. The "Please Bioware, make all LIs bi in DA2" being a prime example.


You keep coming back to that. Not only is it a prime example... it seems to be your only example.

#156
aries1001

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Selene Moonsong wrote...

Seems to me that BioWare listens and reacts to the fans to give players what they want too easily at times. The very things that I have seen included in DA II are some of the very same things fans have been clamoring for at various times.


I certainly can remember threads about having a voiced main character, also threads about having all the LIs bi, also threads about making the companions more their own person, having them do their own thing, when not in the party.
I even can remember people asking for a game about politics. And maybe I can also remember people asking for prettier graphics, (probably not the anime look, though) and faster, more responsive combat. Bioware delivers....and people complain. Had Bioware not changed it, people would have complained about it being more of the same-same old.

#157
Ferretinabun

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Celuwen wrote...

Selene Moonsong wrote...

Seems to me that BioWare listens and reacts to the fans to give players what they want too easily at times. The very things that I have seen included in DA II are some of the very same things fans have been clamoring for at various times.


I thought this too. I saw a lot of stuff while playing DA2 that I recognised as fan wants from reading these forums. From the voicing of the player character, through to the armour model designs and the freedom of the LI. Less clunky combat was wanted, prettier graphics. It felt like they'd designed it around everything the fans had issues with in DA:Os. They even took the dog out as a companion, but left you able to keep him around.

Perhaps the only two changes I could see that were actively disregarding fan wishes, was removing the isometric view from the PC version and being only able to play as a human. 


I thought the same thing. Dragon Age Origins got a lot of stick for being far more user-friendly on the PC than it did on the consoles. I initially thought a lot of the changes to DA2 were to make it more console-friendly - and Bioware get flamed for doing that too. Not that I think all the changes were done WELL, but I can kinda see what they intended.

#158
Finnigan McBonk

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Monica83 wrote...

Thank for what?....

Copy pasted areas?
Strip roleplay elements from rpg games?
Making a shorter title all on the whole city and in the same 10 areas?
For making manga trash anims and character ala final fantasy that total don't fit with dragon age universe?(aka fenris)
To take elves and turn them in anorexic gremlings? Or stramlized na'vi?
To add a dialog wheel that to be use need icons!?
To add no sense thing like ennemys that jumps out from nowhere?
To waste a nice background of a world to release a garbage sequel?
To be inchoerent with character choices? (Leliana like Jesus that resurrect)

Come on people you can't be so blind


Perfect! I'm not asking for an apology... but to suggest we THANK them for this abomination is just as ridiculous a notion. The cut and paste dungeons are Flat. Out. Embarrassing. And it has been suggested we thank the developers for that crap? Please!

Origins was a fantastic canvas upon which to build. Didn't happen. It feels like these folks built upon the inadequate dlc, like Awakenings, rather than the rock solid core which was Origins.

#159
Alex Kershaw

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I agree - an apology would be nice

#160
Finnigan McBonk

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Ferretinabun wrote...

Celuwen wrote...

Selene Moonsong wrote...

Seems to me that BioWare listens and reacts to the fans to give players what they want too easily at times. The very things that I have seen included in DA II are some of the very same things fans have been clamoring for at various times.


I thought this too. I saw a lot of stuff while playing DA2 that I recognised as fan wants from reading these forums. From the voicing of the player character, through to the armour model designs and the freedom of the LI. Less clunky combat was wanted, prettier graphics. It felt like they'd designed it around everything the fans had issues with in DA:Os. They even took the dog out as a companion, but left you able to keep him around.

Perhaps the only two changes I could see that were actively disregarding fan wishes, was removing the isometric view from the PC version and being only able to play as a human. 


I thought the same thing. Dragon Age Origins got a lot of stick for being far more user-friendly on the PC than it did on the consoles. I initially thought a lot of the changes to DA2 were to make it more console-friendly - and Bioware get flamed for doing that too. Not that I think all the changes were done WELL, but I can kinda see what they intended.


