I haven't done much play with a dw rogue, but don't you have to build up explosive strike before you can trigger it? Seems like you'd draw aggro before you fill up the "charges"AreleX wrote...
Fa1nT wrote...
Doesn't the shadow tree and essentially the numerous threat reduction skills nullify a massive need for fortitude?
Sure the knockback ring/daggers are awesome, but a rogue is not supposed to be hit too many times?
To an extent, but it's more of a matter of 'better to have and not need, than need and not have'.
I'm working on ways to circumvent stunlock without going into Shadow, because Vendetta (Duelist tree) is one of the coolest ****ing skills in the GAME.
EDIT: Another Assassin just got straight up handled by Explosive Strike. It's a great way to one-shot Elites early game before you progress in the Assassin tree.
Any interest in a DW Rogue guide? One-Minute Deep Roads Dragon Kill + Ancient Rock Wraith + 30-Second Mature Dragon Kill videos added
#51
Posté 30 mars 2011 - 01:05
#52
Guest_iOnlySignIn_*
Posté 30 mars 2011 - 01:06
Guest_iOnlySignIn_*
Vendetta into a bunch of Elites => Unload Assassinate, Twin Fangs, Backstab, Explosive Strikes in quick succession => Back-to-Back out of the mess => Slash some Normals with Bloodlust + Follow-Through for Stamina Regen => Repeat.
Assassin/Duelist is an invincible bouncing ball of death. Even more so than the Claymore Vanguard in ME2.
#53
Posté 30 mars 2011 - 01:53
In response to your video, I also found that encounter much easier with the rogue (played 2H warrior prior).
#54
Posté 30 mars 2011 - 02:27
#55
Posté 30 mars 2011 - 02:58
#56
Posté 30 mars 2011 - 03:26
AreleX wrote...
My biggest issue with Disorient is its inconsistency; many skills involving it don't work properly, but if it worked the way it was supposed to, I'd give it more consideration. The best results I've had with it were using Fatiuging Fog, and I don't want to have to waste 4 points just to get to it.
The bonus crit damage passive from Shadow is REALLY hard to ignore, same with Inconspicuous' instant threat reduction utility.I'll probably write up one build using Shadow/Assassin and one with Duelist/Assassin, because I don't want my love for Vendetta to blind me from all the possibilities that come with Shadow.
Yeah, disorient really does seem to be the most crap-shooty of the CCC abilities. You either spend an arm and a leg getting the skills or you just live without it.
And Inconspicuous? Pfft. Try Decoy. It's quickly becoming one of my favorite skills. Basically begs your warrior and mages to nuke them.
Plus it makes the duel boss at the end of Act 2 so much easier.
And you can make it explode.
Plus Decoy is the sexiest talent in the game, because of doubles the number of Hawkes on the field. And that's just fantastic.
#57
Posté 30 mars 2011 - 04:04
#58
Posté 30 mars 2011 - 04:09
Meteor_VII wrote...
Right now I am playing an Archer Rogue and finding it quite enjoyable. But I keep telling myself that i am going to respec DW whenever i get more than just two good daggers (the first two I usually just throw on Isabela).
If you don't put any points into DW or Archery, you can switch whenever you like. Towards the end of the game, the DW/Archery talents usually reduce your DPS anyway.
#59
Posté 30 mars 2011 - 04:47
Altima Darkspells wrote...
If you don't put any points into DW or Archery, you can switch whenever you like. Towards the end of the game, the DW/Archery talents usually reduce your DPS anyway.
Is this true? do the DW points I'm spending now really hinder the DPS toword act 2 & 3? Is there anyone that can give me a sample build if this is the case. I'm not much for constantly respeccing my characters so something that would work off a single respec would be nice...
@AreleX
I can't wait to see what you come up with I really enjoy your videos and playing the Berserker Vanguard Build
#60
Posté 30 mars 2011 - 05:04
Arakane wrote...
Altima Darkspells wrote...
If you don't put any points into DW or Archery, you can switch whenever you like. Towards the end of the game, the DW/Archery talents usually reduce your DPS anyway.
Is this true? do the DW points I'm spending now really hinder the DPS toword act 2 & 3? Is there anyone that can give me a sample build if this is the case. I'm not much for constantly respeccing my characters so something that would work off a single respec would be nice...
@AreleX
I can't wait to see what you come up with I really enjoy your videos and playing the Berserker Vanguard Build
The concept behind it is very much similar to the reason why I suggest against using talents for damage purposes in the Mach-5 build; in the time it's going to take you to do whatever talent (cases like Assassinate/Vendetta/Explosive Strike setups or Twin Fangs aside) you choose, you could've probably hit the enemy for more damage, albeit in smaller increments, but at less of a hit to your STA pool.
I personally think, for example, that Backstab is one of the worst abilities for a DW rogue, because not only is it lowering your DPS, it's also burning your stamina as well (I throw it out on occasion, just because it looks awesome). This is in addition to the fact that that if you get knocked out of it, you wasted your stamina for absolutely nothing.
