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Dragon Age 2 is just like Mass Effect 2. So why did DA2 fail while ME2 succeeded?


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#101
Bluumberry

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Warheadz wrote...

Bluumberry wrote...

Why does everything have to be set a to specific standard or compared to something else?

Why can't you all just play a game - enjoy it or not - and shut up?

*snip*

Words can't describe how I feel about his post.


And I couldn't give a damn about your feelings.

#102
Otterwarden

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ExiledMimic wrote...

Sentox6 wrote...

When the goal is to sell a product, the collective opinion of some enraged forumites does not dictate success or failure.


Actually it does.  Poor reception kills the brand.  Damaging future sales and limiting long-term profit.  I doubt that's happened here, but the damage done is enough to create a little worry for future projects.  This bleeds over to ME, TOR and any new products developed.  The term "the customer is always right" isn't about short term profit.  It's about repeated sales from the customer and possitive word of mouth marketing which you cannot buy.  And it's not just forumites, as you stated.  Player reviews all over the place are sub 5/10.  Even if critics love it, tons of players dont and that damages the brand.


Spoken like a true wolf :)

Not to derail this good thread about the differences between why ME2 succeeded where DA2 failed, but here is an interesting read on this topic as it pertains to EA's handling of DA.  BTW, the author also played and enjoyed ME.

www.techgoondu.com/2011/03/12/commentary-dragon-age-2-and-the-wrath-of-fans/

"That is when I found out that most of the user reviews hated the game. And when you have a large segment of your fanbois who hate what you’ve done with game — in huge contrast to the mostly positive reviews given by critics — you have a big problem.

I count myself as an old school gamer who plays on a PC. In fact I laughed at friends who played the original Dragon Age: Origins on an XBox or PS3 because the isometric view didn’t exist and tactical combat would be more button mashing than planning. So I knew I would not be swayed by a more “Mass effect”-styled play of Dragon Age with more linear story lines and streamlined (read: simplified) combat."

Modifié par Otterwarden, 27 mars 2011 - 04:51 .


#103
TheConfidenceMan

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Apparently if you polish a turd enough even an expert might mistake it for a gem.

#104
VanDraegon

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XX55XX wrote...
DA2, in the meanwhile, was considered to be one of the most disappointing games of 2011



lol, seriously?  You forgot to add a IMO to your claim. 

How can you honestly make such a claim without a shred of evidence to support your statement? Angry forumites do not constitute a fact or everyone who purchased DA2. I dont claim DA2 was perfect or even an great game but to make such a claim when the game has been out all of two weeks is asinine.

#105
Wincer

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ME2 appeals to a much wider audience. It appeals to Bioware fans who love their games, and it also appeals to casual gamers who think it is Halo Revamped because it takes place in outer space.
DA2 is a good game in my opinion, but I have noticed that when I say I like the series people cringe thinking that it is Dungeons and Dragons.
Aside form that the romances in DA are far more book like, while in ME they are cinematic. (IE: Miranda unzipping her jumpsuit in a wide angle shot.)

#106
Lord_Valandil

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TwistedComplex wrote...

Because Montreal > Edmonton

That's why


/thread.

#107
Guest_simfamUP_*

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Eurypterid wrote...

I'm not sure it's really viable at this point to say DA2 'failed', but:

ME2 was the sequel to an RPG/Shooter hybrid and, while some things were streamlined and some mechanics were changed, overall it wasn't out of line with the original in the series. Look at the differences between DA:O and DA2. One of the easiest things to point to is the fact that DA2 is way more similar to ME2 than it is to DA:O.


This, any other post is invalid. Including mine.

#108
Amyntas

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ME2 is a streamlined, high quality game. DA2 is a streamlined turd.

#109
Guest_Ashr4m_*

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Bluumberry wrote...

My point is that people are complaining not because the game is bad but because it's not Origins 2 and thus it is bad.

I buy a game, enjoy my fill of it, maybe offer my feedback on what needs improving and live my life. Others on the other hand complain like my 90 year old grandma about how things are changing and since it is not like it used to be, that it's bad.

Wether or not we enjoyed DA2 or not, the flaming is way over the top at the moment to be taken seriously.


I understnad, but i think we have different opinions here. In my opinion people bought DA2 because they liked DAO and wanted more of the same expirience. If they wanted to have another more cinematic/action RPG they would have bought ME or any other of those games.

And thats the problem i dont buy games too kill time i buy games i like to have a good time. Since actually i dont really have the time to play that much since i have other things to do. Which is why i want the best expirience i can get for my money which is why i guess a lot of people bought DA2 because they enjoyed DAO.

