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Bethany better a warden or member of the circle?


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#26
sylvanaerie

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I've only done the Circle option so far since my first three playthroughs were as a mage. Carver seemed much happier as a Templar than a Warden, though as a Warden his life seems to havve more purpose and he seems okay with it at the end.
This playthrough (warrior) I sent Bethany to the Circle and I have yet to finish it (am in the middle of Act 2). By the tone of her letter, it seems to me she is okay there, avoids the truly heinous templars (Like Alric) and says the others seem mostly okay. As we see there are some decent men like Cullen, Emeric and Thrask working in the ranks of the templars even if their KC is the queen **** from hell.
And her Codex DOES say she always wondered about Circles.
I look forward to the end where she finally is freed again and can run off and be free with her brother and his companions (at least till they all separate again).
I may side Templars this playthrough with the RP reasoning that "he wants to protect his sister when he gets there". Is that an option? or must you choose mages in order to keep Bethany safe?

#27
Shadowrun1177

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Everyone assumes that the Warden's coveted neutrality will protect Bethany, even though we've seen that Warden's aren't always able to remain neutral. Something as big and world changing as whats going on I find it really hard to believe the Warden's will be able to remain completely neutral. If anything the Warden's acceptance of mages without restrictions might just make them a target of anti-mage groups.

#28
TobiTobsen

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sylvanaerie wrote...

I may side Templars this playthrough with the RP reasoning that "he wants to protect his sister when he gets there". Is that an option? or must you choose mages in order to keep Bethany safe?


No. Even if you side with the templars you can tell Meredith to shove her order to kill Bethany to a place where the sun doesn't shine

Bearbeitet von TobiTobsen, 27 März 2011 - 01:52 .


#29
Shadowrun1177

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sylvanaerie wrote...

I've only done the Circle option so far since my first three playthroughs were as a mage. Carver seemed much happier as a Templar than a Warden, though as a Warden his life seems to havve more purpose and he seems okay with it at the end.
This playthrough (warrior) I sent Bethany to the Circle and I have yet to finish it (am in the middle of Act 2). By the tone of her letter, it seems to me she is okay there, avoids the truly heinous templars (Like Alric) and says the others seem mostly okay. As we see there are some decent men like Cullen, Emeric and Thrask working in the ranks of the templars even if their KC is the queen **** from hell.
And her Codex DOES say she always wondered about Circles.
I look forward to the end where she finally is freed again and can run off and be free with her brother and his companions (at least till they all separate again).
I may side Templars this playthrough with the RP reasoning that "he wants to protect his sister when he gets there". Is that an option? or must you choose mages in order to keep Bethany safe?


You can side with the Templars then protect Bethany from Meredith after the Orsino fight and she will give you a hug for protecting her. Otherwise it plays out pretty much the same if you side with the mages where you just get a nice talk with her before the assualt by the Templars.

#30
ISpeakTheTruth

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If the Templars are stupid enough to target the Wardens than the war will be over in a matter of days. Remember that they have an entire country in the north that is made up almost completly of highly trained warriors/mages. If they were to fight the splintered Templars and have the escaped mages on their side than the Templars don't stand a chance.

No one is going to target the Wardens on either side.

#31
sylvanaerie

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GOOD! I love telling Meredith where to 'stick it'. One of the better moments in the last templar run I did. And Cullen was SO awesome in that scene, backing up the Hawke. Hehe I thought the queen **** was gonna bust a vein in her forehead when he did that

#32
StarcloudSWG

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Bethany will side with you in the Orsino fight, and when Meredith orders Bethany's death, you can say "No". After that, if I remember right, Cullen makes his objection to the Right of Annulment clear.

From another point of view, Meredith asked for permission to execute the Right, but so far as I know, hasn't actually received permission yet from Val Royeaux. So what she's doing is, by the standards of her own Order, not legal. Given how much blood magic and how many abominations and demons are around Kirkwall, I figure Meredith believes its better to ask forgiveness than wait for permission.

#33
Alexein

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i like circle bethany because she retains more of her sweet innocent personality that i grew to love in act 1.

While people might say wardens allow her freedom, at the end of the game the crud still hits the fan no matter what and the mages from all the circles rebel anyway. So she's still "free" in either scenario.

Also, with circle bethany you get:

smiles:
Posted Image

and HUGS!
Posted Image

:wub::wub::wub::wub::wub::wub::wub::wub:

Bearbeitet von Alexein, 28 März 2011 - 08:20 .


#34
Fieryeel

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Bethany broke my heart in the "Finding Nathaniel" quest...

I asked her if she was all right, and she told me with sadness and disgust how she's got darkspawn taint causing through her veins, barely held in check by the joining ritual. If I could control my Hawke more, I 'd have made her cry and hug Bethany asking for forgiveness.

#35
dewayne31

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Shadowrun1177 wrote...

Everyone assumes that the Warden's coveted neutrality will protect Bethany, even though we've seen that Warden's aren't always able to remain neutral. Something as big and world changing as whats going on I find it really hard to believe the Warden's will be able to remain completely neutral. If anything the Warden's acceptance of mages without restrictions might just make them a target of anti-mage groups.


let not forget until i'm mistaken. but the the wardens allowed a templar in their ranks to watch anders. i think speaks volumes bout them.

Bearbeitet von dewayne31, 27 März 2011 - 03:05 .


#36
Dormiglione

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dewayne31 wrote...

Shadowrun1177 wrote...

Everyone assumes that the Warden's coveted neutrality will protect Bethany, even though we've seen that Warden's aren't always able to remain neutral. Something as big and world changing as whats going on I find it really hard to believe the Warden's will be able to remain completely neutral. If anything the Warden's acceptance of mages without restrictions might just make them a target of anti-mage groups.


let not forget until i'm mistaken. but the the wardens allowed a templar in their ranks to watch anders. i think speaks volumes bout them.

