Irxy wrote...
1. changing armor is too complex for console gamers who only wish to press 1 button and win.
This "console players are retarded" attitude is getting really tiresome and makes you sound like a total jack off.
Irxy wrote...
1. changing armor is too complex for console gamers who only wish to press 1 button and win.
Ruben Thomas wrote...
sestrensaz wrote...
I prefer the 'armour restriction'. Though I don't see it as restriction, I see it as a bonus - I like the characters have their own unique look and not having to dress them the generic looking tat you got in DAO (sorry DAO armour designers, it was pretty dire, especially for mages).
I left both Morrigan and Wynne in their starting robes (tho Morrigan gets an upgrade) because there was just no way I was going to put them in the stuff you get from loot and buying in stores; it actually serves to ruin their personality somewhat. I mean, Morrigan without those robes just doesn't feel like Morrigan (and I'm a woman so no it wasn't about being all lololol boobs!) It just didn't feel right... like, can you imagine Varric without showing off the chest hair?! Travesty! lol
I feel it was the right decision to switch to upgrades rather than full customisation. Though I think I would have preferred to see changes in their clothing as the years went by... or even as you complete their upgrades rather than only if you romance them.
Also some of the changes are a bit paltry... I romanced Fenris and all that changed as that he wore a red scarf around his wrist and the Hawke crest on his belt... bit meh! Also the fact it seems like the reason Fenris is wearing the scarf is never discussed in-game. Might have been nice.
But otherwise I'm all for upgrades over customisation since I think it takes away from the personality of the character to say dress Isabela in some frumpy leather get-up when we know that's not her style.
I agree with most of this
Scnew wrote...
Irxy wrote...
1. changing armor is too complex for console gamers who only wish to press 1 button and win.
This "console players are retarded" attitude is getting really tiresome and makes you sound like a total jack off.
neppakyo wrote...
Scnew wrote...
Irxy wrote...
1. changing armor is too complex for console gamers who only wish to press 1 button and win.
This "console players are retarded" attitude is getting really tiresome and makes you sound like a total jack off.
There is truth to that. I know quite a few console players who are like that. The minority (in my experience) actually like complex things like that, the rest want explosions, swear words and basically w.hores in their games.
neppakyo wrote...
There is truth to that. I know quite a few console players who are like that. The minority (in my experience) actually like complex things like that, the rest want explosions, swear words and basically w.hores in their games.
ZombiePowered wrote...
TJSolo wrote...
Please visit one of the RP threads as this thread is about possible real reasons.Those characters are not real and have no real want or need to appear how they are other than some designer(not the fictional characters) decided so.I played DA:O, loved it, and loved DA2. I especially liked the companion armor. They should dress how they want to dress.
I believe this is the Registered Game Owner forum. And I also believe my Dragon Age 2 case is sitting right next to my computer. Which means I own it, which means I get to post on these forums.
Also, if you read my post you would have noticed that I did give a real reason: consistent personalities. When characters have consistent personalities, it creates deeper immersion in the game. It makes the characters you are interacting with more consistent in their actions (as the name would hint). People choose their outfits, so game characters should be in charge of getting dressed in the morning as well. It's a small touch that sublty adds more to the way you perceive the character. For example, if Isabela wore a Victorian black dress that showed no skin except for her hands and face, you'd be a bit confused by all the flirting and sexual banter. It wouldn't make sense for someone as... free with her affections as she is to dress in such a manner. She just wouldn't do it.
Modifié par TJSolo, 28 mars 2011 - 06:04 .
If you include Facebook game players as PC gamers, then the majority of PC gamers really would be mindless Farmville tools.Dragoonlordz wrote...
No different than saying everyone who plays on PC is a Farmville mindless tool.
TJSolo wrote...
ZombiePowered wrote...
TJSolo wrote...
Please visit one of the RP threads as this thread is about possible real reasons.Those characters are not real and have no real want or need to appear how they are other than some designer(not the fictional characters) decided so.I played DA:O, loved it, and loved DA2. I especially liked the companion armor. They should dress how they want to dress.
