What we miss from ME1 :( *Now with a group of over 140 members!* *We have reached over 40 pages!* *Now with poll!*
#226
Posté 29 mars 2011 - 08:36
Harmless Crunch, you are making me tear up. I had almost forgotten how picturesque Mass Effect was.
#227
Posté 29 mars 2011 - 09:20
Anyway if that developer person was right and ME 3 has more complex enemies, richer rpg features and whatnot then I bet ME 3 will be the best Mass Effect game ever.
EDIT: Okay I kinda realized now that the OP doesn't actually hate ME 2, he just likes Mass Effect 1 more which is okay and I do agree that the hollywood style they adopted wasn't a favorite design choice of mine. I unno why they did that, maybe it was natural or accidental, maybe the style and unique/good charm of the first Mass Effect was unintentional.
Modifié par SkittlesKat96, 29 mars 2011 - 09:25 .
#228
Posté 29 mars 2011 - 09:21
As amazing as Mass Effect was, I for one am glad the sequel was not a carbon copy of the original.
#229
Posté 29 mars 2011 - 11:29
ME1 seems like a door to another galaxy/dimension, I miss that sense of entering in a new, live, full of lore and "realistic" world. ME1 gives me a real suspension of reality.
ME2 in comparison seems just an arcade game, to me.
Modifié par Franzius, 29 mars 2011 - 11:29 .
#230
Posté 29 mars 2011 - 11:39
This isn't true in any sensical way whatsoever. The mainstreaming that ME2 underwent was obvious to anyone who actually cares about their games. When I say "care" I say look at the facts, inform yourself, and adjust your opinions accordingly. Look deeper into the Mass Effect games and see what lies beneath the surface. Small features and subtleties, when added together, make a much bigger difference than you think.Mister Ford wrote...
Fortunately the developers of ME2 were not as sentimental or nostalgic when making the game, otherwise we would have gotten Mass Effect 1.1 and not Mass Effect 2.
As amazing as Mass Effect was, I for one am glad the sequel was not a carbon copy of the original.
If you think that ME2 was better, it is only because you are buying into the mainstream BS. You would start caring more if we had a new Mass Effect every single year with shallow, short, butchered single-player and tacked-on multiplayer modes.
The majority of the people on these forums are completely missing the point and are shamelessy praising BioWare with fanboy/fangirl attitudes. ME2 was definitely improved in certain aspects, but at what cost? We lost almost everything that made Mass Effect an RPG. Mass Effect 2 became a third-person shooter with a few RPG elements. The first Mass Effect lacked polish. Some aspects were messy and there were even some serious glitches. You think because they tuned up the shooting mechanics and added an extra layer of polish that it is a better game? You are shallow. See my reply to the quote below.
Mentioning Michael Bay's movies reminded me of Battle: LA (I know it wasn't his). Who actually liked this movie? If you did, then you probably thought Mass Effect 2 was the perfect game as well. Battle: LA is shallow and the people who enjoy it are shallow. You can't conceive anything better because you are on the same level as the content that you are enjoying.Alienmorph wrote...
So... now ME2 is good only at the
level of a crappy Michael Bay's movie, and you say "loving ME1 doesn't
mean that I want insult ME2" in the same post? Meh, you need to watch
better movies, or control better what you write.
Modifié par Spectro87, 29 mars 2011 - 11:58 .
#231
Posté 29 mars 2011 - 05:32
#232
Posté 29 mars 2011 - 06:12
Spectro87 wrote...
This isn't true in any sensical way whatsoever. The mainstreaming that ME2 underwent was obvious to anyone who actually cares about their games. When I say "care" I say look at the facts, inform yourself, and adjust your opinions accordingly. Look deeper into the Mass Effect games and see what lies beneath the surface. Small features and subtleties, when added together, make a much bigger difference than you think.
