What I miss about ME1, was the cool scene of slam, bounce as your ship dropped the Mako. It felt like a big tough machine in all respects. I missed exploring, and feeling like I had come across a battle scene or ancient relic that no one had visited for years or 100's of years. Those small things mattered to me, even if it was just fluff.
The only thing wrong with the Mako to me was Bioware needed to tighten up the slushy controls, and not make every explorable planet have annoying vertical walls. I think that would have satisfied most people.
In ME1 I felt like I was exploring and traveling, the Mako was a part of that IMHO. In ME2 it felt more I was being teleported to combat maps. I never once felt like I was exploring unknown space or areas except for going through the Omega relay. Even that was a letdown, I never got to check out any of the 100's of ships floating there. It was get your crew together---->game over.
I guess I am saying I want more a sense of exploration.
Modifié par Kileyan, 28 avril 2011 - 03:46 .





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