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Official "Arrival" Discussion Thread *SPOILERS!*


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#376
Yakko77

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jlb524 wrote...

Captain Crash wrote...

Tazzmission wrote...

NICKjnp wrote...

That was an awful piece of DLC.


your a moron


I wouldnt say awful, but I am fustrated by the lack of any sort of emotional attachment and the fact my paragon Shepard would never have acted in this way.  Shes's so cold to everything going on and it was painfull to see the dialogue scripted like this.  To requote myself I address this here:

http://social.biowar...9916/10#6829908



So, Shepard is basically a cold/emotionless d-bag thoughout most of the DLC in spite of the circumstances?

:crying:


What choice did Shep really have?

You have the option of at least trying to warn the batarian colony.  My renegade Shep wont even give them that courtesy.

Shep recovers, escapes and has barely over an hour to stop galactic genocide and the only option available in such a short period of time is to ram the asteroid into the relay.  No time for hand wringing, second guessing or belly aching, just do it.

The only thing I  wish this DLC  had was a boss battle and maybe some more dialogue and interupt options.  That and it was a little on the short side but pretty intense with the waves of enemies. 

I give it 4/5.

#377
Captain Crash

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Anacronian Stryx wrote...

Actually my wife said that doing the debrifing there should be a paragon interupt that did nothing else but putting tears in Shep's eyes.


That would have been perfect.  The lack of humanity Shepard had was worrying, especially after all the things she had done in ME and ME2 that showed an emotional display and responce.  This was by far the worse and the script was horrible at conveying anything.    So many people had died and there was no reaction.

Thank you for understanding my concern Anacronian :)


Yakko77 wrote...

What choice did Shep really have?



Again my issue isnt about choice.  I agree,   read the above paragraph to understand.  The lack of emotional connection and dialogue to a Shapard of paragon virtue is why I find this DLC fustrating.

Modifié par Captain Crash, 29 mars 2011 - 03:51 .


#378
Unato

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Gr33nday345 wrote...

Does anyone know what happens if you survive the waves long enough at the Rho Artifact? Shepard wipes out the colony on the asteroid, has two days to evacuate everyone, slams the asteroid into the relay, then everyone goes home happy? No Batarian casualties and the Reapers are still stopped?



erm on my casual play through i survived and I got an archievement... and you still collapse, get knocked out have X days taken away from you etc etc

short answer, 1 archievement

#379
Anacronian Stryx

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i love lamp x3 wrote...

spoilers/recap for those who dont intend to buy

Shepard is super human. I liked the dlc. i cant say how much because I'm in dragon age mode. but storywise it's definitely important even if there are no real decisions. it slows the reaper invasion by "months or even years" and sets up a potential war humans vs batarians. Shep definitely gets his hands dirty, sacrificing over 300,000 people to slow the reapers. Hackett tells shep he'll buy him some time, but shep has to turn himself into the alliance. I wonder if me3 will open with Shepard in prison, maybe on earth or in a batarian prison.


Would be kind of ironic that what saves Shep's from the Reaper invasion of Earth would be a Batarian prison. :D

#380
ArmedChimp

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Not impressed with this DLC after Overlord or Lair of the Shadow broker. Essentially you get some barebones dialogue and a few haphazard combat encounters. I

The decision to just let Shepard go at it alone doesn;'t make the combat compelling at all. I just put the difficulty down to normal because I couldnt be arsed being swarmed over by a horde of humans. Part of the charm of Mass Effects combat is that you're there with your team, without them the combat just breaks down into a boring shooting gallery.

Honestly is half the dlc missing or something? There's no decent final encounter just a normal assault mech and a few guys. Lair of the Shadow Broker had 2 bosses that actually had some thought put into it.

#381
TMA LIVE

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jlb524 wrote...

So, Shepard is basically a cold/emotionless d-bag thoughout most of the DLC in spite of the circumstances?

:crying:


No, Shepard can be very emotional about it.