I believe this is the Registered Game Owner forum. And I also believe my Dragon Age 2 case is sitting right next to my computer. Which means I own it, which means I get to post on these forums.
Also, if you read my post you would have noticed that I did give a real reason: consistent personalities. When characters have consistent personalities, it creates deeper immersion in the game. It makes the characters you are interacting with more consistent in their actions (as the name would hint). People choose their outfits, so game characters should be in charge of getting dressed in the morning as well. It's a small touch that sublty adds more to the way you perceive the character. For example, if Isabela wore a Victorian black dress that showed no skin except for her hands and face, you'd be a bit confused by all the flirting and sexual banter. It wouldn't make sense for someone as... free with her affections as she is to dress in such a manner. She just wouldn't do it.
Such recognition is fine for non-interactive media like cartoons, comic books, and movies where characters typically do not change physically or mentaly of the course of the series . But in an interactive media, particularly RPGs the character's persona is more than their clothes and changes over the course of the game.
The characters in DA2 have not been put in charge of anything relating to themselves not their levels, not their tactics, and certainly not their clothes.Having nothing else allowable to wear is not sublte and is not the character choosing anything.
Isabella in a victorian dress only changes her aesthetically, her mannerisms and personally are still the same. Clothing either in digital form or real do not have identities of their own.
So you basically say that you own some button mashing **** on consoles and "many PC games some of which require a lot more thinking". I see... hey, wasn't that my point?Dragoonlordz wrote...
I own DAO and DA2 and ME and ME2 on my consoles, this neither makes me button bashing brainless moron or some kid. I'm 30y/o have a job, a life and above average IQ with the added fact I do also own many PC games some of which require a lot more thinking than your bog standard RPG or TBS.
The difference is, there are many kinds of games on pc - while all console games are casual button mashers, except maybe a few japanese ones, but those are anime based, which is worse. (oh, and browser based games are not really pc games, the better example of retardation would be wow etc.)To say console players are generic button bashers or mindless boom headshot players is beyond stupidity. No different than saying everyone who plays on PC is a Farmville mindless tool.
They always work, and a few exceptions do not matter - that is, if there are any exceptions, as if a casual iq person would ever admit to be the one.Generalisations don't work and for very good reason, so don't do it.
Taura-Tierno wrote...
I think you will find a lot of people who believe that clothes are an important part of personality. Sure, some people will wear whatever and not care in the least, but most people, in my experience, do care. Even "I'll wear anything as long as its comfortable" is a part of that person's personality.
And for a lot of people, clothes are a very important part of their identity. It is, after all, a very essential part of how they hoose to present yourself to others. Clothes can signal interests, political ideas, or whatever else somebody chooses.
You may not care about clothes, but a lot of people do. Most people have, at the very least, certain things they would not put on, under any circumstances.
KenRed wrote...
Remember what Blood Dragon armor first looked like on female elves in DA:O? Yeah, the decision was made to avoid things like that.
KingRemington wrote...
I don't remember there being any armor restrictions in the previous installment of dr, so why start now? Personally I think it nullified the overall gaming experience because i found myself going mad with curiosity about armors I couldn't equip due to class/attribute/character restrictions or inadequacies. Not to mention I felt some of the armors I found throughout the game would look better on my companions than their default attire. Anyone agree?
Because when someone spends that much time sculpting cleavage, we players should have to look at (appreciate) it for the entire game. Same logic applies to Miranda.KingRemington wrote...
I don't remember there being any armor restrictions in the previous installment of dr, so why start now?
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Modifié par Obadiah, 28 mars 2011 - 07:42 .
Irxy wrote...
...[ Loads of pointless gibberish ]
TJSolo wrote...
Taura-Tierno wrote...
I think you will find a lot of people who believe that clothes are an important part of personality. Sure, some people will wear whatever and not care in the least, but most people, in my experience, do care. Even "I'll wear anything as long as its comfortable" is a part of that person's personality.
