How the heck do you get into the 10th year? In my playthrough I got to the 7th year, where I delt with the templars being douches with merridith leading them. I got to lvl 23, anders insited a war by blowing the chantry sky high with the uptight lady in there *I forgave him, only because I wanted to do that through half the game* sided with the mages, had to kill the first enchanter for becoming an abomination, then fought an insane merridith with that red lyrium folded into a weapon, killing her so to speak since it was her over using her own weapon that caused it to blow up and basically cook her into a glowing red skellie.
.... How do you really get into the tenth year, and on that not what do you have to do to become vicount *what events in DA:O need to be done*?
Yr 10?
Débuté par
DePhoegon
, mars 27 2011 04:29
#1
Posté 27 mars 2011 - 04:29
#2
Posté 27 mars 2011 - 04:47
The tenth year is the present with Varric and Cass
#3
Posté 27 mars 2011 - 04:48
Year 10 is when Cassandra is interrogating Varric.
#4
Posté 27 mars 2011 - 04:51
hopefully there will be an exspansion / dlc to fill in the time between Hawke killing Meredith in the gallows and Varric and Cass talking
#5
Posté 06 avril 2011 - 06:37
Ya know, that yr 10 being nothing more then a story tellers hook is upsetting. Correct me if I'm wrong wasn't part of the ads/hype about DA2 about a bloody rise of power over 10 years? not 7 (or 6, considering the first year [before being indebted to gain access to the city] short year and bearly counts since at best you have 1 sibling + aveline. {not that it should be said, one always dies... rotten luck/plot device} )
#6
Posté 06 avril 2011 - 06:58
It didn't really bother me that it was over the course of 7 years and not ten that you got to play the game. 7 or 10, it doesn't really matter. It's a long time.
And you become viscount if you side with the templars.
And you become viscount if you side with the templars.
Modifié par Taura-Tierno, 06 avril 2011 - 06:58 .
#7
Posté 06 avril 2011 - 06:59
It's not like it would change much if you added or subtracted a few years to the time skips.
#8
Posté 06 avril 2011 - 07:08
Indeed, Bioware said it would be 10 years.
What happened to the last three years? Schedule cut?
What happened to the last three years? Schedule cut?
#9
Posté 06 avril 2011 - 07:22
I think they could have just made it three years and it would have worked as well. Did it feel like seven years had passed to anyone?
#10
Posté 06 avril 2011 - 07:24
The game definitely needed a more strongly defined sense of the passage of time. Things felt so static.
#11
Posté 06 avril 2011 - 07:26
I was under the impression that each act was a year long... With the year break to Act 1, and the 3 year breaks between Acts 1 and 2, and Acts 2 and 3, that would come out to 10 years in Kirkwall.
#12
Posté 06 avril 2011 - 07:31
It was said before the 10 years mentioned by the marketing machine include the 3 years between the last battle and Varric being brought in for interrogation. I was pissed off also.
#13
Posté 06 avril 2011 - 07:32
AshenEndemion wrote...
I was under the impression that each act was a year long... With the year break to Act 1, and the 3 year breaks between Acts 1 and 2, and Acts 2 and 3, that would come out to 10 years in Kirkwall.
Nope. If you listen to the companions, they talk about the passage of time.
From fleeing Lothering to Meredith's Right of Anullment was 7 years and the conversation between Varric and Cassandra was 3 years later.
I wouldn't be surprised if they later changed this as only WOG says it was 3 years later, nothing in the actual game.
#14
Posté 06 avril 2011 - 07:38
I suppose, Maria...
But Act Two, by itself, taking fewer than 6 months makes no sense to me(assuming a year in Thedas is the same amount of time). Just the main quest line makes me wonder at it. I honestly don't see the meet and greet with DuPuis, and then the next day (or even the next week) mama Hawke dying. It just doesn't fit in my mind.
But Act Two, by itself, taking fewer than 6 months makes no sense to me(assuming a year in Thedas is the same amount of time). Just the main quest line makes me wonder at it. I honestly don't see the meet and greet with DuPuis, and then the next day (or even the next week) mama Hawke dying. It just doesn't fit in my mind.
Modifié par AshenEndemion, 06 avril 2011 - 07:38 .
#15
Posté 06 avril 2011 - 07:50
Seekers walk very very slowly
#16
Posté 06 avril 2011 - 08:57
hoorayforicecream wrote...
The game definitely needed a more strongly defined sense of the passage of time. Things felt so static.
It didn't help that after the time jumps, both Hawke and companions were still wearing what they had on before the jump. And the relationships didn't feel a great deal like they'd jumped a few years ahead.
The second jump, going from Gamlen's house to the Hightown manor felt like more of a jump, perhaps because of the change in home, but the jump between Act 2 and 3 seemed non-existent.
I think I'd have liked it if the companions changed/altered their outfits after each skip. Something so simple would have had a feeling of 'change' for me.
#17
Posté 06 avril 2011 - 09:12
I was wondering the same thing
#18
Posté 06 avril 2011 - 09:42
TJPags wrote...
Year 10 is when Cassandra is interrogating Varric.
In other words a jip...
#19
Posté 06 avril 2011 - 09:44
I can't imagine 3 more years of Kirkwall.......
#20
Posté 06 avril 2011 - 09:49
fraquar wrote...
I can't imagine 3 more years of Kirkwall.......
Yes you can, it's not hard. It's exactly them same as the previous 7 years...





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