I can understand a desire to make a more console friendly game. But why does that mean far less intriguing companions? A "Hard" mode that is pathetically easy? Cut and paste dungeons? Dumbed-down crafting? A rogue whose every action is announced with some sort of "explosion?" For whatever reason, many of the decisions were just poor. I don't care who asked for them.

#161
Marko GW

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Not an apology, just want them to see and admit they made a mistake and disappointed a lot of fans.

The best apology would be a kick-ass DA3, a mix between DA:O and DA2.
Something like 70% DA:O and 30% DA2.

#162
Finnigan McBonk

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Marko GW wrote...

Not an apology, just want them to see and admit they made a mistake and disappointed a lot of fans.

The best apology would be a kick-ass DA3, a mix between DA:O and DA2.
Something like 70% DA:O and 30% DA2.


I'll lift a mug to that. :wizard:

#163
bill4747bill

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Marko GW wrote...

Not an apology, just want them to see and admit they made a mistake and disappointed a lot of fans.

The best apology would be a kick-ass DA3, a mix between DA:O and DA2.
Something like 70% DA:O and 30% DA2.



good ratio! 70/30 and and two years minimum of developement time.

#164
Monica83

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Baelyn wrote...

Monica83 wrote...

*shakes her head* poor humanity


Yes. Poor, poor humanity because they liked a video game that you didn't. A travesty I tell ya.

ewwww its not that i dont like the game... the fact its mass effect its bown in that way in fact i don't go in mass effect forum to complain... If you take a game with his own identity and begins to cut out features only to add 1 or 2 features.. You make a disaster...

In fact the game its rushed... suffer of a big lack of immersion... Many events are bland told... Recycling areas... Staticness in evrything...Ennemy ninjas.... Manga animations... Full of bug... Nice textures but lack of detail... 10 areas all empty....

Sorry but if you keep to say this is a nice game... you must be blind....

Im am more inteligent than others? No *diplomatic button!*

But my intellect suggested me to avoid payng bucks to puchase a streamlized game rushed and full off letdown!:whistle:*sarcastic button*

Modifié par Monica83, 27 mars 2011 - 11:57 .


#165
Ixalmaris

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Selene Moonsong wrote...

Seems to me that BioWare listens and reacts to the fans to give players what they want too easily at times. The very things that I have seen included in DA II are some of the very same things fans have been clamoring for at various times.


Can you please show me the posts where fans say
"There are too many different maps in DA:O, can you reduce the number of them but make me go through them multiple times?"
"Its too predictable where enemies will come from. Can't you make them spawn out of nowhere?"
"The levels are too wide. I have no idea where I have to go. Can't you make them smaller, you know like in Call of Duty?"

#166
bill4747bill

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Ixalmaris wrote...

Selene Moonsong wrote...

Seems to me that BioWare listens and reacts to the fans to give players what they want too easily at times. The very things that I have seen included in DA II are some of the very same things fans have been clamoring for at various times.


Can you please show me the posts where fans say
"There are too many different maps in DA:O, can you reduce the number of them but make me go through them multiple times?"
"Its too predictable where enemies will come from. Can't you make them spawn out of nowhere?"
"The levels are too wide. I have no idea where I have to go. Can't you make them smaller, you know like in Call of Duty?"



Bioware does react. The faster pacing and spawning waves were based on some fans saying DAO combat was slow 

The lack of maps and simpler levels is a legitimate complaint, born of the game being released too early. bioware has to obey EA masters.

#167
doloreg

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They shouldn't apologise, they've made a game that's worse than DA:O, but is not bad.
Apologising for their work would be insane.
Just because someone hates the game doesn't mean that they have to beg for your forgiveness.
It just shows how full of yourself you are.
I may be part of that 1%, but i've enjoyed da2, even though i like da:o more.

#168
Cutlasskiwi

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CRISIS1717 wrote...

They need to apologise to their fans, it's the honourable thing to do when you know you made a huge mistake and disappointed your fans.


I'm a fan and I'm not disappointed. 

#169
bill4747bill

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Yellow Words wrote...

CRISIS1717 wrote...

They need to apologise to their fans, it's the honourable thing to do when you know you made a huge mistake and disappointed your fans.


