What I'm curious about is the consequences, which people seem to generally agree won't be pretty.
In the short term:
1. There's definitely general chaos (Chantry on the brink of collapse, according to Varric)
2. Civilian lives will be lost in the crossfire (as in all wars)
3. People being forced to take drastic measures (to stay alive...)
- in this sense I can't help but think that more mages are just going to turn to fade demons/spirits and blood magic because they don't have much of a choice.
4. People are forced to pick sides (for survival)
5. Chaos, death, destruction
In the mid-term, wars are ones of stamina, how long one side will last over the other, aside from raw military power, what else will influence the outcome?
1. Raw military might (templars stronger or mages stronger? guerilla warfare? strategy/recruits?)
1.1 Personally I think this is a huge unknown, in the past, events such as these in Thedas (and even in history) seem to just depend on one person (the Warden) to come and turn the tide - that is, when there's actually a deadlock. This could be where our Hawke's importance will finally emerge. He may decide how the world is changed.
1.2 How is the fighting happening? I'm invisioning resistance movements and guerilla warfare after initial explosions of conflict around circles as mages flee,
1.3 Noted that the mages revolt is one against the Chantry, which is damn influential all across Thedas, what sort of impact will this have?
1.4 Nations. Alistair, if king, seem to sympathise with mages, how will the stance of different countries - Tevinter, Ferelden, Orlais, impact events?
2. Public opinion
2.1 Which in this case seem to be general fear of mages, if Anders is what we go by. Or general dissatisfaction as to the state the mages are in.
2.2 Either direction can have a great influence on the power of either side when it comes to support, resources, and recruits.
2.2.1 Mages will not be alone as there will be warriors and rogues who sympathise (non-mage/pro-mage Hawke for example).
2.2.2 Similarly, if people all think the Templars are in the right, then more people will join the Templar/Chantry's cause...
In all I have the impression that it's quite a evenly matched battle either way, as it obviously continues for years, and the Chantry is nearing collapse from what Varric says at the end/start of DA2. The details of this war will also likely be either glossed over through narration or left up to the third game to address.
So my real question is, what will be the long term impacts of this war (left up to Hawke/Warden/Third protagonist to decide)?
A. An alternate/new Tevinter Imperium (predicted by Fenris)
Support: The real way for there to be any guaranteed 'fairness of government' or 'freedom from opression' is if mages are ruled by mages. Normal humans fear mages for their power, and if left to rule over mages, we get the Chantry/Circle/Templars as we see them now.
The alternative is something like the Dalish clans, mages ruled by mages. Though it appears it also leaves a lot of room for corruption if the balance of powers is imperfect. Arguably, this new self(mage)-governed state will not be as terrible as the Tevinter Imperium is made out to be - mass blood sacrifices for example, slavery for another. Society, for a start, is a lot different... that is, if the Tevinter magisters don't step in and start taking in refugees and try ruling the world again... (Think modern Israel)
B. Complete Mage Freedom (Anders' idealistic world)
This would definitely require state support, and possible a complete 180 of the Chantry's attitude. Think the Enlightenment + civil rights movement - a massive shift/evolution in public opinion/attitude towards mages as a whole. General peace where everyone tolerates each other and any apparant discrimination or abuse is highlighted and judged by all. Considering the medieval society-state of Thedas, this would be quite a challenge without some damn strong public opinion and/or propaganda influence. Guards could be the new templars, so instead of specialist military forces, we just get new guard divisions - like modern police.
C. Return to the old ways, but with definite reform
The old way is not completely rejected, but simply evolves as idealogoies change and new rules are introduced to prevent the same from occuring. This could either mean more, serious suppression (unlikely imo), or more mage freedom. Er... think Protestant Reformation?
Like the Circle is now Hogwarts instead of Prison/Boarding School for Life. There could be a mage representative in the Chantry/Governments, more voice/freedom for all. But the degree of 'templar' oversight would still be present, and the Chantry may still hold significant influence.
D. Other ridiculous? world-changing outcome
Sandal's prophecy is quite interesting. If something else happens which distracts attention from this mage.templar conflict then... well. Similarly, if everyone in Thedas (or all newborns) suddenly gets magic powers, then the whole war would be automatically resolved. If that happens, despite its awesomeness, I'll be supremely dissapointed.
Personally I think the third is more likely, though I think the whole outcome would make a fantastic third game (since the second game pretty much is missing an entire resolution). Hawke (or someone) could juggle the Chantry's interests (think Leliana/Sebastian), Tevinter interests (it's such a mysterious place), Mage-rebel interests (Anders! Merrill! Bethany!), national interests (Alistair/Anora/Warden, Orlais, Antiva) and even civilian interests, to decide on the future of mages in Thedas. Now that's a game I'd want to play... instead of this thirty-hour origins story, which now I that think about it was pretty much always advertised as such. 'Rise to power' indeed, you neverlet us play when we actually 'have the power'.
Musings aside, what do the rest of you think?
Modifié par Ingu, 28 mars 2011 - 09:28 .





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