Aller au contenu

Photo

They Killed Anders


  • Veuillez vous connecter pour répondre
145 réponses à ce sujet

#126
Neleothesze

Neleothesze
  • Members
  • 167 messages
Well theoretically, you don't meet him exactly one year after coming to Kirkwall. You meet him between 1 year and 4 years. Those 3 years of gathering allies, doing all sorts of odd jobs to get enough money to fund the expedition.

So it might be anywhere between 12 months (which is stretching it a bit) and 40+ months. (imagine you talk to him about the maps 2 months before leaving for the Deeproads Expedition). That buys some time for the new Anders persona to form :ph34r: (I still don't like it :P)

#127
LobselVith8

LobselVith8
  • Members
  • 16 990 messages
The timeline is already skewed if you consider that Oghren got together with Felsi, had a baby, and left them by the time the Warden-Commander heads into Amaranthine.

#128
Killjoy Cutter

Killjoy Cutter
  • Members
  • 6 005 messages

MelfinaofOutlawStar wrote...

Killjoy Cutter wrote...

For Carver to get back from Ostagar, I'm guessing, based on the first dialogue / cutscene.

PS:  I think I may have missed some of Asdara's points when responding as quoted up there.  Too much multitasking, I think.


But he mention's Leliana being in Lothering(not by name) so you were there before or around when the Warden was and Lothering takes a while to be consumed so I'm not buying that.


Carver and Aveline could have run into Lelinana while she was in the Chantry there, before Ostagar. 

#129
Killjoy Cutter

Killjoy Cutter
  • Members
  • 6 005 messages

LobselVith8 wrote...

The timeline is already skewed if you consider that Oghren got together with Felsi, had a baby, and left them by the time the Warden-Commander heads into Amaranthine.


There is that...

#130
Torax

Torax
  • Members
  • 1 829 messages
There are way too many holes in the time lines really. For example when exactly is witch hunt really? Cause if it's say 2.5 years after the death of the Arch Demon. Wouldn't the Wardens that leave with Morrigan not be still around say Denerim to meet with King Alistair in Act 3?

#131
Asdara

Asdara
  • Members
  • 504 messages

Indolence wrote...

Well theoretically, you don't meet him exactly one year after coming to Kirkwall. You meet him between 1 year and 4 years. Those 3 years of gathering allies, doing all sorts of odd jobs to get enough money to fund the expedition.

So it might be anywhere between 12 months (which is stretching it a bit) and 40+ months. (imagine you talk to him about the maps 2 months before leaving for the Deeproads Expedition). That buys some time for the new Anders persona to form :ph34r: (I still don't like it :P)


It doesn't take three years to get into the Deep Roads expedition though - Varric talks about the "small window after a Blight" when there is less concentration of darkspawn in the Deep Roads and having to bring in a partner (you) because of the need for funding in a short period of time.  He also mentions - if you give him his 'present' item, the family ring - that his brother pawned a lot of family heirlooms (which, cross referencing his comment about his brother being extremely into the traditional stuff is significant) to pay for the venture - which he wouldn't have probably done if he had years to make the money.

It is three years AFTER the Deep Roads return that the story resumes.  The timeline between "end of year 1" and "3 years after the Deep Roads" is not specified - it's playtime - but I cannot think it would be more than a year at most or else there'd be no expediency issue that would cause Bartrand to accept you as a partner in the venture based on funding needs.  

Plus, Anders is there basically as soon as the "playtime" period begins - and has been there long enough to have set up a clinic and gained refugee loyalty.  Now that could take a matter of mere weeks, given the sad state of the refugees in question and the fact he works out of Darktown (no red-tape in buying a property and setting up shop in a sewer), but still he has to have arrived before you speak to Varric about the deal for Varric to already know about him being a Grey Warden in town.

That's without even addressing the whole "persona forming" issue - because honestly in Act 1 Anders is as Anders as he's ever going to be in DA2, and slips down the slope at an exponential rate through Acts 2 and 3.  