I know that Anders said to Hawke that he had to leave his cat behind, but my Warden was the commander of Vigils Keep in Awakening. My Warden helped Anders against the Templers who were after him and allowed him to keep the cat.
So this story element is not really consistent with my imported DAO Save.

#37
Shadowrun1177

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Except your Warden wasn't the Warden Commander forever. Sometime after the events of Awakening you Warden moved on too other things. Assuming a replacement Commander was appointed and thats who made Anders get rid of his cat and allowed the Templars to watch Anders.

Bearbeitet von Shadowrun1177, 27 März 2011 - 11:31 .


#38
Legbiter

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Bethany for the Circle, Carver for the Wardens.

#39
Mercedes-Benz

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The Circle. After you join the Grey Wardens, you have about 30 years to live, which means she would be dead by the time she turned 49.

#40
efrgfhnm_

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Mercedes-Benz wrote...

The Circle. After you join the Grey Wardens, you have about 30 years to live, which means she would be dead by the time she turned 49.


Being sister to the man/woman who caused the fall of the chantry probably decreases her life expectancy considerably. then again, neither really applies to me, I prefer to take her to the Deep Roads with no Anders because she bores me

#41
RevanchistStenn

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I haven't beaten it with her in the Circle but considering how Act 3 is a mage bloodbath I'd say that meatgrinder is probably the less desirable option.

#42
Avissel

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I've done both, and she seemed alot happier in the Circle version of events.

#43
Kenshen

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If she goes to the circle she at least gets to see mother once a week and maybe Gamlen though I think the only time he goes to see her is after you know what. Odd how Hawke never goes for a visit but oh well. With the wardens she is all alone now and that would make pretty much everyone sad.

I did the warden way this current playthrough and I will not be doing that again with her. Now Carver is a different matter and one I settle by leaving Anders in Kirkwall as we head to the deep roads.

RevanchistStenn wrote...

I haven't beaten it with her in the Circle but considering how Act 3 is a mage bloodbath I'd say that meatgrinder is probably the less desirable option.


The way I see it I would much rather have her close by so when everything starts to fall apart I know where she is and makes it easier to protect her.  Now I was very much let down by the lack of interest my Hawke has in his/her sister.  With the mounting trouble at the circle I would have used all the influence to make sure she is ok.  But no we don't even bother to keep in touch and what happens she gets kidnapped.  Maybe that is just how I am made.  I don't think I go overboard or anything but I am protective of both of my sisters. 

Bearbeitet von aryon69, 28 März 2011 - 08:29 .


#44
vigna

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It's called an RPG for a reason....unless you are metagaming. If you take her on the Deep Roads exp she will die unless she becomes a Warden.....deal done. Bethany doesn't know she had an option of being left behind and becoming a circle mage held in captivity. Bethany wants to go with you.

If you leave her behind Bethany doesn't know she could have died and been forced to be a grey warden, or be permanently dead from darkspawn taint. Deal done.

I'm sure she's happier being a grey warden than dead, and I'm sure she isn't happy being locked in a tower. She isn't free either way...unless death is freedom she would be unhappy either way.

If you actually play the game like an RPG all of these things are out of your hands except if you let her die in the Deep Roads it is simply your fault, if you left her behind it is your fault, and if she has to become a grey warden it is your fault.

What about Hawke's feelings?

#45
DirewolfX

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vigna wrote...

What about Hawke's feelings?


My Hawke is too busy having elf sexy time with Merrill.

#46
SirGladiator

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I too wished that I could've done more for Bethany. I dont see why Hawke couldnt have done 'something' after Bethany got taken by the Templars, like make a deal with the Templars to work for them tracking down the millions of blood mages throughout Kirkwall, in exchange for letting Bethany out to help Hawke do it. Seems like a deal they'd be pretty eager to make, and something that as Hawke I'd be very much interested in doing. Its just so absurd that you're playing as Hawke and yet you aren't allowed to show any sign that you care about Bethany at all. You can't visit her, you can't do anything for her at all, once they take her to the Circle. Of course you at least can do something in act 3, but all through act two its just so frustrating to want to be able to do something, and having no options whatsoever. It would've been nice to be able to do something to get her out of there, or at least do something to make her time in there better.

#47
Alelsa

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Well, in the Circle she runs the risk of abuse by corrupt Templars and the threat of being made Tranquil. In the Wardens she'll at least be amongst people that consider her an equal. Her life may be more dangerous and inevitably shorter, but I think what there is of it will be more enjoyable.

#48
Alelsa

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vigna wrote...

It's called an RPG for a reason....unless you are metagaming.

If you take her on the Deep Roads exp she will die unless she becomes a Warden.....deal done. Bethany doesn't know she had an option of being left behind and becoming a circle mage held in captivity. Bethany wants to go with you.

If you leave her behind Bethany doesn't know she could have died and been forced to be a grey warden, or be permanently dead from darkspawn taint. Deal done.


Totally agree :)

Had I not actually been aware of the Deep Roads spoiler in advance (and thus chose Bethany and Anders to go along), I'd still have taken her.  She wanted to go, and it wouldn't have feet right leaving my Apostate sister back there unprotected.    I probably wouldn't have taken Anders too, though, so she'd have ended up dead.

Bearbeitet von Alelsa, 29 März 2011 - 11:56 .


#49
Curlain

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In hindsight the Circle is probably the best option as you are able to free her by the end of the game (and she remains taint free and happier). Ingame the decision would be left on whether you choose to take her to the Deep Roads or not

#50
Wulfram

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I think having your sibling in the tower is better for the story, since it gives Hawke a bit more personal investment in events.