Roxlimn wrote...
I don't let anyone run amok. I set to Hold on default and manually do everything on Hard and Nightmare. I only rely on Tactics on Normal.
You do realize that as soon as an enemy gets close to any of your units (if you use the hold command) that they will just stand there frozen with fear, not doing anything at all (since the AI routine wants to make the unit run away, but since they are on hold they can't, so they opt to do the next best thing...nothing at all), and you either have to move them OR you have to select the entire group and manually click each shot right? Not trying to be a jerk, but have you really actually played the game?
I don't let my Mage do a lot of Staff attacks precisely because the 3rd and 4th animation delay casting. As a matter of fact, my Archer Hawke does a lot of running, too, since moving around is beneficial for a ranged character, and running around doesn't impact speed of attack as long as you click to attack every time the cooldown for attack is down (like micro-ing Marauders in SC2).
I'm just not convinced, primarily because of just how much you have to manually control everyone else, literally at all times. It's physically impossible to do what you're claiming unless you're sacrificing what the rest of the group is able to do by simply ignoring all but the tank and yourself. Even then, often it's a complete waste of a stagger to use a spell on units that are half dead anyway -- at least something lower than an Assassin. If you aren't using a spell, the only other thing you can do is staff attack.
The Stun effect is listed separately. In general, the damage I see from Maker's Hammer is comparable (but noticeably less) with Chain Lightning unless the enemy is either vulnerable or immune to Lightning damage.
Again, not convinced. You should try paying a lot closer attention while using the spell, and purposely keep track of Warrior units vs Rogue vs Mage units and the average damage across them all. The Warrior units will always be lower.
Modifié par Graunt, 29 mars 2011 - 06:17 .





Retour en haut






