I won't disagree with that, this has a gigantic feeling of being a title of transition. It was a let down in that area but then again I think that was set up from the expectations set with DA:O, massive journey, gigantic odds, the fate of a nation and perhaps the world at stake and at the end you put everything right again more or less and you're the hero.
But this story was written, even DA:O's story, was written with the intent to build on for awhile. When I first got my DA:O Collectors edition and first saw the full map of Thedas, not just the map of Ferelden that many saw but the whole of Thedas...the first thing that went through my head is there is an awful lot of story to tell in these boundries and the Fifth Blight and the story of our Warden was merely a glass of water into a well in regards to the total volume of our story as compared to the total volume of the whole story.
DA2 I think is more true to acknowledging that there is a larger story, its not just play for 70 hours and save the world like your standard RPG. And thats where the unsatisfying feeling comes from.
I remember having something of the same unsatisfied feeling with ME2...cause I knew regardless of what I had done, it wasn't over and the was still a threat to the galaxy.
If you look at Mass Effect and DA:O hand in hand, had they not been decided on as multi-title intellectual properties, Mass Effect "could" have effectively "ended" with the first game. You staved off the Reapers getting back into the galaxy, you're the hero, good game.
Same with DA:O, it was set up as an epic adventure with a start and an end. So had it not been picked up as a story for further titles, it would have stood on its own without having needing any further explanation.
Now as both titles have moved into the "second act" area, they both feel profoundly unfinished...when you have finished them. I am hoping that the Arrival DLC for ME2 ties some of that off further, as the other DLC offerings for it have not really done much in that area...and makes ME2 feel like its met the start of ME3.
DA2 may have DLC priorities similar to the DLC priorities ME2 has had, to flesh out stories and add characters and give the protagonist new resources to draw on once the next chapter of the story is in our hands.
We shall have to see. I won't deny that the end of DA2 left me feeling disappointed, but I'd also have to admit its left me sitting here with 60 dollars in my hands waiting for the next one already so in one way it fails and in another, it completely succeeds.
Modifié par SLPr0, 27 mars 2011 - 12:02 .