#382
Tazzmission

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Raanz wrote...

Tazzmission wrote...

Raanz wrote...

Tazzmission wrote...

NICKjnp wrote...

That was an awful piece of DLC.




your a moron


Why because he/she didn't agree with your opinion?  Keep your personal attacks to yourself would you.



um first off i wont keep my mouth shut, secondly he hasnt given a reason as to why he thinks it was trash, and finally  id like to point out this isnt your situation


So what? He gave an opinion that you didn't like so you called him a moron.  Kind of like second grade.  Reading comprehension: I didn't tell you to keep your mouth shut, I asked that you refrain from personal attacks, but I guess you missed that.

To keep this on track, I thought the DLC was just ok, definitely not an 8/10, more like a 6 or a weak 7.  Am I moron now?  


 im not gona call you that because you explained why you didnt like it. the nick dude who i slammed is a idiot because it just sounds like a typical cry baby attack. he never gave a reason.. if he took two minutes to explain why he didnt like it i wouldnt be harsh on him. everyday on these boards people complain and honestly im sick of it so the more people complain ( without a reason) the more im gona slam them.

#383
Marta Rio

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Anacronian Stryx wrote...
Actually my wife said that doing the debrifing there should be a paragon interupt that did nothing else but putting tears in Shep's eyes.


Dawww, that would have been nice, especially since we didn't get any paragon interrupts, did we?

During the scene where Shep is watching the system get destroyed, I was anticipating that we would get some shots from the perspective of the Batarians in the colony, but instead we just got some lights flickering out.

#384
Hekate

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Ok, now I'm where you get the choice to warn the colonists, or call the normandy. Now if I warn the colonists, does Shepard still make it out? Or is that basically the save others but die option? Or do you survive no matter what you choose?

#385
Captain Crash

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TMA LIVE wrote...

No, Shepard can be very emotional about it.


Im assuming thats an attempt at satire

I really hope it is...

#386
Gr33nday345

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salojeff wrote...

I haven't gotten the chance yet, so can someone who isn't too bias for or against the DLC tell me if it's worth a playthrough? is it more like LotSB or Overlord? I don't really want to pay for another sidequest.


The gameplay is nowhere near indepth or as involving as LotSB or Overlord. I'd put it on par with Zaeed's recrutiment mission. Just alot of gun blaring, get from one place to the next do x y and z, then you're done within the hour, except even Zaeed's mission had a freaking moral choice...

As for storywise, I'd probably reccomend it as it is rather a crucial plot element, but still, it's not that great.

#387
Yakko77

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Abe-kun wrote...

I guess if LotSB was for Paragon players then Arrival was for Renegade players. Only one interrupt and it was Renegade...


I  was wondering if I  missed a paragon interupt but I  guess I  didn't.

#388
MarqueAZ

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As a snapshot to the sacrifices that will be made in ME3, it was fantastic. Am I the only one who took her time? I got more than an hour out of the DLC. The asteroid station environment was awesome, especially their control panels. :D

#389
TMA LIVE

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I'm just glad that perfect paragon Shepard really did something that doesn't make him perfect anymore.

#390
Tazzmission

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Amieera wrote...

Ok, now I'm where you get the choice to warn the colonists, or call the normandy. Now if I warn the colonists, does Shepard still make it out? Or is that basically the save others but die option? Or do you survive no matter what you choose?




i warned the colony and yes you can still make it out. 

#391
TMA LIVE

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Captain Crash wrote...

TMA LIVE wrote...

No, Shepard can be very emotional about it.


Im assuming thats an attempt at satire

I really hope it is...


It's optional. If you want Shepard to feel bad about killing an entire system, you can.

#392
Tazzmission

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TMA LIVE wrote...

I'm just glad that perfect paragon Shepard really did something that doesn't make him perfect anymore.




my shepard is full renegade so it felt cool to kinda switch it up letting the batarian colony know whats going on.