If you think that ME2 was better, it is only because you are buying into the mainstream BS. You would start caring more if we had a new Mass Effect every single year with shallow, short, butchered single-player and tacked-on multiplayer modes.
lol, so the fact that you prefer having dozens of weapons that are all identical, being able to turn them into omnigel and sell them, being able to pick up endless amounts of upgrades and turn them into omnigel or sell them, being able to drive around featureless planets and scan minerals, being able to spend hours running around a hub world doing meaningless errands, makes you a deeper person? Get over yourself.
Let me see if I can sum up your point of view: ME1 = smart, independent, cool people, and ME2 = stupid, mainstream, shallow people who love CoD and Michael bay films? Does that about cover it? Again, get over yourself. Liking a game that is a more traditional RPG does not make you a smarter, deeper person. It means nothing more than that you prefer a different type of game. It says absolutely nothing about your intelligence.
And saying someone is shallow because of one comment (if you'll look closely, I never actually said which game I prefer, lol, I said I was glad ME2 wasn't a carbon copy of the original) about a video game suggests a certain level of shallowness as well. Grow up.
#233
Posté 29 mars 2011 - 06:28
Spectro87 wrote...
This isn't true in any sensical way whatsoever. The mainstreaming that ME2 underwent was obvious to anyone who actually cares about their games. When I say "care" I say look at the facts, inform yourself, and adjust your opinions accordingly. Look deeper into the Mass Effect games and see what lies beneath the surface. Small features and subtleties, when added together, make a much bigger difference than you think.
Sure. Some of those small features made ME1 a much worse game than it otherwise could have been
The majority of the people on these forums are completely missing the point and are shamelessy praising BioWare with fanboy/fangirl attitudes. ME2 was definitely improved in certain aspects, but at what cost? We lost almost everything that made Mass Effect an RPG. Mass Effect 2 became a third-person shooter with a few RPG elements.
Let's just assume I agree with that. Why should I care that ME2 is "less of an RPG" if I like the game better?
#234
Posté 29 mars 2011 - 06:48
Harmless Crunch wrote...
I miss you Mass effect 1
Your massive enviroments
Your 80s/Techno style Sci-Fi
Your costumisation
Your deep and twisting plot
Your godly music
I know I can play ME1 when ever I want but still as much as I love ME2 it's a shame to have seen so much of what made the first game great gone in ME2
Don't get me wrong I love ME2 and I am thoroughly impressed with the amazing job BioWare did with the game
But whilst BioWare improved the combat, tweaked the graphics and more I feel as if BioWare should have been more faithfull to the first game
So hopefully ME3 will just have a few more of the elements of ME1
So I this is a thread for disscussing what we would like from ME1 to return
TL;DR Just read the last sentence
As much as I enjoy ME2, I have to agree that ME1 was ten times better story wise.
#235
Posté 29 mars 2011 - 07:26
ME2's characters on the other hand are better handled than ME1's.
Cept for Garrus' GODDAMN CALIBRATIONS.
#236
Posté 29 mars 2011 - 08:07
#237
Posté 29 mars 2011 - 08:25
#238
Posté 29 mars 2011 - 08:28
Ah...The Citadel Presidium for the FIRST time...FTW.
#239
Posté 29 mars 2011 - 08:53
#240
Posté 29 mars 2011 - 09:31
Paragon_Shepard wrote...
I also liked the way guns were in ME1. Frictionless materials made you an utter beast.
Overpowering equipment is a good thing?
#241
Posté 29 mars 2011 - 09:57
Honestly the planets was the most realistic geologicaly and was a huge part of the atmosphere of ME1.
#242
Posté 29 mars 2011 - 10:13
And let me say this I love ME2.....there are a lot of things ME2 does better and there is a lot that ME1 does better.
So please Spectro and anybody else who wants to discuss how ME2 is "isn't a proper RPG" can go elsewhere.
#243
Posté 29 mars 2011 - 10:15
This!eldav wrote...
drive around featureless planets and scan minerals, sound realistic to me, just look at the mars rover.
Honestly the planets was the most realistic geologicaly and was a huge part of the atmosphere of ME1.