So for me the problem is the cheating in the gaming industry using famous games to sell different things which leads to people getting things they didnt want which is a big problem so people feel betrayed and post here. One could say that its just some fans "flaming" yet the fun part is even if not that much casuals read this. Game magazines do and they make articles and also are influenced in their reviews by what they read so in the end word of mouth still spreads not to mention that i talk to friends etc. like most people do so even though you might think that the community here doesnt do much it actually does since its the place where all the people that actually connect to the casual crowd actually get their info from. (For example look at Mafia2 all the hate threads (but i guess you could say here legitimate complains) actually even made it in public print media).

But the most important part is, people are not here to flame the game primary. They are here to voice their opinion show they dissapointment but most important to influence bioware to acutally change back to the great developer they once were when it comes down to RPGs. I never said that DA2 actually is a bad game, i would call it medicore too good for its genre yet that is not important for me since i rate the game for what it was presented to be which was the sequel for DAO. So if they trick people into buying something that is not really a sequel why should i go to the forums and talk about the game without actually taking that into account?

And by the wy i dont know who is doing public relations in EA/Bioware but that guy is just amazingly bad in what he is doing ... (sorry had to point that out). Not to mention that what Bioware employees and EA-employees did is rather shocking primary not because of what they actually did but because of how clumsy they did it.

Modifié par Ashr4m, 28 mars 2011 - 07:11 .


#110
Rayne Myria Solo

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Marionetten wrote...

Mass Effect never prided itself on being the spiritual successor of Baldur's Gate. In fact, it actively tried to be a more action based RPG. This is why Mass Effect 2 was considered an improvement.


Ironically, neither did DA2.

DAO claimed that, DA2 did not. They're both very different games, both very good games, they just aren't quite the same. Frankly as much as I loved DAO, I'm even happier with DA2, and I'd rather see that than a "carbon copy" style DAO game (I'm looking at you NWN2) or another "expansion" to DAO. It's time we all moved past some of the same old tired mechanics. I'd rather not spend 2 hours managing my inventory, ME1 made me do that, ME2 didn't. DAO made me do that, DA2 did not. This is lagely why I've edged away from JRPGs and into more western ones (except Bethesda, because I don't believe they make "RPGs" they just make Rockstar-style sandbox games that just "happen to have some vague story elements in them".

Bioware's on the edge of the new wave, and is pushing things in the right direction. I applaud them for the courage to do so, now if only they'd get the courage back they had for ME1s romances, and stop dropping them down every game they release, we'd be good.

It's time to get on the wave or get left behind in the surf. Let's all move forward.

#111
Terror_K

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It's not moving forward; it's dumbing things down, oversimplifying and moving backwards.

#112
Edli

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Rayne Myria Solo wrote...

Marionetten wrote...

Mass Effect never prided itself on being the spiritual successor of Baldur's Gate. In fact, it actively tried to be a more action based RPG. This is why Mass Effect 2 was considered an improvement.


Ironically, neither did DA2.

DAO claimed that, DA2 did not. They're both very different games, both very good games, they just aren't quite the same.


That's the problem. ME2 wasn't a huge change from ME1. Those who loved ME1 also loved ME2, something I can't say for the DA serie. It actually looks like DA2 was made for those who hated DA:O. Never seen so much change in a game serie in such a short time.

#113
Balerion84

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 Mass Effect 2 story was also better than DA2. Although it concentrated on the companions, at least it was interesting. In DA2 the story just fell apart, disjointed, you were doing something, then suddenly you were doing something else, while running around delivering things that you picked up somewhere, while doing something completely different.

As for the gameplay, ME started as action rpg, the emphasis was on action. And that got even better with ME2. DA2 action is just... uh, I don't know... tactical side is gone, mostly thanks to enemies showing up out of nowhere, so tactical positioning (which is even in the ME games) is useless.

Variety in enviroments and good overall design of enviroments unlike in DA2. DA2 design is bland, uninteresting, soulless. For ME2 they got rid of those bland planet enviroments, and made smaller, but different and interesting maps for sidequests, which helped tremendously with variety. 

There's a lot more reasons why ME2 is a great game while DA2 is a mediocre one, but I'm pretty sure it's all been already said.

#114
randName

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It's not the same; ME2 was a fully baked product that didn't feel rushed; it continued the story of ME1 well, without breaking the continuity (Wrex stays dead, Ashley or Kaidan stays dead) & there were few bugs, a better story, visually more appealing, better combat and so on.

I find ME2 to be a great game, while DA2 is at best mediocre.

Modifié par randName, 28 mars 2011 - 07:41 .


#115
ink07

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Rayne Myria Solo wrote...

Marionetten wrote...