#393
Chewy2nd

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It'd be pretty cool if Mass Effect 3 did start in a courtroom, purely for the whole dialouge tree it'd bring :D

#394
Yakko77

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Captain Crash wrote...




Yakko77 wrote...

What choice did Shep really have?



Again my issue isnt about choice.  I agree,   read the above paragraph to understand.  The lack of emotional connection and dialogue to a Shapard of paragon virtue is why I find this DLC fustrating.




Oops.  I  read your post elaborating on this later.  I guess I'm not sure if Shep was being emotionless or just overly  direct and blunt.  Overall, this DLC needed a boss battle and a paragon interupt or dialogue option.

#395
InHarmsWay

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Anyone get the covert action achievement? I didn't. How do you get it?

Also how many upgrades were in this? I found 2. Heavy weapon ammo and skin.

#396
Anacronian Stryx

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Captain Crash wrote...

Acronian Styx wrote...

Actually my wife said that doing the debriefing there should be a paragon interrupt that did nothing else but putting tears in Shep's eyes.


That would have been perfect.  The lack of humanity Shepard had was worrying, especially after all the things she had done in ME and ME2 that showed an emotional display and response.  This was by far the worse and the script was horrible at conveying anything.    So many people had died and there was no reaction.

Thank you for understanding my concern Anacronian :)


Thank my wife because honestly i think that they pulled it of fine - It's not like Shep shows any emotion if he/she kills the Heretic Geth(potentially millions of programs) or blow up the collector base (which could potentially still hold thousands of humans)  - it is really up to the player to invest such emotion into the game.

Modifié par Anacronian Stryx, 29 mars 2011 - 04:00 .


#397
AcidRelic

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Klace wrote...

We're marked for spoilers? Good here, I go:

- What did they do to Shepard for those 2 days unconscious? Why did I have the ability to "assume control" of things like Harbinger? Craaazy. But kinda cool.

Acid- You assume control because you hacked into the computer and are controling the mech, no biggie there. Think plugging in a Xbox controler and the screen is what the mech can see.

- I feel bad for killing over 300,000 Batarians, and what's worse: It's unavoidable. You can choose to warn the Batarians but there's too much comm static. WTF.

Acid- Yeah I didn't like that, if you got through to warn them they still would have NOT had time to evacuate but there might have been evidence you did try to warn them.

- Shepard is taken to trial for war crimes and killing 300,000 Batarians. Mass Effect 3 must start with Shepard in prison and his/her former squadmates breaking them out.

Acid- I played this after the Suicide mission and my Shep said "When all this is over I'll gladly stand trail" I'm thinking he means after the reaper invasion is beaten, if it can be, but most likley it will be sometime during ME3 as a part to try to make ammends so you can get other races to stand with you against the reapers.


Modifié par AcidRelic, 29 mars 2011 - 03:59 .


#398
Yakko77

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MarqueAZ wrote...

As a snapshot to the sacrifices that will be made in ME3, it was fantastic. Am I the only one who took her time? I got more than an hour out of the DLC. The asteroid station environment was awesome, especially their control panels. :D


Took me a ittle over an hour too.  I  found lots of upgrade.  Heavy Skin Weave, Heavy Ammo and Medi-gell upgrades.  Lots of resources and a fair amount of credits.

#399
Ashii6

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TMA LIVE wrote...

I'm just glad that perfect paragon Shepard really did something that doesn't make him perfect anymore.

Only over 300k dead batarians. Really, nothing serious.

/sarcasm mode off/

Modifié par Ashii6, 29 mars 2011 - 04:04 .


#400
Tazzmission

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Chewy2nd wrote...

It'd be pretty cool if Mass Effect 3 did start in a courtroom, purely for the whole dialouge tree it'd bring :D




that could be great for a ending come to think of it. imagine defeating the reapers and  you must go to trial for the choice  you made about the batarian relay. paragon option can show shepard  free of all charges and gets awarded a medal, renegade i can see the council give shepard a life sentice regardless his acomplishments he did in all 3 games