- Mages in particular can stack magic and willpower above all else, there's no good reason for them to branch out.
- Willpower eventually becomes unnecessary for mages due to lyrium pots +
high magic scores make sure you need less mana to kill things anyway. - Warriors/Rogues need a more balanced amount of stats, but to use weapons/armor must stack dex/strength fairly high.
- Stamina regeneration determined by...willpower? Why not constitution?
- Strength should reduce overall fatigue.
- Dex should also reduce stam costs OR increase regen of stam.
- Magic should not affect healing received, warriors should not need to take magic if magi don't need to take strength.
My #1 suggestion for balancing mages would be making lyrium pots increase magic regeneration rate but not stack, so that you can't just spam spells and suck down potions. Making willpower affect magic regen in combat but give less mana per point would also help. This means the mage has to take a more balanced approach to casting and pay some attention to their mana pool as well as giving them a reason to keep taking willpower.
My #2 suggestion would be giving certain spells longer cooldowns(CONE OF COLD COUGH COUGH) as well as tweakingthe way a lot of spells scale with the magic stat.
#3 Would be making willpower affect the duration of magic effects. This would make mages decide how much damage they're willing to sacrifice for longer control, instead of having the best of both worlds.
Modifié par Odd Hermit, 18 novembre 2009 - 12:32 .





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