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Why has bioware decided to include armor restrictions?


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#76
Demx

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I think it has something to due with getting rid of the fatigue system.

Modifié par Siradix, 29 mars 2011 - 08:32 .


#77
KingRemington

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JUST WANNA THANK EVERYONE FOR TAKING THE TIME TO READ MY POST AND RESPOND TO IT! I VALUE YOUR OPINIONS AND INPUT, AND THE FEEDBACK SO FAR HAS BEEN GREAT! THANKS AGAIN AND ADD ME AS A FRIEND ON HERE! GOD BLESS!

#78
KLUME777

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KingRemington wrote...

well said, but if you recall in the dr:o (assuming you played the first dr) characters like morrigan had their own unique attire before, but weren't limited to them. To me, having the option to equip whatever manner of amour you please whether it be on the protagonist or his/her company is essential to reflecting your own personal taste and play style. These methods increase replay value for me as well, do you feel the same?


Yes, i liked the Morrigan-style in DAO, but a game that went even further was Kotor and Kotor 2. Each Companion had their own unique clothes, but you could swap them all out.

I wish they did this for DA2, i hate locked inventory, its just boring.

#79
lltoon

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Eldrethar wrote...





In regards to equipping gear on companions, their argument is that they want the characters to retain their own individual uniqueness, rather than having Anders and Merril run around in "Generic Circle Robe #3" the whole game, for example.


I like how nobody changes their attire or took a bath in the 7 years Hawke has known them.

#80
Dave of Canada

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Unique animations, unique body models, unique looks and something people can recognize at first glance and form their opinions on the character.

Also helps cosplayers.

Modifié par Dave of Canada, 30 mars 2011 - 05:55 .


#81
lltoon

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Dave of Canada wrote...

Unique animations, unique body models, unique looks and something people can recognize at first glance and form their opinions on the character.

Also helps cosplayers.


What an incredibly handsome avatar you have there...

#82
Dave of Canada

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lltoon wrote...

What an incredibly handsome avatar you have there...


Yours too, want to make out?

#83
Sparketh

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Of course, COD players secretly yearn for more complex games, still they avoid them and just keep playing COD... hmmmm... because they really enjoy the plot! yes, that's must be it.
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Why would people only play one game? While I'm not a Call of Duty fan, I don't really see why someone who enjoys a first person shooter can't enjoy an immersive RPG. If you have a console that supports both games, why not buy both for that console. Some of us have bills that take a higher priority than the awesome gaming computer we'd like to have. Sure I'm missing out on mods, but having a controller in my hand doesn't keep me from appreciating a good story.

To put it in perspective, I think cake is awesome. Similarly, I love hot wings. In my book, both are pretty frikkin' awesome. This doesn't mean I want hot sauce poured all over my cake or that I want soft and fluffy breading on my wings. I appreciate these things because of what they are.

In the end, the machine on which you run the game is merely a medium. What you are doing is like dissing someone else's taste in food because you don't like the pattern on their plates.

Of course this post may be pointless since you seem pretty immune to the logic posted already. I suspect that at least one of the following probably describes you.

-Teenager - Hopefully you'll grow out of it. I was righteously indignant about stupid stuff as a kid. In my case it was politics and Microsoft. You'll probably feel silly about your current opinions within a decade. How soon depends on how far into your teens you actually are. Most people I know started getting more level-headed betwen 19 and 22. Its hard to hold being a kid witha  lack of perspective against you.

-Under the influence of some substance - You're not doing yourself any favors. Try reading your posts if/when you're back to your right mind. I'm probably not going to convince you to get clean by calling you out on the internet. In this case, it would be easy to blame you for your problem, but I know that addiction can be a hard thing. Usually it takes something dramatic to cause a good moment of clarity.

-Suffering from a mental disorder - Can only be helped in some sitations. Mental disorders are generally a bummer as misplaced emotions or innapropriately directed rage bother you. In your case, you might just have trouble with empathy which is usually a symptom of Autism. If you are plauged by something of this nature, you may want to have someone you trust read over your posts before you make them. Seriously, it helps.

-Trolling - Have fun with your anonymity on the internet. You're acheivement in this case is getting the attention you probably aren't getting elsewhere. Just remember that if you ever intend to contribute seriously, excessive trolling just makes people ignore you later on.

#84
Sabriana

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TJSolo wrote...


<snip>

I truly don't know what you are talking about inreference to characters being put in charge of their own clothes in DA2. There is no selection for a character to select from, there's no choice it is a mandate look from a designer at Bioware. Even if you want to put on a RP mask the characters that change outfits are not doing so simply because they want to; the Guard, Grey Wardens, and the Circle all have specfic looks and make every member wear their respective uniform*. From the character's perspective it is not their choice and more so just part of the job*. When characters change clothes due to romancing/loyalty it is not made because of a choice but because of some actions from Hawke.

