Dragon Age 2 was neither a better game nor a better experience than Dragon Age Origins, and I think that's part of it.
Modifié par LPPrince, 28 mars 2011 - 12:52 .
Modifié par LPPrince, 28 mars 2011 - 12:52 .
Nozybidaj wrote...
InvaderErl wrote...
Except that DA2 had a stronger marketing push than Origins so that "theory" doesn't really jive.
Really? You have the numbers on what the size of the advertising budgets for both games was? Interesting.
Modifié par InvaderErl, 28 mars 2011 - 01:13 .
InvaderErl wrote...
Nozybidaj wrote...
InvaderErl wrote...
Except that DA2 had a stronger marketing push than Origins so that "theory" doesn't really jive.
Really? You have the numbers on what the size of the advertising budgets for both games was? Interesting.
I should have added a "its pretty clear" as a qualifier.
The lead-up to both games is at the very least comparable, they both had big CGI trailers, they both had a cover issue of Gameinformer, they both had TV spots - though I don't think Origins had a launch trailer.
Additionally, they were announcing things like Dragon Age Legends and Dragon Age Redemption, DLC pushes all over the place. Advertisements were included with copies of Dead Space 2, they had the push to a million demo downloads, the push for a million impressions on Facebook - all sorts of things like that.
Yet most critical and user scores were MUCH higher for Origins than they are for DA2 and are in many places comparable to ME2 scores despite the fact that ME2 most assuredly had a stronger advertising push than Origins as well.
Modifié par InvaderErl, 28 mars 2011 - 01:30 .
Modifié par DownyTif, 28 mars 2011 - 02:27 .
DownyTif wrote...
My opinion:
I don't think Mass Effect 2 was a complete better game than Mass Effect 1. There are many things I loved more in Mass Effect 1:
1- The love scene
2- The length of missions
3- The story
4- Being able to change companions armor.
Mass Effect 2 changed some things here and there, but they did it right. Ok, the love scenes were Fox attuened, the missions were not as lenghty (I found that when you were really in it, the mission ended), the story was a little less interesting (mainly because of the sequel syndrome), but still had a lot of drive in it. For the companion armors, I hated the inventory in ME1 and they did the right thing by changing it. Also, with tech upgrades and the fact that the game is not scaled on 10 years, it makes sense that companions keep their armor. Overall, they kept the same game, same graphics, same atmosphere. They just made some changes to the irritating things players and fan complained about. ME2 is really a sequel. I really enjoyed ME1 and really enjoyed ME2, can't wait for ME3 (which I won't pre-order thanks to DA2).
Now, For DA1 -> DA2, this is a different story. It is not a sequel, because the core has changed.
- Combat has changed: I understand that some though Origin was too slow, but why change the system completely? Why not adjust it like ME2 did over ME1?
- The atmosphere has changed. DA1 is like a dark fantasy story. DA2 is a flashy story. Darkspawns are laughable in DA2, they move like monkeys on steroids. This is a major change for me. Oh, Reapers are the same in ME2 (Sovereign had a better voice, but still!)
- Companions: In ME1, ME2, DA1, you can talk about a lot of things with your companions. Now it's just the essential, major change there too.
- ME1: you explore the galaxy. ME2: you still explore the galaxy, in a different way. DA1: you explore a big land. DA2: you explore a small city with one cave, one dungeon.
- ME1: many reused areas. ME2: no reused areas (after players feedback), so improvement. DA1: a few reused areas. DA2: what the hell?
I could go on. But mainly, ME2 succedded because it is a sequel in every sense, with small different things done right (maybe not perfect, but still). DA2 is failling because in no way it's a sequel. It should have been called: The Champion of Kirkwall, a fast action RPG game with oversized weapons set in the Dragon Age Universe. Because sincerly, the only relation between Origins and DA2 are:
- cameos
- the lore
Everything else is different.
That was my opinion.
EDIT: Oh and... In DA1, even if the warden did not "speak", you had a lot of options (some dependant on skills like Coercion). They replaced that with a voice and less options. I prefer no voice and more options, but that's personal. Especially when the voice is not charismatic. Shepard (both female and male) voice acting is gold in my opinion. Hawke is... empty and there a lot of moments where the tone doesn't really fit the description you chose. At that, ME2 is better, again in my opinion.
Modifié par DarthCaine, 28 mars 2011 - 04:28 .
Dragon Age 2 is just like Mass Effect 2.
Alex Kershaw wrote...
I think the question isn't why DA2 failed, but why on Earth you are comparing such a mediocre game as DA2 to a genius game like ME2.
DarthCaine wrote...
You insult ME2 by saying it's like Dragon Fail 2
Gisle Aune wrote...
ME2 had guns. All the CoD gamers I know won't even dare look to RPGs, however simple. ME2 might fit since it's a shooter.
LPPrince wrote...
Mass Effect 2 was a better game than Mass Effect, but not a better EXPERIENCE.
Dragon Age 2 was neither a better game nor a better experience than Dragon Age Origins, and I think that's part of it.
Modifié par enhancedhpb, 29 mars 2011 - 02:59 .