I agree completely, Whizard. I think that is one of reasons alignment has gotten a bad rap (or rep). Designers sometimes try to establish an alignment contingency that is logical only to them and perhaps a few other consultants. The one you have cited is a case in point and one that has NEVER made any sense to me, personally, though I suspect the designer has some important interrelationship in mind when it was implemented. Few of us are mind-readers... not professionally anyway.WhiZard wrote...
What is problematic is when varying XP awards are given to different alignment tasks. -clip-
I believe that if there are static and definable values that establish these borders (as there are in the current alignment grid), then the causative factors must be just as objectively defined BEFORE entering any environment that has implemented those shift rules. I have yet to see any consequences, whether it be gaining XP or other rewards, based on values that fall WITHIN an alignment sector, only the general categories (i.e. different consequences for a value of 10 vs one with 20, for instance).
Modifié par HipMaestro, 07 janvier 2012 - 12:12 .





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