Here is how this happened exactly:
Finished high dragon fight, went to estate
Bought 2 Runes of Valiance
I had Robe of the Nortorius Pirate and Gloves of June bought from Dalish Shop which had a rune slot and 5 stars at lvl20.
Checked attributes, 25 willpower as planned.
I was wearing just the Robe of the Pirate, added Rune @ +4 attributes giving me 29 willpower
Checked attributes, 29 will power
Next, I put the rune in the 27 willpower/magic requirement Gloves of June @ +6 attributes.
Checked attributes, no change.
Removed Robe to see if this was blocking the higher bonus from the gloves.
Checked Attributes, no change. umm
Removed Gloves to see if I could do it another way,
Checked Attributes, 23 willpower
To test that it was infact removing permanent stats, I did it again in the exact same pattern
Checked attributes, 6 strength, 6 dexterity, 21 willpower
I have since reverted to a previous save and have replanned out the remainder of my build so I do not encounter this bug again.
This on ps3. Confirm on 360/pc should be the next step.
Further Tests showed:
This issue only occurs when you have 2 different equipment slots being used in transition with 2 different attribute bonuses. The negitive I recieved in the Initial event was because of the difference of 2 attritube points between the 2 items I was altering on and off.
When used on the same item slot, say gloves. You can jump from one equipable item with a lower RoV bonus (example +4) to a previously unequipable item with a higher bonus(example +6) as long as they are in the same armor/shield slot with out incuring a penelty to your stats.
Modifié par SuicidialBaby, 28 mars 2011 - 06:31 .





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