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Official "Arrival" Discussion Thread *SPOILERS!*


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#526
Zan_Vaelius

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Max Knight wrote...

Elfangorax wrote...

Has anyone tried letting the countdown reach zero? I've sat myself in front of it at 1hr 44mins, just after breaking out of the lab/cell with the mech. Anyone know if a special little game over cutscene plays?

dont know how to do hitlinks



That movie is scary.... Still the end of the world as we know should be scary... or flashy... or Both :P

#527
dreman9999

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ZombieGeisha wrote...

I;m a little bit confused, sorry if this has been answered.

The relay they were going to go through, I understand that Soveriegn went through the Citadel relay due to it being the center etc, what was special about this one? Was it like a back-up?

Sorry for sounding dumb...

It's the closes one to them. It's not that destorying the relay stops or slows down their arraval, It's that they arrived and destorying the relay slows down the galaxy wide invation from days to a few months or years.

Modifié par dreman9999, 29 mars 2011 - 07:10 .


#528
javierabegazo

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Can anyone tell me what the new Research is?

#529
dreman9999

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javierabegazo wrote...

Can anyone tell me what the new Research is?

Health and heavy weopons ammo.....

#530
samuraix87

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one is heavy skin weave located in a hall after you get wakin up after the 5 waves part

#531
SupidSeep

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ZombieGeisha wrote...

I;m a little bit confused, sorry if this has been answered.

The relay they were going to go through, I understand that Soveriegn went through the Citadel relay due to it being the center etc, what was special about this one? Was it like a back-up?

Sorry for sounding dumb...


Don't worry, we all have our dumb moments. Image IPB

IIRC, the Citadel itself is a disguised mass relay that links directly to where the Reapers hibernate in dark space.  Apparently, the primary plan was to activate the Citadel, the Reapers return, take control of the relays and take out the now-stranded races from there.

The Protheans prevented the Keepers from responding to Sovereign's signal to activate the relays, forcing it to orchestra an attack on the Citadel to link with it directly and activate it.  We knew how that went in 2183.

According to Arrival, the Reapers are apparently FTLing to the Alpha Relay and would probably use it to access the relay network - and probably jump to the Citadel and carry on with the mass extermination plan from there.  Destroying it would delay the Reapers until they FTL to another usable relay ... guess the action bought only days.

#532
Ieldra

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Just finished it.

Nice mission. Played it on Casual because I wanted to get through the story fast. Also Shepard is badass, can't have him die to some unnamed guard ;). And because I hate heavy mechs. I guess that fight at the artifact would be the most difficult fight in the whole game on Insanity. I hate YMIR mechs.

Otherwise, this was an Engineer's and Infiltrator's game with all those flamethrower enemies. They make such a nice pop when they explode. And I didn't know you could actually avoid killing those batarians in the first part. Well, I still have 7 other Shepards to put through this.

What's the bad ending, btw?

As for the ending, Zulu will have a field day. I was so hoping it wouldn't come to this... damn it.

Modifié par Ieldra2, 29 mars 2011 - 07:12 .


#533
JBont12

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Finished it on Insanity with an engineer. Damn, those 5 waves really did it, but I managed to destroy everyone there :)

#534
Yakko77

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Captain Crash wrote...

Yet again my issue isnt about the Ultimate Sacrifice. I agree, there was no other option. Its the lack of emotional connection and dialogue to a Shapard of paragon virtue that is why I find this DLC frustrating. You willingly sacrificed a lot of people and the DLC detaches you from this.


I  think there was some emotion but it was subtle.  During the scene, it shows Shepard looking at the estimated death toll, then looking at the countdown, briefly looking down in frustration or something and then going with it.  Vocally however it was pretty blunt and emotionless I'll agree.

#535
dreman9999

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kiiiiii wrote...

after i played arrival , i got somehow a bad feeling....sacrificing an entire system as paragon then shepard got not much to say about just it was necessary.... the level design and enemy ai was a bit different too, i guess they tried new approaches but with the clunky me cover system its soimetimes frustrating (on insanity)

and how the story goes...well i dont see much logic in it, rushed and forced into the situation , they could have come with a better idea ( breakout for example)

4/10

What was not logical about it. The reapers want Sheperd in a bad way so they try to not only lure him/her in with talk of reaper tech and invasion but also at the time which they could catch him/her and hold him/her till they arrived to convert him to the new vanguard. How would they know how well  Maranda  work does agenst sadation?