I'm a fan and I'm not disappointed. 

  As Sten would say  "Clearly one of these things are not true."

you are either not a fan, or are not dissapointed.

Or maybe 'Sten logic' is false?

#170
Sad Dragon

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bill4747bill wrote...

Yellow Words wrote...

CRISIS1717 wrote...

They need to apologise to their fans, it's the honourable thing to do when you know you made a huge mistake and disappointed your fans.


I'm a fan and I'm not disappointed. 

  As Sten would say  "Clearly one of these things are not true."

you are either not a fan, or are not dissapointed.

Or maybe 'Sten logic' is false?


So you are invoking Sten's bigest flaw -- his narrowmindedness? Really?

I would have to call myself a Bioware fan -- who else would be daft enought to lock themself up in a airplane for 13 hours with toothache and a minor fever just to go visit them?
And I was already slightly dissapointed due to Mass Effect 2 at the time. That being said, I liked ME2 and while I still have yet to finish DA2 I cant se myself not liking the game.

Is it the best game ever made? No
Is it the worst game ever made? No
Am I disapointed with the game? This remains to be seen.
I can however say now with sertanty that I am not dissapointed with some of the greater ideas that went into the game. If they could have done a better job on implementing these ideas -- I'll just have to get back to you on that once I have played through the whole game.

/TSD

#171
suprhomre

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Speak for yourself OP. I actually enjoyed DA2 and hope they do keep up in the same manner. The combat is awesome and the game has only crashed once since I bought it. While origin was just an gigantic mess of stuff and hence all the crashes. I do however hope that we can still customize our companions armor in the future like in origin. But, I wouldn't pull my hair out if they don't, those people who likes to do that can always going back to their doll houses.

#172
billy the squid

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EA / Bioware "must" not do anything, besides what good will an apology do? Particularly if they selectively ignore feedback because Mr. Laidlaw believes "this" is the future of RPGs and he is saving us from ourselves and the stagnation of RPGs as a genre.

Personally, I feel DA 2 went in the wrong direction regarding... well most things in the game, the most baffling thing is why they removed game mechanics etc. from DO A which were largely succesful and required tweeks, polishing or some redesign replacing it with a largely shambolic mess.

And no, if players didn't like DA2 an apology will not entice people to buy DA3, the proof that they learnt from their mistakes will be in the finished product. Personally I am not purchasing the inevitable DLC nor DA 3 until I can determine whether there has been some significant improvement in quality or this is simply another cynical attempt to lay siege to my wallet.

#173
Loerwyn

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billy the squid wrote...
Personally, I feel DA 2 went in the wrong direction regarding... well most things in the game, the most baffling thing is why they removed game mechanics etc. from DO A which were largely succesful and required tweeks, polishing or some redesign replacing it with a largely shambolic mess.

That is because, and this applies for Awakening and some DA:O DLC, the game was in development before any rela feedback had been given from the community. 

#174
Jean de Valette

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Marko GW wrote...

Not an apology, just want them to see and admit they made a mistake and disappointed a lot of fans.

The best apology would be a kick-ass DA3, a mix between DA:O and DA2.
Something like 70% DA:O and 30% DA2.

Indeed.

Why would anyone want an apology from a game developer and publisher? Don't buy the game if you didn't pre-order it. And if you did, well, then don't pre-oder anything from Bioware again till you read user reviews.

Works fine for me.

The best thing Bioware can do is over 3 months or so have a popular visible Bioware employee like mr. Gaider come out with an admittance that DA2 wasn't all they hoped for. Then announce DA3, which will continue the storyline of DA:O and return to its western strategy high-fantasy cRPG roots.

#175
Bluumberry

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Jean de Valette wrote...

The best thing Bioware can do is over 3 months or so have a popular visible Bioware employee like mr. Gaider come out with an admittance that DA2 wasn't all they hoped for. Then announce DA3, which will continue the storyline of DA:O and return to its western strategy high-fantasy cRPG roots.



You are assuming everyone thought DA2 wasn't good and that we want to continue the tale of the Warden.