Gabey5 wrote...
the whole game centeres around prothean artifacts.. she is a prothean specialist
elektrego wrote...
though it may be practical for the gamer to fly from system to system via mass relay with one mouse click, if you are looking at it in-game, this flying around would actually take up a lot of time and resources. so bringing along the one expert on the main interest of the game - the protheans - is really enough in-game-explanation...
Again, yes her knowledge of the Protheans is valuable but she doesn't have to be on the ship to make use of it.
Shepard finds Prothean widget
Shepard: Joker contact Liara on the Citadel and link into my hardsuit's on-board camera
Joker: Aye, aye
Liara: Yes Shepard
Shepard: Liara, I've found this widget what do you make of it
Liara then proceeds to examine the artifact through Shepard's eyes directing him/her as necessary almost as if she were actually there without the need to support her presence on the Normandy. As for the melding the Citadel is one of two locations available for resupply (Noveria is the other) so you'd probably be back there fairly often, just make an extra stop at Liara's. Heck you could even still romance her (Shepard has regular discussions with Liara about her findings on the Conduit and what not, relationship develops, when you're grounded she mentions she wants to come with you to Ilos, sexy time ensues).
elektrego wrote...
also: I'll flail you alive...with my mind!!! (But this is a quote from ME2)
Is it sad that my first reaction to seeing her in ME2 was, "Oh crap she cracked. After getting through all that BS with Saren my death broke her." Thankfully this turned out not to be the case as she was just regular revenge crazy not dangerous straw that broke the camel's back crazy.
AshiraShepard wrote...
This is a moment of "the devs think of everything" - you're supposed to go after her first because hey! she's a prothean expert and can help figure out just WTF is going on with the vision that got crammed into Shepard's head.
Or I can ignore my personal discomfort (incomprehensible, flashy image thing) and go hunting a dangerous fugitive (kinda why the Council sent me out here in the first place). If I manage to find and kill Saren what the vision means doesn't matter (Not arguing this as the right choice just outlining my thought process).
AshiraShepard wrote...
You took too long getting to her, and she's spent a decent ammount of time just floating there. Doing nothing but float. It probably crossed her mind after the first few days that she would die there without anyone ever finding her. So by the time you finally get over there, she's more than a little disbelieving that someone is actually there to save her.
And I didn't mean it as a "Ha ha she's weak and her mind broke." I was simply pointing out my Shepards do not get the best first impression.
AshiraShepard wrote...
How would you be after a week or so of just floating in silence in the same position, without food, water or anything else?
Well after a week without water I'd be dead. I do see your point and again I didn't bring it up as a criticism of the character.
AshiraShepard wrote...
Bonus Points: And moments after you let her out, you get attacked by Geth and a Krogan. And she immediately lifts that krogan with her brain. That's the very first thing she did whenever I got to that bit.
And whenever I get to that bit (as I've pointed out) she drops to one knee and does diddly. Maybe my versions broke but that's what happens every time.
AshiraShepard wrote...
Once More: In terms of squadmates who don't contribute to the day-to-day running of the ship? You might as well drop most of the 12 man squad in ME2 if you're going to go with that.
Believe me they bother me too. It's kind of like Gardiner says, "You gotta pull your weight." Liara doesn't. Regardless of what the game allows me to do she is not a member of the ground team; it'd be ridiculously irresponsible to bring her or Tali into a warzone (they're not soldiers). So Tali and Liara both stay on the ship; Tali makes herself useful in Engineering and Liara does what?
That's what I was looking for: Liara (as a character) is not suited to combat operations (however the mechanics work out). So she's not like Tali who's not suited for combat but contributes to day-to-day operations, and she's not like Wrex who doesn't contribute to day-to-day but is perfect for combat, why keep her on board? It'd be a minor inconvenience to drop her somewhere and call when you require her expertise or visit the (at most) two times you meld with her.
Now if you'll look back to the first page (near the bottom might be the last) I conclude that she could contribute by assisting Chakwas satisfying.my need for her to be doing something to contribute to the mission outside of the two instances that require her expertise.





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