** I didn't play Witch Hunt or Leliana's Song DLC b/c of time constraints from school - I intend to play them soon on a re-run through DAO/A but... yeah sounds like there's some serious time issues coming out of those as well in some cases.

Oghren and Felsi's baby... well I don't know the gestation period for Dwarves, but as I understand it Awakenings was aprox. 6 mo. after Blight ends.  So... if Anders is in Amaranthine 6 mo. after the Blight for at least as long as it takes to get through the trouble there - what, 6-12 months? - then how he is in the Free Marches 1 year to 18 months after Lothering's situation causes Hawke to flee (either at the outset near the Ostagar battle or when the town is finally consumed completely - it seems hard to determine which based on previous conversations here) - I just can't see it yet.

Throw in that short story with the other Grey Wardens someone linked to and it only adds to the confusion if you ask me.  Where'd they come from, how'd they have time to do anything with Anders, and why wasn't the Commander there to smack someone is all very murky.

Modifié par Asdara, 29 mars 2011 - 04:00 .


#132
Killjoy Cutter

Killjoy Cutter
  • Members
  • 6 005 messages

Torax wrote...

There are way too many holes in the time lines really. For example when exactly is witch hunt really? Cause if it's say 2.5 years after the death of the Arch Demon. Wouldn't the Wardens that leave with Morrigan not be still around say Denerim to meet with King Alistair in Act 3?


Indeed.

As I think we've all established, BioWare has made a mess of the timeline at this point. 

#133
Torax

Torax
  • Members
  • 1 829 messages
supposedly it takes a year to get rid of the blight right? so lets try to chart this.

1 year to end of blight.

Lets not even get into the whole 6 parts that is really DA:O. Between Treaties, Landsmeet and then the final battle. Giving months between Ostagar and the first treatie seems hard for the time line of a year. No matter what they do the plot clock doesn't fit. Even assuming a year a half to meeting Anders is a huge leap cause there is no way it was 6 months between Ostagar and running from Lothering.

#134
Asdara

Asdara
  • Members
  • 504 messages
Ok... charting possibility:

Day 0 = Ostagar, just for convenience so we cut out all the "backstory" time before that.
* Warden + Alistair in Flemeth's Hut recovering from battle
* Carver and Aveline depart from the battle; he goes towards Lothering, we might thing she did also to meet up with Weasly (but remember he's not from the Lothering Chantry, came there to meet with her - Bethany says so)



X time after Ostagar (? lots of speculation here about travel times and who was doing what)
* Warden makes for Lothering

X time after Ostagar (this is Either a) as Lothering sees an influx of Darkspawn just after Ostagar or B) when Lothering gets wiped off the map, arguments above)
* Hawke, Carver, Aveline, and all are fleeing Lothering
* Flemeth is out and about w/o Morrigan and after seeing the Wardens so they are "out of reach" and takes the Hawke group to board ship for the Free Marches

X time after Flight from Lothering
* Hawke and Co. arrive in Free Marches, sign up for 1 year of servitude for entry to the city

- The Blight Ends

1 year after Arrival in Free Marches
* The Blight has ended (Varric mentions as much in his story telling)
* Hawke and Co. start building a nest egg for the Deep Roads
* Anders is in Free Marches with maps of the Deep Roads

Somewhere in there needs to go: *Amaranthine Troubles and it's supposed to be somewhere around 6 months after Blight Ends

#135
Torax

Torax
  • Members
  • 1 829 messages
Yeah the hard part in between all of that is things like 6 months for Felsi to have already shot out a kid. The entire story of Awakening completion on top of it. Before Anders magically showing up ready and able to heal in Dark Town. It mostly gave them a 2 for 1 in the characters with background as a companion. Especially one so tied to the plot of Circle vs. the Order. Granted anyone who didn't play Awakening are missing out on a much more like able characters in my opinion. Compared to the companion they were mashed together to make in DA2.

