I prefer elevators and airlocks to the loading screens, in fact I thought it was one of the coolest features in ME1: how they tried their best to hide the loading screens, even offer content via those screens.
The problem is that gamers are conditioned to accept loading screens (so long as they're not too long), but simply cannot stand having to run down a long corridor or take a long elevator ride. It has to be at a psychological level, because in reality they would have had to wait just as long on a loading screen, but since it didn't say LOADING people just complained about Bioware stupidily putting in long elevator rides for no good reason.
Which made the complaints rather silly, but there you have it. People are fine with seeing a screen that says "Loading", but if you try to hide those people will just think you added boring bits to game.
Maybe they should try to go back to the ME1 method, but add a "loading" icon on the screen, or something along those lines. I imagine if they had done that in ME1, we wouldn't have had all the loading screens in ME2.
Itkovian