This thread is supposed to put as many (different) reviews (please, no previews) here (from all over the world
OK, I just got this today - it's the PCGames magazine and it rates DA:O a wooping 91/100.
Here is the details of the pros/cons:
+ Minimap: Tooltips
- Minimap: no zoom
+ Terrain is usable for tactical combat
- Meele fighters can't "bind" their opponents (like eg. in WoW)
- No command queques for characters - you have to assign commands for each round
+ Customizable quick bar + tooltips for talents
- the descriptions are not exact enough
- Permament character status (s.a. auras or sickness) not displyed next to the char pic (where we'd expect them)
+ Inventory: sortable (weapons, armor, ...)
- Inventory: can't simply move items from one char to another (eg. drag + drop the item onto the char-portrait)
+ Strategy: able to assign a very complex set of strategy rules for each char (similar to BG)
- Strategy: the AI is - in the later game - useless (must asign commands manually to each char)
+ Codex/journal: many infos about the world is disclosed here
- Codex/journal: no graphical aids, too much text
Overall:
+ superb story
+ nice battle sequences
+ many different and challenging quests
+ different origins motivate for long-term fun
- simple and blurry environment textures
- many NPCs "don't move" (sit there as if made from stone)
- the blood effects get boring with time (and you can't turn them off)
Ok, that's about it ... your turn





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