What the writers did extremely well with in DA2 was making a World of Grays. It's not Black and White. There is no exactly right way that things can be drawn out. For example even Blood Magic isn't quite Evil in and of it'self. Self destructive? Yes, but as long as you are only using your own blood to fuel the spell and are not calling spirits with said Blood Magic, then is it truly evil? Are the Templars in the right to want to protect the normal people from the extremists of the Magi? Or do you side with the Circle because of a crazy abusive Templar from Act 2 followed by Meredith in Act 3?
The writers pound evils of Blood Magic down our throats all through the game to try and get us to ever possibly side with Meredith really. Because even through your first meeting her at the end of act 2. She still has this slight negative look before she's forced to call you champion.
All evidence to well placed writing that keeps people pondering and questioning the morals in this giant world of grays.
I am so angry at Justice
Débuté par
Camenae
, mars 28 2011 03:34
#51
Posté 29 mars 2011 - 01:22
#52
Posté 30 mars 2011 - 06:04
I posted once about the Justice-in-an-Anders-Skin-Suit, so I won't rehash when I can link: http://social.biowar...96351/5#6813901
Basically - when Justice/Vengance made the move into Anders' head, the Fade entitiy was already what would be classified as a "demon" - it does NOT want to simply return to the Fade, but experience all that is the Mortal World. Demons and Spirits are simply different sides of the same coin.
Basically - when Justice/Vengance made the move into Anders' head, the Fade entitiy was already what would be classified as a "demon" - it does NOT want to simply return to the Fade, but experience all that is the Mortal World. Demons and Spirits are simply different sides of the same coin.





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