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"All that Remains" - Wow!


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#1
dchesnes

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The story of this game isn't talked about much, good or bad.  Most of the attenention it gets are for trivialities like whether Hawk should be voiced or not.  But my jaw literally dropped at the end of the "All that Remains" quest.  I was floored.  It was simply sensational writing.  I have played computer RPG's since Ultima 4, and that scene just blew me away.  The foreshadowing from the earlier quest and trhe creepy letters you find, the way it was personal yet played into the larger themes of the game...just WOW!  It deserves to be mentioned whenever the great moments in video games are debated.

When i've moved on from Dragon Age 2, playing whatever comes down the pipe, I think that's what I'm going to remember about this game.  I won't care about whether the dialogue wheel used pictures or which NPC's my Hawk could or could not sleep with.  I will remember hunting for mom, truly caring about whether she lived or died, and having my jaw hit the floor when I found the truth.

Thank you bioware.  That moment alone made this game worth my time.

#2
Vhalkyrie

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That quest was certainly a unique one in all my years of RPGs. I'll never forget the feeling of being in grief, saddened, and at the same time, utterly repulsed. Mom was made into a zombie by a serial killer necromancer blood mage...gaaaaaahhhh!

Modifié par Vhalkyrie, 27 mars 2011 - 11:41 .


#3
Rockworm503

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That was the high point for me too up there with the Qunari storyline. I was roleplaying as someone who was all devoted to mom from the start. Her entire motivation was to help her and then she's gone.

#4
MKDAWUSS

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Put me in the "facepalmed at that storyline" group. Concept and end result (or rather, end reactions) were great (the latter being the strongest part), but the events and execution? Bleh.

#5
Merced652

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sensational writing... oh man.. haha i'm dying here

#6
FrozenDawn

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lol sensational writing? I'm sorry but I must be missing something here - in which way was it sensational?
I thought it was a abrupt and pretty strange how this (yet another blood-) mage turns up out of nowhere after all the searching for the killer, with no hints whatsoever and then just happens to chose your mother - and as with most things in this game you can do nothing to change whats happening.

And what really pissed me off is that you don't even mourn ur mother properly or can at least rip out that guys heart in painful revenge- neither can you go and talk to ur sister.

Like most things in this game the ideas are nice, the execution is weak.

#7
Shadowrun1177

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I somewhat agree with FrozenDawn, this quest along with the removal of sibling at the end of Act 1 just made me feel more detached from the game and the story. By the end of Act 2 I felt why is Hawke a "Hero" or "Champion" cause I don't feel like one. By the time Act 3 rolled around I really didn't care about the whole templar vs mages thing and couldn't figure out honestly why Hawke was still in Kirkwall except maybe warrior or rogue Hawke with Bethany in the Circle for a reason to stick around.

#8
Rockworm503

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All the miserable things that happen around Hawke I really wish there was a sad option on the wheel. Nothing bugs me more than my whole family dying and Hawke acting like its no big deal.

#9
Paeyne

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I thought the cut-scene in the mansion was beautifully crafted. Hawke was kind of frozen in grief. In my playthrough both Carver and Bethany are dead. I was romancing Anders but told him to leave.

So Hawke sits in his mansion completely alone surrounded by his hard won wealth with everything he truly valued gone.

If the Bioware dev who did that cutscene reads this, I want to complement you on a job well done.

#10
Woodstock-TC

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aye it was breathtaking..
if you play with witty (fem)hawke (fantastic with jo wyatt as voice) and try to keep the humor and sarcasm shield up even with her in the arms it becomes so clear that HAwke is nothing of the standard 08/15 hero-brick we coped with so long. It was breathaking writing and one of the most memorable stories i ever played.

/playing for 25 years now, and yes, also used to be the Avatar back in Ultmia ;)

Modifié par Woodstock-TC, 10 mai 2011 - 02:43 .