#136
SirLysander

SirLysander
  • Members
  • 111 messages

Asdara wrote...

The critical issue here is if the Warden and the Champion could have crossed paths in Lothering and what that means for the Anders displacement from Awakenings timeline. He HAS to have been in Amaranthine, he has Justice with him and talks with Varric about adventures in Blackmarsh - but that may not leave him time to have also been established in Kirkwall when we meet him 1 year after fleeing X point in the Blight.


Oh, I agree; there simply isn't enough time.  I'd use the Destruction of Lothering as point Zero, though, for mapping DA:O/A/Witch Hunt to DA2 since the time between Ostagar and Lothering is undetermined in DA:O *and* DA2 (albeit, in DA2, those two events "feel" closer together).

Edit:

Oh, for the love of.... I can't believe I said that.

Zathras Spake:
 "Can not run out of time, there is infinite time. You are finite, Zathras is finite. This is wrong tool. No. No. Not good. No. No. Never use this."



Better. Image IPB

Modifié par SirLysander, 29 mars 2011 - 11:05 .


#137
Asdara

Asdara
  • Members
  • 504 messages
 I hate time travel.  Always have. :?

#138
Dussan2

Dussan2
  • Members
  • 168 messages

SirLysander wrote...

There is no "Anders" in DA2.  There is, however, the demon, Vengance, walking around in an Anders-skin suit, trying to convince everyone and himself, that there is an "Anders" remaining within.

In Awakening, Anders (may he rest in peace) was a rather happy-go-lucky guy.  Yes, he escaped the Circle: he wanted freedom.  Freedom from structure, freedom from order (Anders and the Qun would NOT get along well, for example), freedom from most - but not all - rules and regulations.  He also had a fairly healthy respect for the Chantry and it's religion, witht he sole exception that he wanted to be free.  Anders and the end of Awakening is a logical conclusion to Anders at the beginning of Awakening.

Justice, on the other hand, became that which he did not like.  Thrown from the Fade, he was forced into the Kristoff's corpse (which was very, very fresh) where he had access to some, but not all, of Kristoff's memories and feelings.  At first, he wants nothing but to go back to the Fade - after he helps the Warden.  Justice even comments that he belives he CAN go back, merely by letting go of Kristoff's flesh and becoming incorporeal (and ex-corpse).  However, he starts to like it here.  The mortal world is so much more interesting to Justice than the Fade was.  He gets to hear lyrium sing (an ability he seems to lose very quickly in DA2, but I digress), he gets to hear the voices of those gone before (from the "fingerprints upon fingerprints" dialog) and everything is much more permanent.  He wants to stay - and therefore, becomes a Demon.

Get to Kirkwall in DA2, and you meet Vengence/Justice/Anders-skin suit.  If Vengence/Justice can read the memory and feelings of a fresh corpse, imagine what it can do when it moves in (and evicts the current tenant) of a living body.  Vengance manipulated Anders into making the invitation, and that was the last time free, living, Anders drew breath.  His personality changes, what is important is no longer (Justice having problem with an "Anders"/Hawke ship?  Think about how he felt about how attached living Anders was to Ser Pounce-a-Lot - "Why do you imprison that animal?" The Wardens didn't make Anders give the cat away, Vengence discarded it because it's not suited to Vengence's purpose.)  Vengence's arc in DA2 is clear: there are some vestiges of Anders' personality still there at the beginning, but by the end, even the remaining traces are gone.


Wow.

The evolution of an Abomination?

Demons are rather articulate and singular in their desires.  Having access to memories AND emotions of a still living human.  Hmmm.  Very interesting theory.

Wonder if the writers would comment on that.  Also according to the local chatter the Blight lasted two years.  Act 1, guys in the Hanged Man are arguing that the BLight in Ferelden was a conspiracy.

Modifié par Dussan2, 30 mars 2011 - 01:46 .


#139
SirLysander

SirLysander
  • Members
  • 111 messages

Dussan2 wrote...

Wow.

