Crushing/Paralyzing Prison question
#1
Posté 27 mars 2011 - 05:38
#2
Posté 27 mars 2011 - 06:16
#3
Posté 27 mars 2011 - 06:17
#4
Posté 27 mars 2011 - 06:19
And it "Effects" them, but it doesn't stop anyone dead in their tracks anymore, boss or otherwise
Modifié par Talladarr, 27 mars 2011 - 06:20 .
#5
Posté 27 mars 2011 - 06:43
Modifié par godlike13, 27 mars 2011 - 06:46 .
#6
Posté 27 mars 2011 - 06:48
#7
Posté 27 mars 2011 - 09:16
#8
Posté 27 mars 2011 - 09:29
#9
Posté 27 mars 2011 - 09:47
#10
Posté 27 mars 2011 - 10:06
#11
Posté 27 mars 2011 - 10:28
1: Enemy: STAGGERED -> Use current condition for next tactic
2: Enemy: Elite rank or higher -> Use Crushing Prison
3: Enemy: Normal rank or lower -> Use Crushing Prison
If you put this on a mage, the AI will never "waste" a Crushing Prison again, if the enemy is a difficult enemy it'll only use it on it if it's STAGGERED so it'll still paralyze.
But it'll still use it on regular enemies even if they are not STAGGERED, although at a lower priority.
#12
Posté 27 mars 2011 - 11:49
#13
Posté 27 mars 2011 - 11:55
However the massive damage (and in some cases other effects) they do make it more than worth it.
So to answer your question directly, STAGGER will be removed, but the victim will be paralyzed as well as take 200% damage.
#14
Posté 27 mars 2011 - 12:04
#15
Posté 28 mars 2011 - 02:17
#16
Posté 28 mars 2011 - 02:27
Ruben Thomas wrote...
Here's a nice tactic to use on your Hawke (if you let the AI play him/her) or your companion mages.
1: Enemy: STAGGERED -> Use current condition for next tactic
2: Enemy: Elite rank or higher -> Use Crushing Prison
3: Enemy: Normal rank or lower -> Use Crushing Prison
If you put this on a mage, the AI will never "waste" a Crushing Prison again, if the enemy is a difficult enemy it'll only use it on it if it's STAGGERED so it'll still paralyze.
But it'll still use it on regular enemies even if they are not STAGGERED, although at a lower priority.
I'm curious as to how those tactics are going to cast Crushing Prison on the staggered elite target when the cooldown is still running from the normal, worthless target you just cast it on.
Modifié par SuicidialBaby, 28 mars 2011 - 02:27 .
#17
Posté 28 mars 2011 - 03:06
I'm quite fond of my tactic set up for merril atm (she does most of my controlling except paralysis glyph).
Enemy: Target of Hawke -> Use current condition for next tactic
Enemy: Can't Attack -> Jump to tactic 13
Enemy: Target of Hawke -> Use current condition for next tactic
Enemy: Staggered -> Crushing Prison
Enemy: Elite rank or higher -> Use current condition for next tactic
Enemy: Nearest Rogue -> Petrify
Enemy: Elite Rank or higher -> Use current condition for next tactic
Enemy: Target of Hawke -> Petrify
Enemy: Elite rank or Higher -> Use current condition for next tactic
Enemy: Target of Hawke -> Horror
It then goes on to chain lightnings and tempests and hexs etc. Basically its in the order of crushing prisons staggered hawkes target, petrify any damn rogue, petrify hawkes target, horror hawkes target. The top part stops her from just chain casting them all at once on one target if they are already affected by one she will just skip to damaging them cause i was sick of seeing something horrored, paralysed and petrified at the same time
#18
Posté 28 mars 2011 - 03:20





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