And for a lot of people, clothes are a very important part of their identity. It is, after all, a very essential part of how they hoose to present yourself to others. Clothes can signal interests, political ideas, or whatever else somebody chooses.
You may not care about clothes, but a lot of people do. Most people have, at the very least, certain things they would not put on, under any circumstances.
So Carver has personal reasons for not putting on any scrap of armor? I would love those reasons from that character in-game and not from a guy in the interent sharing their RP with me.
Eldrethar wrote...
In regards to equipping gear on companions, their argument is that they want the characters to retain their own individual uniqueness, rather than having Anders and Merril run around in "Generic Circle Robe #3" the whole game, for example.
TJSolo wrote...
ZombiePowered wrote...
TJSolo wrote...
Please visit one of the RP threads as this thread is about possible real reasons.Those characters are not real and have no real want or need to appear how they are other than some designer(not the fictional characters) decided so.I played DA:O, loved it, and loved DA2. I especially liked the companion armor. They should dress how they want to dress.
I believe this is the Registered Game Owner forum. And I also believe my Dragon Age 2 case is sitting right next to my computer. Which means I own it, which means I get to post on these forums.
Also, if you read my post you would have noticed that I did give a real reason: consistent personalities. When characters have consistent personalities, it creates deeper immersion in the game. It makes the characters you are interacting with more consistent in their actions (as the name would hint). People choose their outfits, so game characters should be in charge of getting dressed in the morning as well. It's a small touch that sublty adds more to the way you perceive the character. For example, if Isabela wore a Victorian black dress that showed no skin except for her hands and face, you'd be a bit confused by all the flirting and sexual banter. It wouldn't make sense for someone as... free with her affections as she is to dress in such a manner. She just wouldn't do it.
Such recognition is fine for non-interactive media like cartoons, comic books, and movies where characters typically do not change physically or mentaly of the course of the series . But in an interactive media, particularly RPGs the character's persona is more than their clothes and changes over the course of the game.
The characters in DA2 have not been put in charge of anything relating to themselves not their levels, not their tactics, and certainly not their clothes.Having nothing else allowable to wear is not sublte and is not the character choosing anything.
Isabella in a victorian dress only changes her aesthetically, her mannerisms and personally are still the same. Clothing either in digital form or real do not have identities of their own.
Of course, COD players secretly yearn for more complex games, still they avoid them and just keep playing COD... hmmmm... because they really enjoy the plot! yes, that's must be it.Shatterkiss wrote...
The problem isn't that console gamers are too stupid to handle a traditional RPG. The problem is that Bioware thinks that COD players (their new target audience) is too stupid to handle traditional RPGs. Mike Laidlaw said himself that COD players might be "confused" by too many options or features. It isn't the fault of console players or COD players. It's the fact that Bioware and EA are delibarately targetting people they think are stupid and easily confused.
ZombiePowered wrote...
There is more to them that clothes, but that doesn't mean clothes don't matter to them. Yes, putting Isabela in a Victorian dress only changes her appearance, but as a character, especially one who cares about her appearance, how she appears is important. That's why in the real world people put time into getting dressed in the morning. It's about the character being consistent in their personality, because their personality affects how they dress. Thus, as you stated, it isn't their personality that is changed by their appearance, but their appearance that is changed by their personality.
And the characters in DA haven't been put in charge of their clothes until now, but now they are, and rightly so. I will agree that they should change their clothing throughout the game (seriously, how many sets of white blouse and no pants does Isabela have?), or at least regularly adjust the details. Ideally, Bioware will do that in future installments. It is a limitation that should be there, but there should be some freedom within that limitation. The direction Bioware is going with this is correct, they just need to take it all the way and deepen the idea that the characters have their own wardrobe and don't have their fashion advice entirely dictated by the player.
Modifié par TJSolo, 29 mars 2011 - 07:06 .