Many RPGs  are able to give characters either access to all gear,  a custom  wardrobe, or at least a selection of RGB palette modified clothes for the player to decide on. The lack of selection makes your buzzwords of freedom and choice empty. This absurd notion that the player is ill-equiped to decide what characters on their team should wear when that player turns on the game is an excuse for EA Bioware's technical failure to implement a system that allows for unique and flexible appearances.  Given all the power the player has over every character on the team it is odd, random, and inconsistent for the player not to be able to equip the companions with helmets, armor, gloves, and boots as the situation needs.

Ideally Bioware will still stop calling the corners they have to cut in order to meet deadlines, "innovations." Pick almost any action, adventure, shooter, non-RPG and see that unique outfits for canon characters are the norm and have been for a looooong time.


I agree. The companions don't choose, Bioware did. It's a SinglePlayer game, and what I put on my companions has to matter to no one else but me. Personally, I think that companions running around in the same clothes/armor for 10 years is pretty silly.

I never changed Morrigan's outfit, because in my game and personal opinion, her outfit just fit her. Wynne got changed, and so did eveyone else. My personal taste was to not put anything sexy/shmexy on Wynne because in my game/personal opinion/taste, that looked silly. Mileage may vary on that though.

I never considered putting Alistair in templar armor, because he hated that part of his life. I can very well imagine him protesting and saying "Are you simple? Get that off me!" It's my game, I am the only player, the visuals have to please no one else but me.

For example, I find it incredibly unbelievable that the elves have no shoes/boots. Even with the lame explanation that their soles are hard as leather. That doesn't wash with Merrill's "stepped in something sharp?" question to Fenris nor with her blurb "I think I stepped in something". It's jarring to me, and I can't wait for a mod that lets me put boots on Fenris and Merril.

#85
Johnsen1972

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KingRemington wrote...

 I don't remember there being any armor restrictions in the previous installment of dr, so why start now? Personally I think it nullified the overall gaming experience because i found myself going mad with curiosity about armors I couldn't equip due to class/attribute/character restrictions or inadequacies. Not to mention I felt some of the armors I found throughout the game would look better on my companions than their default attire. Anyone agree?


The true reason is that they want to sell companion armor for dollars.
Worked great in ME2 so they had to jump on that bandwagon. Million dollars for a few hours of work? Who cant resist?

#86
Irx

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Sparketh wrote...

Why would people only play one game? While I'm not a Call of Duty fan, I don't really see why someone who enjoys a first person shooter can't enjoy an immersive RPG. If you have a console that supports both games, why not buy both for that console. Some of us have bills that take a higher priority than the awesome gaming computer we'd like to have. Sure I'm missing out on mods, but having a controller in my hand doesn't keep me from appreciating a good story.

Wall of text and some puny attempts at name-calling, yet you completely miss the point.
1. Obviously, when bio wishes to cater the cod fan base, they exclude players who enjoy both cod and rpgs - you don't need to get what you already own.
2. Obviously, there is a huge difference between pc games and console games, defined by many factors from common controllers to prevailing target audiences etc. Some jenres are almost completely exclusive to a given platform, and those popular on both have a lot of platform specific core differences.
3. Obviously, everyone chooses a platform more suited to personal tastes. And, when you get a game targeted at completely another audience, which has influenced plenty of major game aspects, from ui and graphics to difficulty and game mechanics - you have an objective reason to feel dissatisfaction and blame the casual crowd, the devs, the universe and everything for this.
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#87
skyrend

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DLC DLC DLC DLC DLC

Bank on it.

#88
BouncyFrag

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I don't see how Bioware wouldn't have time enough time to design armor sets that everyone can use as long as they satisfy stat requirements (magic/strength/dex.etc). They have sets of armor designed for which ever class your Hawke is, as well as all the armor/robe designs from DAO . Why can't companions use those? The whole matter of your companions having a 'choice' as to their apparel is weaksauce. If this was indeed the case, then there's no way that you could have sold Avaline's shield. You'd think she might want to hold onto that. Lack of companion armor takes a lot from the game. It was fun in DAO being able to suit your team up with gear tailored for any type of battle. Its safe to say that we'll see some dlc packs in the not so distant future.

Modifié par BouncyFrag, 01 avril 2011 - 09:18 .


#89
BounceDK

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Expect a DLC soon to fix that, with a payment requirement of course.
DA2 = Money grab.

#90
sphinxess

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I seem to remember thread after thread after DA:O came out that complained what a pain all the armor changing was - maybe it was simply a response to what they thought people in general wanted...