#11
Patriciachr34

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Having recently lost my mother, I found this quest quite poignant. Mind you, my mother wasn't turned into a zombie by a lunatic blood mage. She simply died while napping in her chair. It was the loss and the the scenes with Hawke just sitting there stunned that hit home for me. Hawke is me for the last 4 months. Damn! Now my eyes are leaking.

#12
ajm317

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To be honest this quest didn't really do much for me. I never really cared about Hawkes mother, she didn't get enough screen time and what time she did get left me feeling annoyed (like when she blamed me for my siblings death, hey, how's about we try blaming the ogre?).

To top it off the shuffling zombie mother looked...comical in my opinion. The visible stitching certainly didn't help. Neither did the fact that in 2 out of 3 play throughs the audio was glitched and the battle music played through the whole thing.

I did like fem Hawkes voice acting on the way to finding the blood mage though.  She sounded suitably frantic.

Modifié par ajm317, 09 mai 2011 - 07:30 .


#13
Cutlass Jack

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Woodstock-TC wrote...

aye it was breataking..
if you play with wity hawke (fantastic with jo wyatt as voice) and try to keep the humor and sarcasm shield up even with her in the arms it becomes so clear that HAwke is nothing of the standard 08/15 hero-brick we coped with so long. It was breathaking writing and one of the most memorable stories i ever played.

/playing for 25 years now, and yes, also used to be the Avatar back in Ultmia ;)


Agreed. Witty Male Hawke in that scene was one of the most tragic and well done moments I've ever remember playing. Could almost hear his heart breaking.

#14
-Skorpious-

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It was too little too late. Hawke's mother was a rather unimportant character in terms of plot significance/interaction, so her death wasn't exactly a tear jerker. Perhaps if she was given a larger role (which I honestly expected since family was supposed to be a major theme in DA2), then I may have cared more.

Plus, it simply felt too forced; an event added purely for the shock factor. Not the decision to kill Hawke's mother mind you, but the actual implementation itself. It would have, in my opinion, been so much better if Leandra was killed by mages - no, not a lone crazed blood mage, but a group of mages who were trying to prove something to the templars, Hawke, and even Kirkwall with the death of select innocents. That would have driven home the assumption that all mages need to be locked in the Gallows; would have truly given Hawke a reason to dislike mages.

A schizophrenic man who kills for personal gain is a poor motivator compared to the sinister plotting of an entire group.

Modifié par -Skorpious-, 09 mai 2011 - 07:41 .


#15
Paeyne

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Cutlass Jack wrote...

Woodstock-TC wrote...

aye it was breataking..
if you play with wity hawke (fantastic with jo wyatt as voice) and try to keep the humor and sarcasm shield up even with her in the arms it becomes so clear that HAwke is nothing of the standard 08/15 hero-brick we coped with so long. It was breathaking writing and one of the most memorable stories i ever played.

/playing for 25 years now, and yes, also used to be the Avatar back in Ultmia ;)


Agreed. Witty Male Hawke in that scene was one of the most tragic and well done moments I've ever remember playing. Could almost hear his heart breaking.



I played with both male Hawke as well.  As much as I liked the voice I think the long silences and the pain in his eyes were conveyed beautifully.

I know many of us have compaints about DA2 (myself included) but they certainly deserve praise for the things they did well.  I think this scene is one of those times.

#16
Xilizhra

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-Skorpious- wrote...

It was too little too late. Hawke's mother was a rather unimportant character in terms of plot significance/interaction, so her death wasn't exactly a tear jerker. Perhaps if she was given a larger role (which I honestly expected since family was supposed to be a major theme in DA2), then I may have cared more.

Plus, it simply felt too forced; an event added purely for the shock factor. Not the decision to kill Hawke's mother mind you, but the actual implementation itself. It would have, in my opinion, been so much better if Leandra was killed by mages - no, not a lone crazed blood mage, but a group of mages who were trying to prove something to the templars, Hawke, and even Kirkwall with the death of select innocents. That would have driven home the assumption that all mages need to be locked in the Gallows; would have truly given Hawke a reason to dislike mages.