I was just playing ME1 a few weeks ago and I agree ME1 felt more I dunno "Scientific" or something
#244
Posté 29 mars 2011 - 10:18
Same I felt ME2 had way too many squad memebers I mean look at Garrus unless you have a romance with him he only has two conversations with him and they could of had loads more conversations if they had taken out other charactersLPPrince wrote...
Yeah, I've always found ME1's main story to be vastly superior to ME2's.
ME2's characters on the other hand are better handled than ME1's.
Cept for Garrus' GODDAMN CALIBRATIONS.
#245
Posté 29 mars 2011 - 10:19
Dosen't even have to be teh first time I just finished ME1 for the 6th time and it's still jawdropping!ADelusiveMan wrote...
Free roam on the Citadel was one of my favorite parts of ME1.
Ah...The Citadel Presidium for the FIRST time...FTW.
#246
Posté 29 mars 2011 - 10:22
I know I still wipe a very manly tear when I see those pics:crying:Chaos Gate wrote...
'course you can.
Harmless Crunch, you are making me tear up. I had almost forgotten how picturesque Mass Effect was.
#247
Posté 29 mars 2011 - 10:24
@ Harmless - check your messages, dude
#248
Posté 29 mars 2011 - 10:24
Vena_86 wrote...
As soon as you say you liked something specific about ME1 some people view that as a threat to ME2 and use arugments like "ME2 was an overall better game". This thread is not about that, this thread is about specific things that have been removed. Neither game is perfect and no game consists of only one variable that is either "good" or "bad".
#249
Posté 29 mars 2011 - 10:44
Now that we have a great cast of characters hopefully we can work on a bigger main story for 3, like the first one had with some of that classic space opera feel, and some good squad interaction thrown in there.
Keep the intensity of places like Omega, but we can't forget the vastness and exploration of places like the Citadel Presidium.
Make sure there's a deeper villain than Harbinger. Saren was incredible and every one of his entrances were suspenseful. Sovereign genuinely scared me, while Harbinger, grew increasingly more annoying. (Though Lotsb managed to bring elements of a good antagonist back.)
Drop The Fanservice. ME1 had intelligent and formal wear, and it leads to a tasteful sex scene. ME2 has skin tight leather and high heels in the vacuum of space and firefights, and it leads to The Prize~ jokes, and dry humping. (not to undermine the Me2 relationships that I did find well done)
Need to remember the roots of the Paragon/renegade system too. Just because someone's renegade/evil doesn't mean they shouldn't have the ability to be charmingly manipulative.
And a balance between 1's and 2's inventory and exploration would be great.
Multiple weapons/upgrades but not as many as there were in Me1.
Keep the Hammerhead's smooth handling, but please, a little more armor.
Thank you.
Modifié par gosimmons, 29 mars 2011 - 10:51 .
#250
Posté 29 mars 2011 - 10:51
This! That was one of the most intelligent posts I've seen all week!gosimmons wrote...
As much as I loved ME2, I agree. There was a lot of things I missed about the first. So I really hope they can combine elements from both games.
Now that we have a great cast of characters hopefully we can work on a bigger main story for 3, like the first one had with some of that classic space opera feel, and some good squad interaction thrown in there.
Keep the intensity of places like Omega, but we can't forget the vastness and exploration of places like the Citadel Presidium.
Make sure there's a deeper villain than Harbinger. Saren was incredible and every one of his entrances were suspenseful. Sovereign genuinely scared me, while Harbinger, grew increasingly more annoying. (Though Lotsb managed to bring elements of a good antagonist back.)
Drop The Fanservice. ME1 had intelligent and formal wear, and it leads to a tasteful sex scene. ME2 has skin tight leather and high heels in the middle of space and firefights, and it leads to The Prize~ jokes, and dry humping. (not to undermine the Me2 relationships that I did find well done)
Need to remember the roots of the Paragon/renegade system too. Just because someone's renegade/evil doesn't mean they shouldn't have the ability to be charmingly manipulative.
And a balance between 1's and 2's inventory and exploration would be great.
Multiple weapons/upgrades but not as many as there were in Me1.
Keep the Hammerhead's smooth handling, but please, a little more armor.
Thank you.





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