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Bioware: Any chance of the Hero of Ferelden making a comeback in DA3?


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#26
Kortenx12

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Foefaller wrote...

Suron wrote...

Kortenx12 wrote...

Suron wrote...

doubt it..least not in a meaningful way.

he is dead in a lot of playthroughs for many people or he disappeared with Morrigan in the mirror.

not only that but since they changed the engine they can't directly import his face..so even if he did he'd be masked in some way or it would just be in mention or something.

and no..do NOT have us play Cassandra...a party member sure..but NOT as our PC...you really want them removing even more choice and customization from the game??  There's enough stupid hand-waving of your "choices" in DA:O in DA2.  We dont' need anymore trite hand-waving for DA3.


They probably can import the character face and such. I mean if you noticed in DA2, their were many faces and hairs and such from the original DA:O.


uh huh..look at a Dalish or City Elf in DA:O.  Now look at DA2 elves.

tell me they can import that.  And even if they could I certainly wouldn't want MY elf Warden to be butchered to someone I barely recognize (even if I don't consider those playthroughs my "personal canon" or not) Similar pieces or not..it's not the same.  And I believe BioWare themself said that imports can't/don't read the .mor files..at least not for the warden.

or in short.

"No"
/Sten


That seems to be an easy fix, especially if someone from DA:O/Awakening is with you at the time...

Random Dude: "Serah! Is it true you traveled with the Hero of Ferelden/Warden-Commander of Vigil's Keep?"

Legacy Compaion (probably Leliana): "Why, yes I did."

RD: "Amazing! I wonder what such a person would look like..."

*start CC for the Hero of Ferelden/Orlesian Warden*

...only thing is that, unless it's just a silent role, the Warden's gonna need at least 6 sets of voices; Male/Female versions that fit with Humans, Dwarves, and Elves (and perhaps more, if you take Dalish or Human Orlesian accents in acount... though I think it would be kinda funny if the Orlesian Warden would talk in a Ferelden accent, and when that was questioned, drop into a perfect Orlesian accent while talking about how much easier it is to get things done in Ferelden when people don't think you're there to start the occupation all over again :P)


That would work.

#27
EDarkness

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Foefaller wrote...

...only thing is that, unless it's just a silent role, the Warden's gonna need at least 6 sets of voices; Male/Female versions that fit with Humans, Dwarves, and Elves (and perhaps more, if you take Dalish or Human Orlesian accents in acount... though I think it would be kinda funny if the Orlesian Warden would talk in a Ferelden accent, and when that was questioned, drop into a perfect Orlesian accent while talking about how much easier it is to get things done in Ferelden when people don't think you're there to start the occupation all over again :P)


They only need one voice for each gender.  In the first game all wardens male/female shared the same voice set.  One male voice and one female voice is all that's needed.  If they want to go out of their way and make downloadable voice packs, then they can, but it's not really needed.  Characters can be imported into the new character generator and adjusted for the new style.  That's also pretty easy to do.

As for the Wardens who made the sacrifice, they can either be ignored (game won't import if the Warden is dead), or they can add in the Warden from Awakenings, but I don't see the point in using that character because the character is supposed to be the Hero of Ferelden and that Warden was just some no name Warden.  Also, whether or not the Wardens did the Dark Ritual could be factored into the overall plot.  Morrigan could still have the baby, but HOW she had the baby would depend on what choices were made.  If the Warden lived, but sacked Alistair or Loghain, then that should be factored in as well.  Either way, they can handle this stuff fairly easily.


see my comment about trite hand-waving.  no they shouldn't do this.  The Wardens story is over.  Let him be gone.


The Warden's story is far from over.  It's a big world out there and apparently he/she is out there in it...getting into trouble most likely.  B)

#28
HBC Dresden

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The Angry One wrote...

Suron wrote...

and no..do NOT have us play Cassandra...a party member sure..but NOT as our PC...you really want them removing even more choice and customization from the game??  There's enough stupid hand-waving of your "choices" in DA:O in DA2.  We dont' need anymore trite hand-waving for DA3.


Indeed. While I'm all for more strong female leads in videogames, Dragon Age is not a series to start making set characters. removing the customisation that many of us enjoy.
Unless it were a spinoff or DLC, that could work. Though the plot would ultimately be futile.. but hey it could involve tracking down and interrogating the Warden and Hawke's companions.
Yes I just want an excuse to beat the crap out of Oghren and Nathaniel.


You guys and gals disappoint me. You don't see the potential here. Like you mentioned, the first act could be Cassandra tracking down the Warden and Hawke. From there, the player will be managing three lead characters (Cassandra, Hawke, Warden), one of which (the Warden) they can customize in any way they want (you could even have the game start with the Warden to keep early customization). As opposed to controlling one character through a story, the player will decide/customize the fates of these three leads. This hasn't been done yet in RPG (I could be wrong). And the personalities of Hawke/Warden would have to recognize our choices in the games, so it's not exactly hand-waving.

So, remember Star Wars: A New Hope; with that structure, we follow a group of heroes, like the Warden and his/her companions. However, in The Empire Strikes Back, we have Luke's story arch and Han Solo/Leia's story arch happening in separate areas at the same time. If you have three leads, you could split them up and do the same. You will need a genius to design how to fit exploration and questing into this structure, but it would be something new.

#29
Vicious

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only thing is that, unless it's just a silent role, the Warden's gonna need at least 6 sets of voice


Haha, keep thinking that. Bioware likes cutting corners lately.

#30
PARAGON87

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I have a feeling both will be in DA3 or an expansion.

Don't forget, it's said that both the Warden and Hawke have disappeared.

I hope we get to control both, Sin City style (as in the collection of vignettes).

#31
Caja

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Kortenx12 wrote...

I liked Hawke, and I wouldn't mind controlling him/her again, but wouldn't it be cool if we could also control our Warden?

Now of course, this would be a lot of work, but I think it would pay off in the ending. Now I know people might get mad being the Hero of Ferelden being the fact that they would have to give them a voice. Which I think if they just used the voice you picked in the first game for combat that might work.

Though of course, this would also be a lot of work since not everyone's Hero of Fereldens lived, but it would be really cool if they did.

Anyone else agree..?


There is a similar thread here.