I thought the placeholder VO was only for developpement purpose but it is still speaking in-game, and let's say that a robot voice is breaking the immersion lol
Thanks in advance
Modifié par Sashem, 18 novembre 2009 - 01:46 .
Sashem wrote...
I started playing with the toolset a couple of days ago and followed the tutorial on the wiki. As of now i really like it and got a couple of ideas I would like to try. There is something bugging me thought, the voice overs. I don't plan on doing any VO but would still want to keep the FaceFX expressions of the characters.
I thought the placeholder VO was only for developpement purpose but it is still speaking in-game, and let's say that a robot voice is breaking the immersion lol. I tried the "no VO" option but now the character still do their animations but the face and mouth doesn't move anymore. Maybe there is an option somewhere I missed to be able to keep the FaceFX expressions and disabling the robot voice....
Thanks in advance