What we miss from ME1 :( *Now with a group of over 140 members!* *We have reached over 40 pages!* *Now with poll!*
#776
Posté 04 mai 2011 - 04:18
I also miss the planet exploration and the Background sidequests. Hell, just the UNC sidequests in general. Please BW bring that back at least.
I also miss the Presidium.
#777
Posté 04 mai 2011 - 04:28
Ms. Lovey Dovey wrote...
What I seriously missed was how combat could be anywhere. Not specific areas where you take out your gun only. Makes it more realistic and added the immersion for me.
It came with the more open worlds. When everything is divided into mission time and non-mission time you just don't have that. I mean geez you can't even draw your gun if you aren't on a mission.
#778
Posté 04 mai 2011 - 04:30
Lunatic LK47 wrote...
Suit has Energized Weave. We're already researching Kevlar Shirts.
Sure but thicker kevlar protects more than thin kevlar. You don;t wear this might protect me from a hobo with a shotgun gear when you are facing well equiped mercenary squads.
#779
Posté 04 mai 2011 - 04:30
We have an urgent situation that's come up, and it's not a DLC."
"This again? You know I have Reapers to kill."
"Shepard, I know your loyalties still lie with the Alliance, despite all that's happened, and you're the only one I can trust to get this done."
"All right, all right, what's the problem, Admiral?"
"We've got word that..."
You get the jist of it.
With the light of the galaxy map shining bright on your Shepard's face... those were good times.
Modifié par CajNatalie, 04 mai 2011 - 04:32 .
#780
Posté 04 mai 2011 - 04:31
Modifié par CajNatalie, 04 mai 2011 - 04:32 .
#781
Posté 04 mai 2011 - 05:48
Ahglock wrote...
Sure but thicker kevlar protects more than thin kevlar. You don;t wear this might protect me from a hobo with a shotgun gear when you are facing well equiped mercenary squads.
Uh, except SPEC-OPs troops have sacrificed mobility because of the weight of other gear (i.e. Canteens, radio equipment, and ammo magazines). Purpose of the shirts is to maintain mobility while not having obvious targets saying "Shoot me in the head because I have body armor on."
#782
Posté 04 mai 2011 - 07:42
Why thank you *Tips hat*CajNatalie wrote...
I approve of this thread.
#783
Posté 04 mai 2011 - 07:42
Gah I hope so......samurai crusade wrote...
honestly, i think its her casual wear. in me1 she had blues on the sr1 and armor elswhere.
#784
Posté 04 mai 2011 - 07:44
Yeah the lack of armor was truly face-palm worthy......and man the UNC quests were good.....nickkcin11 wrote...
I thought when I was in deep space with Miranda and all she wore on her face was a little glass covering over her mouth that it was some sort of joke. Apparently almost all the characters do something like that (can't even imagine Jack's). That is way to fake, if in a place with no atmosphere or a dense atmosphere, everyone should wear armor. That is sealed. And there should be no skin visible.
I also miss the planet exploration and the Background sidequests. Hell, just the UNC sidequests in general. Please BW bring that back at least.
I also miss the Presidium.
#785
Posté 04 mai 2011 - 07:45
Yeah its a shame we didnt get the Illusive man telling us about N7 missions......CajNatalie wrote...
"Commander Shepard, this is Admiral Hackett.
We have an urgent situation that's come up, and it's not a DLC."
"This again? You know I have Reapers to kill."
"Shepard, I know your loyalties still lie with the Alliance, despite all that's happened, and you're the only one I can trust to get this done."
"All right, all right, what's the problem, Admiral?"
"We've got word that..."
You get the jist of it.
With the light of the galaxy map shining bright on your Shepard's face... those were good times.
#786
Posté 04 mai 2011 - 12:55
Modifié par CajNatalie, 04 mai 2011 - 12:55 .
#787
Posté 04 mai 2011 - 02:09
ME1 was a window to another galaxy, a portal to a futuristic dimension...
ME2 instead to me is just a monotone TPS... Unfortuantelly ME3 will be like ME2 for what we have see/read so far.
#788
Posté 04 mai 2011 - 03:41
Harmless Crunch wrote...
Gah I hope so......samurai crusade wrote...
honestly, i think its her casual wear. in me1 she had blues on the sr1 and armor elswhere.
It's my hope too. I enjoyed having people in different on-board clothes/armor on the Normandy. With the Appearance packs I can do that with Miranda. I mean I give Bioware credit for stunning appearance and character creation for all of their characters..... but a lot of their looks were not fit for combat but rather fit for fighting on Omega.