The evolution of an Abomination?

Demons are rather articulate and singular in their desires.  Having access to memories AND emotions of a still living human.  Hmmm.  Very interesting theory.

Wonder if the writers would comment on that.  Also according to the local chatter the Blight lasted two years.  Act 1, guys in the Hanged Man are arguing that the BLight in Ferelden was a conspiracy.


Well, a reclassification of a Fade Entity.  Throughout a number of the Origins and Awakening banter, there's always been a distinction between those classed as "demon" and those as "spirit" - but the distinction is typically the desire to leave (on a temporary or permanent basis) the Fade for the Mortal World.  Wynne is an exception - her Fade Entity appears to have no desire to itself explore the Mortal World, but does have the impulse that Wynne's (separate) spirit/soul should continue, along with the mortal body she inhabits.  Ironically - yet similarly - Connor's Demon has not left the Fade, but eminently "qualifies" for it's Demon status as (1) it is highly interested in the Mortal World and (2) has invested time and energy manipulating matter int he Mortal World - the latter being the major distinction between Wynne's "Spirit" and Connor's Demon.

Justice/Vengance, however, is no longer in the Fade, and has not been since the Black Marsh (Awakening).  Depending on how you approach him in the Fade with Feynriel, you either get the 'It's good to 'breathe' in the 'Fade Air'" line, or the "I do NOT want to be here any longer than I must" line - contradictory, but both appropriate.

As for the "singular interest" - Pride, Valor, Rage, Justice, Desire, Vengance... some are classed as negative, others positive.  There is no Fade "Pride in Work Well Done" Spirit, just a Pride Demon.  There's no "Valor for an inexcusably evil cause" demon, only a (beneficial?) Valor Spirit.  But, no matter how they are cast, they are each focused on one narrow concept or cause.

It's possible that Anders may still be in side there, somwhere, as the party banter with Merril indicates he knows exactly how it feels to be possessed by an outside entity, and while I would perfer that, the feeling that Vengance was trying to masquerade himself as Anders is still strong.

(Sadly, I was hoping Anders would go on about avalanches or three-edged swords, but all I got was an Ivanova-esque BOOM. LOL)

#140
SirLysander

SirLysander
  • Members
  • 111 messages

Dussan2 wrote...

 Also according to the local chatter the Blight lasted two years.  Act 1, guys in the Hanged Man are arguing that the BLight in Ferelden was a conspiracy.


About that...

The banter in the Hanged man is that Blights usualy last at least two years, but since this was over in thess than one - was it really a Blight, or just a Ferelden Conspiracy (all from memory, I don't have the game up at the moment.)

But -

Here's the timeline as I've managed to see it:

* Harrowing of the Mage Warden (Date of the return to the Tower as Warden - 1 year)
* Origins of other prospective Wardens
* Arrival at Ostagar
* Enter the Wildes for Pre-Joining 'Ritual' and Warden Treaties.
* Warden Joining Ritual
* Meeting with the Traitor(s), the King, and Duncan.
* Treachery at Ostagar
* Rescue of the Warden Survivors
* Depart Flemeth's Hovel
* Begin one of the Four Tasks.
* Destruction of Lothering (Hawke Family Flees; meets Flemeth)
* Felmeth's "Appointment"
* Recruitment using the Warden Treaties
* Hawke Family arrives in Gwaren, secures passage to Kirkwall
* Landsmeet, execution of the Traitor, imprisonment of the Usurper (OK, so the latter two are constants in MY play-throughs. LOL)
* Travel to Redcliff.
* Hawke Family reaches Kirkwall.
* Opportunity for Dark Ritual
* Travel BACK to Denerem; defeat ArchDemon.
* Coronation of the King (and Marriage for FHN Wardens)
* Begining of Awakening (defeat of AD + 6 months)
* Anders' recruited and given Ser Pounce-A-Lot by Warden(-Commander).
* Warden travels the Arling of Amaranthine.
* Defeat of Mother, Architect, or both of them.
* (At some point after this, the Warden-Commander must bugger off, so that "other Wardens" can harass Anders for having Ser Pounce-A-Lot, and for Anders to (1) give up the Kitteh, (2) get mindblasted and possessed by Vengance, and (3) flee to Kirkwall.  Um, hey, Moron, did ya think to stop in Amaranthine, since it IS a port city, and get your Kitteh again once you left Vigil's Keep? No? WHY NOT?)
* One year Indenture period ends for Hawke Family...
The one-year Indenture must occur after Awakening, because Justice is still a "fade spirit" at the start of the expansion...