Mass Effect never prided itself on being the spiritual successor of Baldur's Gate. In fact, it actively tried to be a more action based RPG. This is why Mass Effect 2 was considered an improvement.


Ironically, neither did DA2.

DAO claimed that, DA2 did not. They're both very different games, both very good games, they just aren't quite the same.



Yeah,  a sequel shouldn't owe something to its predecessor. DA2 might as well had been a brawler, right?

Pretty funny if you think people would've not complained had Mass Effect become a dual stick tactical shooter with a top down camera perspective, got rid of Shepard as the main character, managed to have a worst story, reuse even more assests than the first one, limit space exploration to a single planet, and somehow made it all look worse.

Modifié par ink07, 28 mars 2011 - 08:02 .


#116
Grey21

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TC, I agree that DA2 made some of the same changes that ME2 made yet DA2 was hated for it and ME2 rewarded (by the critics and the fans).

But not all of DA2's changes can be compaired to ME2. For example both simplified the combat system, speed it up as well and made the whole storystructure easier. This might have worked for DA2 had it not made some other changes as well.

Such as the copy/paste mentality of the maps. ME2 had unique maps for everything as they learned from their mistakes with ME1. There were less maps but atleast every side quests had its own map. In DA2 even the main qiest re-uses maps that we've seen in side quests. ME2 is a much better game (not judging about what game is an RPG) then DA2.

#117
OurSacrifice

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Sentox6 wrote...

Lol at "fail". We can't be certain yet, but I'd be quite surprised if this game wasn't more than profitable.

When the goal is to sell a product, the collective opinion of some enraged forumites does not dictate success or failure.

The thing that bugs me is the attitude that DA2 is somehow unique in the hatred it is receiving. I can't remember the last time a sequel's forums weren't full of vitriol and raging around release time. But certainly, the volume is probably more to do with DA2 being further out of line from people's expectations than ME2 was.


Sales are lower, review scores are lower across the board, and user reviews are literally in the pits of scores.  Word of mouth is this game is terrible and that will only cause some of those "a month after release sales" to be much much lower.

Bioware/EA traded millions of sales on a polished epic RPG for around 1 million sales on a rushed action/adventure game with little substance.

#118
jesE_

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DA 2 hasn't failed obviously, it's too soon for that.

Most people hate it because the judge it for what it could be and not for what it is.

#119
KalDurenik

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jesE_ wrote...

DA 2 hasn't failed obviously, it's too soon for that.

Most people hate it because the judge it for what it could be and not for what it is.

I judge it for what it is. You could write a book about the problems with DA2.

Hell lets say another company beside Bioware had done this game! Oh wait... No one would care at all about the game then.

Every review have alot of "but" or "if you curve your excpectations" then the game is good? Im sorry? Is that some kind of joke? The game is average at best and overpriced for the money they ask for it.

#120
takfar

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ME2 was fine. DA2 felt rushed and incomplete.

#121
Recon Member

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OP, the answear is simple.

ME 1 wans't DA:O

#122
Nozybidaj

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XX55XX wrote...

ME2 was considered by critics to be one of the best games of 2010.

DA2, in the meanwhile, was considered to be one of the most disappointing games of 2011.

Yet, if you think about it, both games had similar qualities:

1. Choices did not matter. There were hardly any reactive decisions in either game. Killed Elnora in ME2? Didn't matter. Do you save or kill the mages? They die regardless of whatever you choose.
2. The plots were underdeveloped in both games. ME2 focused on sidestories more than the Reaper conflict. DA2, focused on the loosely-connected endeavors of an individual while leaving a central conflict out entirely.
3. You couldn't get your comrades to talk to you whenever you wanted. It always had to be post-mission or whenever the game told you to talk to them.
4. Both games had extremely linear levels.

I can't think of anymore points, but feel free to add to this.

The ultimate question is: Why did people like ME2 more than DA2 even when both games had similar designs?


You make some good points and I agree.  I imagine the variance in review scores came down to size of advertising budget.

#123
InvaderErl

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Except that DA2 had a stronger marketing push than Origins so that "theory" doesn't really jive.

#124
Nozybidaj

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InvaderErl wrote...

Except that DA2 had a stronger marketing push than Origins so that "theory" doesn't really jive.


Really?  You have the numbers on what the size of the advertising budgets for both games was?  Interesting.

#125
H1natachan

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At least in ME2 you were mostly confined to the normandy, so at least going to have conversations in various parts of the ship worked. In DA2 going to a companions house imo didnt work at all. At least in ME2 when you did those side quests in other worlds the enviroments werent copy pasted like they are in DA2. In ME2 the dlc companions didnt suck.
GG Bioware in ruining a decent title -.-