#536
Max Knight

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Zan_Vaelius wrote...

Max Knight wrote...

Elfangorax wrote...

Has anyone tried letting the countdown reach zero? I've sat myself in front of it at 1hr 44mins, just after breaking out of the lab/cell with the mech. Anyone know if a special little game over cutscene plays?

dont know how to do hitlinks



That movie is scary.... Still the end of the world as we know should be scary... or flashy... or Both :P

Especialy that bit with with TIM and you sqadies. But daam i hoep to nail that ashole down sometimes i got a bulet wit his name on it.

#537
dreman9999

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Yakko77 wrote...

Captain Crash wrote...

Yet again my issue isnt about the Ultimate Sacrifice. I agree, there was no other option. Its the lack of emotional connection and dialogue to a Shapard of paragon virtue that is why I find this DLC frustrating. You willingly sacrificed a lot of people and the DLC detaches you from this.


I  think there was some emotion but it was subtle.  During the scene, it shows Shepard looking at the estimated death toll, then looking at the countdown, briefly looking down in frustration or something and then going with it.  Vocally however it was pretty blunt and emotionless I'll agree.

Like their could of been any any other option and the face that your running for your life leaves no time for emotion...... All I felt when playing this is justification and regret.

#538
Syokhan

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Xrissie wrote...

Anyone seen this yet?
Image IPB
Image IPB
Excuse my crappy ipod pictures. I'm a console peasant.


I didn't, nice find! Also, check out the side of the shuttle you take after rescuing the doctor and you'll see the Collector General :)

#539
Zan_Vaelius

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Max Knight wrote...

Zan_Vaelius wrote...

Max Knight wrote...

Elfangorax wrote...

Has anyone tried letting the countdown reach zero? I've sat myself in front of it at 1hr 44mins, just after breaking out of the lab/cell with the mech. Anyone know if a special little game over cutscene plays?

dont know how to do hitlinks



That movie is scary.... Still the end of the world as we know should be scary... or flashy... or Both :P

Especialy that bit with with TIM and you sqadies. But daam i hoep to nail that ashole down sometimes i got a bulet wit his name on it.

At least we know in ME3 that if we fail Harby and his pals won't be baking cookies.

#540
Max Knight

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So anyoen guessedd that good doctor was Indoctrinated from the moment hey met her? Or from the moment the entered the Project base?

#541
Fat Headed Wolf

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Is the only difference between post-SM and pre-SM that harbinger's hologram-thingy is a collector or reaper?

#542
Ahriman

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Well, well, my congratulations, Zulu, you was right.
Trial on Earth has to be epic, and even more epic if you play as Renegade. "You are still alive because of me, vermin!" . But for goodnes, I hope Bioware aren't going to put him in batarian prison. Another stupid cannon fodder which is easy to kill on the way to freedom. Easy way. I want Alliance or Council prison, when Galaxy can be harvested in any moment there is no place for knights in shining armor.
Disclaimer: my canon Shep is Paragon. And still I don't want easy choices and win-choices in ME3.

cgrimm54 wrote...

Pfff they're BATARIANS. It doesn't matter how many you kill. Anyone who supports them supports communism and kicking puppies.
<_<

Shepard kinda looked upset at the moment, but that passed.  Poor writing?


Most of those batarians were slaves. If batarians are slavers you are slave killer. Poor writing, really?

#543
Yakko77

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Fixers0 wrote...

To get the Covert ops achievement, you must remain undetected, y you just need to shut down all detection lasers and don't alert the security guards, this is fairly simple as most of them will only notice you when you are like 1 feet from them.


Heh, I  was wondering what it took to get them to notice as I haven't deliberately started shooting them.  There were a few times I  walked in sight of them and I  thought, "Oh crap, they had to have seen me!"  but.... nothing.  Still, I  like that it was an option.

Sneaky Shepard is sneaky!

:ph34r:

#544
LPPrince

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javierabegazo wrote...

Can anyone tell me what the new Research is?


Hey bro.