#141
Killjoy Cutter

Killjoy Cutter
  • Members
  • 6 005 messages

SirLysander wrote...

Dussan2 wrote...

 Also according to the local chatter the Blight lasted two years.  Act 1, guys in the Hanged Man are arguing that the BLight in Ferelden was a conspiracy.


About that...

The banter in the Hanged man is that Blights usualy last at least two years, but since this was over in thess than one - was it really a Blight, or just a Ferelden Conspiracy (all from memory, I don't have the game up at the moment.)

But -

Here's the timeline as I've managed to see it:

* Harrowing of the Mage Warden (Date of the return to the Tower as Warden - 1 year)
* Origins of other prospective Wardens
* Arrival at Ostagar
* Enter the Wildes for Pre-Joining 'Ritual' and Warden Treaties.
* Warden Joining Ritual
* Meeting with the Traitor(s), the King, and Duncan.
* Treachery at Ostagar
* Rescue of the Warden Survivors
* Depart Flemeth's Hovel
* Begin one of the Four Tasks.
* Destruction of Lothering (Hawke Family Flees; meets Flemeth)
* Felmeth's "Appointment"
* Recruitment using the Warden Treaties
* Hawke Family arrives in Gwaren, secures passage to Kirkwall
* Landsmeet, execution of the Traitor, imprisonment of the Usurper (OK, so the latter two are constants in MY play-throughs. LOL)
* Travel to Redcliff.
* Hawke Family reaches Kirkwall.
* Opportunity for Dark Ritual
* Travel BACK to Denerem; defeat ArchDemon.
* Coronation of the King (and Marriage for FHN Wardens)
* Begining of Awakening (defeat of AD + 6 months)
* Anders' recruited and given Ser Pounce-A-Lot by Warden(-Commander).
* Warden travels the Arling of Amaranthine.
* Defeat of Mother, Architect, or both of them.
* (At some point after this, the Warden-Commander must bugger off, so that "other Wardens" can harass Anders for having Ser Pounce-A-Lot, and for Anders to (1) give up the Kitteh, (2) get mindblasted and possessed by Vengance, and (3) flee to Kirkwall.  Um, hey, Moron, did ya think to stop in Amaranthine, since it IS a port city, and get your Kitteh again once you left Vigil's Keep? No? WHY NOT?)
* One year Indenture period ends for Hawke Family...
The one-year Indenture must occur after Awakening, because Justice is still a "fade spirit" at the start of the expansion...


I'm fairly certain that Lothering is still accessible after one of the four tasks is done, at least sometimes. 

#142
Asdara

Asdara
  • Members
  • 504 messages

SirLysander wrote...

Dussan2 wrote...

 Also according to the local chatter the Blight lasted two years.  Act 1, guys in the Hanged Man are arguing that the BLight in Ferelden was a conspiracy.


About that...

The banter in the Hanged man is that Blights usualy last at least two years, but since this was over in thess than one - was it really a Blight, or just a Ferelden Conspiracy (all from memory, I don't have the game up at the moment.)

