Aller au contenu

Photo

Ice staves that add Fire damage?


  • Veuillez vous connecter pour répondre
15 réponses à ce sujet

#1
Talladarr

Talladarr
  • Members
  • 619 messages
What sense does this make? Here i have a staff that does 42 cold damage(57DPS) that also does +12 FIRE damage a hit(Making it 73.3 mixed DPS) that ALSO adds 16% FIRE damage. WHERE is the sense in this????

#2
The Lesser Evil

The Lesser Evil
  • Members
  • 553 messages

Talladarr wrote...

What sense does this make? Here i have a staff that does 42 cold damage(57DPS) that also does +12 FIRE damage a hit(Making it 73.3 mixed DPS) that ALSO adds 16% FIRE damage. WHERE is the sense in this????


Mages can use a combination of fire and frost spells, why wouldn't there be a staff capable of dealing both? It actually offers you a very nice, varied array of damage. Your mage powers up their fire spells with a staff, can add frost damage to the entire party through Elemental Weapons, and do both frost AND fire damage with his or her auto-attacks.

This staff sounds grand, I want one.

#3
Talladarr

Talladarr
  • Members
  • 619 messages
But I don't USE fire spells. In fact, I WANT one that does that with Ice/Lightning rather than Ice/Fire

#4
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages

Talladarr wrote...

But I don't USE fire spells. In fact, I WANT one that does that with Ice/Lightning rather than Ice/Fire


Ice/Fire staves don't make sense but Ice/Lightning ones do?

#5
Waltzingbear

Waltzingbear
  • Members
  • 577 messages
Be a good boy and maybe Santa will bring you one.

#6
x-president

x-president
  • Members
  • 1 327 messages
It's magic.  It doesn't need to make sense. :wizard:

#7
The Lesser Evil

The Lesser Evil
  • Members
  • 553 messages

Maria Caliban wrote...

Talladarr wrote...

But I don't USE fire spells. In fact, I WANT one that does that with Ice/Lightning rather than Ice/Fire


Ice/Fire staves don't make sense but Ice/Lightning ones do?


I think 'making sense' stopped being a concern when the combination of two spell types from the same school of magic (elemental) had its logic questioned.

#8
Curry Noodles

Curry Noodles
  • Members
  • 249 messages
The OP is talking about how you'd guess from the animation that ice does damage by being really cold, while fire does damage by being really hot.

So the staff makes people really cold and does extra damage by making them hotter. Do you see the confusing aspect to this? Presumably the ice damage doesn't come from slashing because it's not physical damage and armor doesn't work on it. So you'd think the staff would do less damage, not more.

#9
mesmerizedish

mesmerizedish
  • Members
  • 7 776 messages

Curry Noodles wrote...

The OP is talking about how you'd guess from the animation that ice does damage by being really cold, while fire does damage by being really hot.

So the staff makes people really cold and does extra damage by making them hotter. Do you see the confusing aspect to this? Presumably the ice damage doesn't come from slashing because it's not physical damage and armor doesn't work on it. So you'd think the staff would do less damage, not more.


Extreme temperature changes over a very short timespan hurt.

#10
SuicidalBaby

SuicidalBaby
  • Members
  • 2 244 messages
Ever poured really cold water on something thats over 300 degrees F?

#11
Jman5

Jman5
  • Members
  • 414 messages
Have you guys noticed that there is an absolutely ridiculous amount of X% fire damage staves and items? There are only 2 fire spells, and yet probably close to 50% of elemental damage items are for fire. In act 1, it's probably closer to 90%.

#12
Ruben Thomas

Ruben Thomas
  • Members
  • 192 messages

Jman5 wrote...

Have you guys noticed that there is an absolutely ridiculous amount of X% fire damage staves and items? There are only 2 fire spells, and yet probably close to 50% of elemental damage items are for fire. In act 1, it's probably closer to 90%.


Yep <_<

#13
ezrafetch

ezrafetch
  • Members
  • 535 messages

ishmaeltheforsaken wrote...

Extreme temperature changes over a very short timespan hurt.


See:

Posted Image

But yeah, it makes sense to me.  Hot things cool faster than cool things.  It's some law of science, but don't ask me; I'm allergic to the stuff.

#14
lameduckie

lameduckie
  • Members
  • 27 messages
I have the feeling that most of the magic items were created using a random item creator which accounts for some of the odd combinations, except like many things in the game it was a bit buggy so fire comes up often.

#15
Jman5

Jman5
  • Members
  • 414 messages

lameduckie wrote...

I have the feeling that most of the magic items were created using a random item creator which accounts for some of the odd combinations, except like many things in the game it was a bit buggy so fire comes up often.


That's my assumption as well. There is no way they intentially wanted practicaly every mage item in act 1 to be for fire spells.

#16
Slugwood

Slugwood
  • Members
  • 130 messages
But look: Bethany, Staff of Parthalan...Obviously, fire magic is the Hawke Family Element.