Modifié par Vena_86, 29 mars 2011 - 03:52 .
Arrival Trailer
#276
Posté 29 mars 2011 - 03:48
#277
Posté 29 mars 2011 - 03:50
#278
Posté 29 mars 2011 - 03:51
Vena_86 wrote...
Mhhh the grafics are aging quite fast it appears. With other recent releases setting new benchmarks ME2 just doesn't look that great anymore. The premise of the DLC looks promising though, although it it odd that something of that significance for the story is handled with DLC.
Do you want bridging DLC or not?
#279
Posté 29 mars 2011 - 03:53
#280
Posté 29 mars 2011 - 03:54
Specifically which releases are you talking about? what benchmarks? The game came out a year, it looks the same as it did a year ago, I don't see any aging.Vena_86 wrote...
Mhhh the grafics are aging quite fast it appears. With other recent releases setting new benchmarks ME2 just doesn't look that great anymore. The premise of the DLC looks promising though, although it is odd that something of that significance for the story is handled with DLC.
#281
Posté 29 mars 2011 - 03:55
Freakaz0idx wrote...
Specifically which releases are you talking about? what benchmarks? The game came out a year, it looks the same as it did a year ago, I don't see any aging.Vena_86 wrote...
Mhhh the grafics are aging quite fast it appears. With other recent releases setting new benchmarks ME2 just doesn't look that great anymore. The premise of the DLC looks promising though, although it is odd that something of that significance for the story is handled with DLC.
just ignore vena , the guy is oviously a moron.....
#282
Posté 29 mars 2011 - 03:58
The game still looks as amazing as it did when it was first released. You're blind.Vena_86 wrote...
Mhhh the grafics are aging quite fast it appears. With other recent releases setting new benchmarks ME2 just doesn't look that great anymore. The premise of the DLC looks promising though, although it is odd that something of that significance for the story is handled with DLC.
#283
Posté 29 mars 2011 - 04:17
#284
Posté 29 mars 2011 - 04:34
#285
Posté 29 mars 2011 - 04:41
#286
Posté 29 mars 2011 - 04:42
Matt VT Schlo wrote...
Is that Kahlee Sanders?
No.
#287
Posté 29 mars 2011 - 04:54
#288
Posté 29 mars 2011 - 05:09
HBC Dresden wrote...
Vena_86 wrote...
Mhhh the grafics are aging quite fast it appears. With other recent releases setting new benchmarks ME2 just doesn't look that great anymore. The premise of the DLC looks promising though, although it it odd that something of that significance for the story is handled with DLC.
Do you want bridging DLC or not?
Was this confirmed as "bridge" DLC?
#289
Posté 29 mars 2011 - 05:11
#290
Posté 29 mars 2011 - 05:13
#291
Posté 29 mars 2011 - 05:17
MrSweatyDrummer wrote...
I hope ‘Arrival’ will involve Kaidan/Ashley. Also involve choosing loyalty between Alliance/Cerberus. That would be awesome. (Btw, how the FACK were Kaidan/Ashley able to not be abducted on Horizon? Some think they are brainwashed to help the Reapers? The whole reason the Collectors came to Horizon was to abduct Kaidan, provoking Commander (INSERT NAME) Shepard to fall into a trap or whatever.)
I believe it's already been confirmed that they are not. You don't think if they were that it would have been promoted as a selling point?
And as for the Horizon issue, I'm not sure the Collectors have a method for picking one man out of 650,000.
#292
Posté 29 mars 2011 - 05:19
Chris Priestly wrote...
Mesina2 wrote...
At what time?
The PC version (which we do control) will be available at 9am PST.
That means roughly 18 hours from now.
We do not control when Microsoft or Sony release, but have asked they synch to the same time.
If memory serves, XBL typically updates and puts out their new content at Midnight PST typically, while PSN does it much much later (2-3PM EST I believe).
#293
Posté 29 mars 2011 - 05:32
#294
Posté 29 mars 2011 - 05:46
#295
Posté 29 mars 2011 - 06:05
#296
Posté 29 mars 2011 - 06:09
And what the **** is up with the collector general?
If it turn out there were more collectors, this makes ME2 even MORE unnecessary.
Modifié par Gibb_Shepard, 29 mars 2011 - 06:10 .
#297
Posté 29 mars 2011 - 06:14
#298
Posté 29 mars 2011 - 06:35
If the DLC can start after the suicide mission, the General Collectors is dead.
There's something wrong, I do not quite understand the idea of DLC.
Read Overview masseffect.wikia.com/wiki/Mass_Relay
Quote: "One of the relays even survived a supernova's wake without being damaged."
If we know that the Reapers will come through this relay, then
better not to destroy the relay, and change its location.
if motors can move a huge asteroid, then it's can move the relay.
Imagine Reapers, passing through the relay, will be right in the center of a neutron star or a supermassive black hole. Can simply collect a bunch of asteroids around the relay and when Reapers will arrive, they will encounter. Finally, we won!
But the authors come up with something strange, at first they say that the relay can survive a supernova's wake, but it now appears possible to destroy the relay by asteroid strike - I do not believe in it.
I think it's a bad idea.
Why? To show the super blast?!
Authors could not come up with something more interesting, more intelligent?
You can certainly argue that we have a little time, but what we did the whole Mass Effect 2?
We have helped Miranda and team, Reapers and Collectors were on background.
I want to see a clear plot, where everything is thought out and justified.
#299
Posté 29 mars 2011 - 06:58
KingDan97 wrote...
Wth is the Collector General doing there? I blew him to the high heavens. I saw him burn. As for everything else in the trailer... YES!
dlc takes place after horizon story wise
#300
Posté 29 mars 2011 - 06:58
Gabey5 wrote...
dlc
takes place after horizon story wise
It can take place any time you choose to do it, after Horizon, if that's what you mean.
Modifié par izmirtheastarach, 29 mars 2011 - 07:00 .





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