But -

Here's the timeline as I've managed to see it:

* Harrowing of the Mage Warden (Date of the return to the Tower as Warden - 1 year)
* Origins of other prospective Wardens
* Arrival at Ostagar
* Enter the Wildes for Pre-Joining 'Ritual' and Warden Treaties.
* Warden Joining Ritual
* Meeting with the Traitor(s), the King, and Duncan.
* Treachery at Ostagar
* Rescue of the Warden Survivors
* Depart Flemeth's Hovel
* Begin one of the Four Tasks.
* Destruction of Lothering (Hawke Family Flees; meets Flemeth)
* Felmeth's "Appointment"
* Recruitment using the Warden Treaties
* Hawke Family arrives in Gwaren, secures passage to Kirkwall
* Landsmeet, execution of the Traitor, imprisonment of the Usurper (OK, so the latter two are constants in MY play-throughs. LOL)
* Travel to Redcliff.
* Hawke Family reaches Kirkwall.
* Opportunity for Dark Ritual
* Travel BACK to Denerem; defeat ArchDemon.
* Coronation of the King (and Marriage for FHN Wardens)
* Begining of Awakening (defeat of AD + 6 months)
* Anders' recruited and given Ser Pounce-A-Lot by Warden(-Commander).
* Warden travels the Arling of Amaranthine.
* Defeat of Mother, Architect, or both of them.
* (At some point after this, the Warden-Commander must bugger off, so that "other Wardens" can harass Anders for having Ser Pounce-A-Lot, and for Anders to (1) give up the Kitteh, (2) get mindblasted and possessed by Vengance, and (3) flee to Kirkwall.  Um, hey, Moron, did ya think to stop in Amaranthine, since it IS a port city, and get your Kitteh again once you left Vigil's Keep? No? WHY NOT?)
* One year Indenture period ends for Hawke Family...
The one-year Indenture must occur after Awakening, because Justice is still a "fade spirit" at the start of the expansion...


This... sort of works.  It does seem that the travel time to Kirkwall is way too long though, considering all the travel involved in the "recruitment based on treaties" took you twice over the country of Ferelden lengthwise even... and Kirkwall is not THAT far away.  Add in the events of the Landsmeet, travel time back to Redcliff... it's too long.  The Landsmeet had to be at least a week or two in Denerim to get everything done that happens there just by itself.  If it took the Hawke family THAT long to flee to Kirkwall then they might as well have just stopped at the northern Ferelden border.

Image IPB

Modifié par Asdara, 30 mars 2011 - 05:42 .


#143
SirLysander

SirLysander
  • Members
  • 111 messages

Killjoy Cutter wrote...

I'm fairly certain that Lothering is still accessible after one of the four tasks is done, at least sometimes. 


It is - you have to complete one of the four tasks in order to trigger the destruction.  Perhaps I should go back and change 'begin" to "complete" - but it's theoretically possible (with the sole exception of the Circle Tower) to get "mostly complete" on all the remaining tasks, leave that area, and "mostly complete" the other two, THEN hit the Circle Tower quickly followed by the completion action for the remaining three tasks. (e.g., All of Orzammar and Deep Roads, except for Carredin's Thaig, All of the Forest except for entering the lower level of the Ruin, All of Redcliff Town, Castle, Haven, and Mountaintop except for the Gauntlet, then blast through the completion events in one swoop.  Cue quote. lol.)

#144
SirLysander

SirLysander
  • Members
  • 111 messages

Asdara wrote...


This... sort of works.  It does seem that the travel time to Kirkwall is way too long though, considering all the travel involved in the "recruitment based on treaties" took you twice over the country of Ferelden lengthwise even... and Kirkwall is not THAT far away.  Add in the events of the Landsmeet, travel time back to Redcliff... it's too long.  The Landsmeet had to be at least a week or two in Denerim to get everything done that happens there just by itself.  If it took the Hawke family THAT long to flee to Kirkwall then they might as well have just stopped at the northern Ferelden border.


We're in agreement, I think.  The events of DA:O should take at between a year or two, on it's own, given all fo the back-and-forth travel between the four corners of Ferelden (Forest to Orzammar, Mountains to Denerim - especially if you use the Brother Genetivi (Sp?) route to get to the mountains in the first place).