I think everyone should have a casual on-board look. Turians and Krogans too. and everyone gets combat armor outside of the Normandy. That way you can have artistic creativity for the devs and the combat desires for the fans.
#789
Posté 05 mai 2011 - 12:23
Ehh thats true maybe a different Cerbures operative would tell you about missions?CajNatalie wrote...
If it were TIM telling us those we'd have to always 'take it in the com room' because he does it using his Quantum comm system... so they ensured that wouldn't be possible and you're stuck with e-mails telling you about a couple of N7 missions and their follow-ups. It's just not the same.
Anyway its gonna be awseome getting Hacket back!
#790
Posté 05 mai 2011 - 12:26
I'll agree that I did feel that ME1 was a portal to a futuristic galaxy but the game-play was flawed.Franzius wrote...
I miss the sense of deepness, of living in a real galaxy, attention to all small dettails.
ME1 was a window to another galaxy, a portal to a futuristic dimension...
ME2 instead to me is just a monotone TPS... Unfortuantelly ME3 will be like ME2 for what we have see/read so far.
Whislt ME2 lacks the same amount of "openess" ME3 looks like it well have a upgraded version of ME2's combat and a story more in the style of ME1. (Sounds like the perfect game for me...)
#791
Posté 05 mai 2011 - 12:28
Yeah I bet BioWare will do something like that.samurai crusade wrote...
Harmless Crunch wrote...
Gah I hope so......samurai crusade wrote...
honestly, i think its her casual wear. in me1 she had blues on the sr1 and armor elswhere.
It's my hope too. I enjoyed having people in different on-board clothes/armor on the Normandy. With the Appearance packs I can do that with Miranda. I mean I give Bioware credit for stunning appearance and character creation for all of their characters..... but a lot of their looks were not fit for combat but rather fit for fighting on Omega.
I think everyone should have a casual on-board look. Turians and Krogans too. and everyone gets combat armor outside of the Normandy. That way you can have artistic creativity for the devs and the combat desires for the fans.
Another thing though is why does Garrus always wear armor onboard the Normandy. He does have a causal outfit but he never seems to use it (Excluding Garrus' romance scene)
#792
Posté 05 mai 2011 - 02:00
I think Garrus just likes wearing his Agent armor because... well he's a turian.
#793
Posté 05 mai 2011 - 02:53
Oh yeah I forgot that.....still kind of weird to wear armor all the time......
#794
Posté 05 mai 2011 - 11:16
BUMP
#795
Posté 05 mai 2011 - 11:29
Everything.
#796
Posté 05 mai 2011 - 11:45
But on topic; I've got to say I kind of miss everything as well. Even some of the things I down right hated I still miss......
#797
Posté 05 mai 2011 - 12:47
Harmless Crunch wrote...
I'll agree that I did feel that ME1 was a portal to a futuristic galaxy but the game-play was flawed.Franzius wrote...
I miss the sense of deepness, of living in a real galaxy, attention to all small dettails.
ME1 was a window to another galaxy, a portal to a futuristic dimension...
ME2 instead to me is just a monotone TPS... Unfortuantelly ME3 will be like ME2 for what we have see/read so far.
Whislt ME2 lacks the same amount of "openess" ME3 looks like it well have a upgraded version of ME2's combat and a story more in the style of ME1. (Sounds like the perfect game for me...)
H.C. you have still hope for ME3 after the recent Financial Statments of Riccitiello ?
I lost my faith with ME2... To this you can also add: no more Drew Karpyshyn, 2 year development time, the "uncharted" parallelism made by GI...
Also the GI special is focused only on action and enemies... They just speak about weapons customization (a la Crysis 2 I think) and richer abilities trees (aka arcade power-up)....
Now Riccitiello said that ME3 will be MORE MAINSTREAM than ME1 and ME2....
I miss ME1 but more than ever I miss the two sequels that could have been but we will never see...
Thanks EA
Modifié par Franzius, 05 mai 2011 - 12:48 .
#798
Posté 05 mai 2011 - 12:47
#799
Posté 05 mai 2011 - 12:53
mushoops86anjyl wrote...
I miss that ME1's combat wasn't as good as ME2's combat.
The combat is just a part of ME1 perfect equation.
In ME2 combat is everything. You have ONLY to shoot.
Again maybe you are one of many that have played ME1 after ME1 looking for another action TPS...
Believe me... Mass Effect 1 was a unique materpiece!
#800
Posté 05 mai 2011 - 01:06





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