Heavy Skin Weave and Heavy Weapon Ammo.

#545
WindOverTuchanka

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Yakko77 wrote...

What choice did Shep really have?


Why, the choice is pretty obvious - refuse to mass murder batarians and let the Reapers come. Because you see, the bargain might not be that great.

It's not about saving the Galaxy for good, is it? For the price of 300 000 lives Shep bought... a short delay to the inevitable, probably half a year, or maybe less. And  the galaxy so far seems unable to adequately prepare for the Reapers beforehand: those who rise to the challenge end up indoctrinated, those who choose to live in denial well... continue to live in denial. Nothing will change in half a year, so what do we need this time for? So there could be a viable option (especially for the Renegade Shep) - to finally cut to the chase, stop procrastinating and face the Reapers there and then. Otherwise it's kinda like pulling teeth - except the dentist charges you thousands of innocent lives here.

Ah, but then it would not be much of a bridge between ME2 and ME3, would it? Because Bio has the Reaper arrival scheduled for that precise moment befor Christmas and Shepard's own logic can't get in the way of the Gods of Narrative, right?

So yeah...  Bio has spoken, the sacrifice must be carried on, and the plot must continue it's ongoing movement on it's lonely rail. I'm fine with that - except  there is a thousand and one way to actually do it without derailing the player character. Say, introduce another interested party who pulls the trigger if Shepard absolutely refuses to? Or a different McGuffing (there's plenty of them in there already, so what's one more?) that triggers the Project by mistake while Shepard is trying hard to save the batarians? Bio was getting rather adept at presenting us with these kinds of fake choices to create an illusion of certain non-linearity where in fact there was none. So why stop now?

P.S. It's the problem I always seem to have with sacrifices - when you examine them closely, they usually seem so pointless... When the Reapers come, noone is prepared and everyone goes running around screaming their 'oh noes', what will Shepard think of? "Ooops, all those batarian lives I've thrown away back then - for nothing"?

#546
Fault Girl

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@SupidSeep & dreman9999

Thanks for the replies, now that I understand I feel even more stupid!
I was overthinking it as usual!

#547
Max Knight

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Zan_Vaelius wrote...

Max Knight wrote...

Zan_Vaelius wrote...

Max Knight wrote...

Elfangorax wrote...

Has anyone tried letting the countdown reach zero? I've sat myself in front of it at 1hr 44mins, just after breaking out of the lab/cell with the mech. Anyone know if a special little game over cutscene plays?

dont know how to do hitlinks



That movie is scary.... Still the end of the world as we know should be scary... or flashy... or Both :P

Especialy that bit with with TIM and you sqadies. But daam i hoep to nail that ashole down sometimes i got a bulet wit his name on it.

At least we know in ME3 that if we fail Harby and his pals won't be baking cookies.

No the wont be making cookies. They wil be baing a..........CAKE:devil:

#548
Yakko77

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LPPrince wrote...

javierabegazo wrote...

Can anyone tell me what the new Research is?


Hey bro.

Heavy Skin Weave and Heavy Weapon Ammo.


There's a medi-gel upgrade too.

#549
Julie the bogan

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Just finished Arrival
 
My paragon heart just took one hell of a beating over what I was just forced to do.  Image IPB

I'm just glad Hackett backed shep up, or id have never recovered

Modifié par Julie Shepard, 29 mars 2011 - 07:25 .


#550
RyuGuitarFreak

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The word is: Disappointing.

The story basically sucks. Predictable from beginning to end, no good characters, nor plot.
Retcon on relay destruction wasn't that bad, at least a whole star system was blown out for a consequence. The worst thing is that in the end it didn't have much impact on the state of the world because a war between humans and batarians won't happen. Period. Self contained story. They did it better in Overlord.
The higher points were Hackett and confronting Harbinger.

Gameplay was so not good too. The good ideas were the stealth part but a little poorly implemented and controlling a mech that got anoying over repetition. In the end I was really tired of facing enemies. It was too much and left a taste that they did it just to make it longer.

I regret a little having bought that. They hyped it to hell and didn't deliver. I didn't want to believe the bad feedback it was getting but I understand them. A shame the last story DLC, the reapers related, is the worst of them.

5/10