If we allow "enough time" for the DA:O events to occur in a reasonable amount of time, Anders shouldn't be available in Kirkwall until Act II of DA2, at least.

They could have, even with a hand-waive during Varrik's retelling of the post-Flemeth meeting to arrival at Kirkwall part of the story, is have the Hawke Family stop at a village outside Amaranthene, only to flee again when the Mother's forces attacks the City.  It would lead to more "why didn't the Champion and Warden meet" questions than has already been raised by the cohabitation of Lothering, but it would preserve the timeline somewhat better.

#145
Asdara

Asdara
  • Members
  • 504 messages

SirLysander wrote...

Asdara wrote...


This... sort of works.  It does seem that the travel time to Kirkwall is way too long though, considering all the travel involved in the "recruitment based on treaties" took you twice over the country of Ferelden lengthwise even... and Kirkwall is not THAT far away.  Add in the events of the Landsmeet, travel time back to Redcliff... it's too long.  The Landsmeet had to be at least a week or two in Denerim to get everything done that happens there just by itself.  If it took the Hawke family THAT long to flee to Kirkwall then they might as well have just stopped at the northern Ferelden border.


We're in agreement, I think.  The events of DA:O should take at between a year or two, on it's own, given all fo the back-and-forth travel between the four corners of Ferelden (Forest to Orzammar, Mountains to Denerim - especially if you use the Brother Genetivi (Sp?) route to get to the mountains in the first place).

If we allow "enough time" for the DA:O events to occur in a reasonable amount of time, Anders shouldn't be available in Kirkwall until Act II of DA2, at least.

They could have, even with a hand-waive during Varrik's retelling of the post-Flemeth meeting to arrival at Kirkwall part of the story, is have the Hawke Family stop at a village outside Amaranthene, only to flee again when the Mother's forces attacks the City.  It would lead to more "why didn't the Champion and Warden meet" questions than has already been raised by the cohabitation of Lothering, but it would preserve the timeline somewhat better.


We do agree on there not being enough time allowed by the storytellers to make everything fit, certainly.

I suppose Varric could have also said that the Hawke family had to wait in Gwaren to take ship for whatever reason.  Could have been backed up with lots of refugees, might be they didn't have the coin to bribe their way onboard, possibly Mother took ill with her grief for X dead sibling and could not have survived the boat ride without getting her strength back.  Any of those could have produced the needed months-long delay that would re-sync the stories - but we're still hardwired to the timeline of the Blight and they'd have to leave, at the latest, before the Landsmeet events inspire some hope of defeating the Darkspawn or I imagine Hawke - or at LEAST Aveline - would have wanted to go sign up for the effort if they were still in Ferelden.

#146
SirLysander

SirLysander
  • Members
  • 111 messages

Asdara wrote...

We do agree on there not being enough time allowed by the storytellers to make everything fit, certainly.

I suppose Varric could have also said that the Hawke family had to wait in Gwaren to take ship for whatever reason.  Could have been backed up with lots of refugees, might be they didn't have the coin to bribe their way onboard, possibly Mother took ill with her grief for X dead sibling and could not have survived the boat ride without getting her strength back.  Any of those could have produced the needed months-long delay that would re-sync the stories - but we're still hardwired to the timeline of the Blight and they'd have to leave, at the latest, before the Landsmeet events inspire some hope of defeating the Darkspawn or I imagine Hawke - or at LEAST Aveline - would have wanted to go sign up for the effort if they were still in Ferelden.

Of course, I wasn't exactly expecting the Hawke Family to board ship the second the got to Gwaren, but without the at least attempt at hand-waiving a time-delay it certainly feels fast.

Even if they boarded ship just as the messenger announcing the Landsmeet was pulling into town, and allowing only two weeks for the events of the Landsmeet through the destruction of the ArchDemon, that leaves less than six months for the events of Awakening, and Anders to undergo his possession and flight to Kirkwall in order to be available and established there for Act I of DA2 (Destruction of Lothering + 1 year).