A schizophrenic man who kills for personal gain is a poor motivator compared to the sinister plotting of an entire group.

So you'd want to make the implementation of mages even worse...?

Anyway, this quest contained the seed of a good idea, but I personally find it the worst part of the game. It requires a bunch of idiotic actions on the part of, well, everyone involved, as well as diabolus ex machina.

#17
Rifneno

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The scenes of Hawke's emotional handling of it were excellent. Mostly due to the VA's IMO.

The scenes of RAWR! MAGES EVIL! ZOMBIE WIFE GO! were retarded on multiple levels.

#18
Xilizhra

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I thought only Gamlen did that?

#19
Rifneno

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Xilizhra wrote...

I thought only Gamlen did that?


Did what?

#20
Xilizhra

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Said the whole "mages are evil blargh" thing.

#21
Rifneno

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Xilizhra wrote...

Said the whole "mages are evil blargh" thing.


Oh, yeah he's the only one in-game.  Well, besides Hawke getting the option to say it when their loved one comes to comfort them.  I just meant the tone of the quest that was designed to shock value people into thinking maybe the right of annulment isn't so bad because of one psychopath.  The whole "stands there wobbling awkwardly and waits patiently for you to kill the bad guys so she can die in Hawke's arms (WARNING!  CLICHE CORE REACHING CRITICAL LEVELS!), somehow still of her own mind and voice despite being beheaded and stitched onto a patchwork zombie" thing was just...  facepalm.

#22
Dave of Canada

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Rifneno wrote...

I just meant the tone of the quest that was designed to shock value people into thinking maybe the right of annulment isn't so bad because of one psychopath.


Right, this quest was genuinly created to make players hate mages. They can't possibly have any bad apples, any quest showing bad mages is clearly an anti-mage agenda from the writers.

/sarcasm

#23
-Skorpious-

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Xilizhra wrote...

-Skorpious- wrote...

It was too little too late. Hawke's mother was a rather unimportant character in terms of plot significance/interaction, so her death wasn't exactly a tear jerker. Perhaps if she was given a larger role (which I honestly expected since family was supposed to be a major theme in DA2), then I may have cared more.

Plus, it simply felt too forced; an event added purely for the shock factor. Not the decision to kill Hawke's mother mind you, but the actual implementation itself. It would have, in my opinion, been so much better if Leandra was killed by mages - no, not a lone crazed blood mage, but a group of mages who were trying to prove something to the templars, Hawke, and even Kirkwall with the death of select innocents. That would have driven home the assumption that all mages need to be locked in the Gallows; would have truly given Hawke a reason to dislike mages.

A schizophrenic man who kills for personal gain is a poor motivator compared to the sinister plotting of an entire group.

So you'd want to make the implementation of mages even worse...?


Hey, at least it would have given mages more depth other than "Stop accusing us of blood magic! Not all of us practice such forbidden arts! Well, actually I do. So does my friend. And his friend. And my friends friend and his..."

Modifié par -Skorpious-, 09 mai 2011 - 10:56 .


#24
Rifneno

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Dave of Canada wrote...

Rifneno wrote...

I just meant the tone of the quest that was designed to shock value people into thinking maybe the right of annulment isn't so bad because of one psychopath.


Right, this quest was genuinly created to make players hate mages. They can't possibly have any bad apples, any quest showing bad mages is clearly an anti-mage agenda from the writers.

/sarcasm


"The quest isn't about saving her, after all, it's about putting a more personal face on the darker side of magic and the repercussions it can have on innocents." - David Gaider

It's better to save the arrogant crap for when you're actually right about something.  Though admittedly, that might be a long wait for you from what I've seen.

#25
UBER GEEKZILLA

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i have to say i thought this quest had a powerful conclusion too, i thought it was great