Generally good game but does anyone prefer human bosses with twenty times more hits than an equivalent level character? I dont understand why they should not be the equivalent of a thirtieth level character if they need to be tough, with better AI. Simply making even a rogue totally beyond 3 specialist figthers to deal with (eg Arl Eamon) is absurb. Admittedly on hard with a mage healing its still pretty easy due to the poor AI but this smacks of "we cant code effective AI so hype up the bosses."
Human Bosses
Débuté par
yarc nathanoj
, nov. 18 2009 12:51
#1
Posté 18 novembre 2009 - 12:51





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