izmirtheastarach wrote...
I'm going to go with: because Bioware wanted her to be. That seems like a really solid reason for me. She's kind of a central character, and is one of the few that cannot die at any point during either of the first two games.
Yes I get the reason but I wanted a reason. In-game why would Shepard agree to keep her on-board (immediately after picking her up) when she can't contribute to day-to-day operations and doesn't need to be on the Normandy to utilize her expertise.
izmirtheastarach wrote...
I'm surprised that anyone actually bothered to argue with you, after your first text wall response. You clearly are only doing this for the enjoyment of the argument, and nothing anyone says going to alter your position.
I often get this, and I suppose I give that impression, but it isn't like that. I do enjoy a good debate but I'm not tied down to any particular position (as shown in the post just before yours). The problem is people make arguments based on their reasoning which differs from mine, and that makes it very hard to sway me. To me if something doesn't have a practical function it should be discarded, and if it has a practical function that's only needed occassionally (Liara's Prothean knowledge) it should be set aside rather than carried around. For example I very rarely need my passport so I don't carry it with me. I never need a blender so I don't have one.
That was what I needed, and eventually found, a practical reason to drag Liara around every day. Her Prothean knowledge doesn't work because we don't need it every day, her combat abilities didn't work because when the decision is made we haven't seen her demonstrate any. So without a practical function that required her constant presence I couldn't understand keeping her on the ship. However I have found a practical function she could serve (even if we never see her do it) so I'm satisfied.





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