Modifié par AreleX, 30 mars 2011 - 05:06 .
#61
Posté 30 mars 2011 - 05:16
#62
Posté 30 mars 2011 - 05:26
Bahanix wrote...
I always enjoy reading other people's build ideas. It gives me ideas on things that I may have missed out on and a chance to try something else. I've started a Archer rogue, but I don't find it that fun. I think after the auto-attack monster that is the Mach 5 build, I just don't wanna spend my time constantly pressing "A". So I vote "Yea" on the motion for a good DW Rogue build guide.
Hmm. Well, a late-game DW rogue is almost exclusively auto-attack. If you are using him any other way (bar very occasional Assassinate on Lieutenant rank+), you are gimping your damage output greatly. Take this or this as an example.
A late-game archer, on the other hand, is, optimally, a talent chain exploiter. My own assessment based on considerable experience with archer vs DW: DW surely look cooler, but is horribly unsafe and totally unsuitable for soloing. It's a much 'dumber' experience: you just slash at insane speed, rush attack, slash at insane speed, rush attack, etc. Ah, another thing: the speed is not that insane -- not only is your natural attack animation speed ~5% lower than S&S warrior's, you also won't go over +70% (Speed modal+Isabela+Haste), while a S&S warrior can easily hit +135% (+50% from Berserker, +50% from Haste, +30% from Reaver, +5% from Izzy) before gear bonuses (not that they are worth it).
#63
Posté 30 mars 2011 - 05:34
#64
Posté 30 mars 2011 - 05:42
AreleX wrote...
You just take the fun out of everything with your 'numbers' and 'logic'!
Heh, not really
#65
Posté 30 mars 2011 - 06:15
DW Assassin on the Wounded Coast
I really need better video compression...
Modifié par AreleX, 30 mars 2011 - 06:17 .
#66
Posté 30 mars 2011 - 06:16
I blame Verric's Marksman tree. And his chest hair.
#67
Posté 30 mars 2011 - 07:11
Btw, what inconsistencies with Disorient did you find? Do you know if the stealth (shadow veil) then hail of arrows (ambush + disorientating criticals) results in automatic disorientation and critical hits over the area? Or were those tactics/skill points I invested all for nothing?
Modifié par mr_afk, 30 mars 2011 - 07:12 .
#68
Posté 30 mars 2011 - 11:47
IN1 wrote...
Bahanix wrote...
I always enjoy reading other people's build ideas. It gives me ideas on things that I may have missed out on and a chance to try something else. I've started a Archer rogue, but I don't find it that fun. I think after the auto-attack monster that is the Mach 5 build, I just don't wanna spend my time constantly pressing "A". So I vote "Yea" on the motion for a good DW Rogue build guide.
Hmm. Well, a late-game DW rogue is almost exclusively auto-attack. If you are using him any other way (bar very occasional Assassinate on Lieutenant rank+), you are gimping your damage output greatly. Take this or this as an example.
A late-game archer, on the other hand, is, optimally, a talent chain exploiter. My own assessment based on considerable experience with archer vs DW: DW surely look cooler, but is horribly unsafe and totally unsuitable for soloing. It's a much 'dumber' experience: you just slash at insane speed, rush attack, slash at insane speed, rush attack, etc. Ah, another thing: the speed is not that insane -- not only is your natural attack animation speed ~5% lower than S&S warrior's, you also won't go over +70% (Speed modal+Isabela+Haste), while a S&S warrior can easily hit +135% (+50% from Berserker, +50% from Haste, +30% from Reaver, +5% from Izzy) before gear bonuses (not that they are worth it).
Those are both very cool videos. My archer is only lv 9 (I think), specced into Stealth (with Ambush), Blindside, and a Maker's Sigh bugged Bursting Arrow. So my auto-attack rogue is my own doing. I play exclusively on Normal (xbox 360), so I realize what works for me doesn't work for a lot of others.
#69
Posté 30 mars 2011 - 06:50
DW Assassin - Night Lies
The most important parts are neutralizing the archers ASAP, being prepared for the adds (they spawn behind you, in the room you came in, and on/around the stairs), and helping out your tank every once in a while. If you can do that, you should do great.
mr_afk wrote...
Btw, what inconsistencies with Disorient
did you find? Do you know if the stealth (shadow veil) then hail of
arrows (ambush + disorientating criticals) results in automatic
disorientation and critical hits over the area? Or were those
tactics/skill points I invested all for nothing?
When I say 'inconsistent', I mean that the Disorient effect on some skills (Disorienting Criticals, Disorienting Shot upgrade for Pinning Shot) don't work the way they're supposed to, something with the way the game calculates the chance for Disorient, I'm assuming. The most consistent way I've found to get the effect is through Fatiguing Fog, but you have to spend a LOT of points to get there, and those could be better used elsewhere.
Modifié par AreleX, 30 mars 2011 - 07:01 .
#70
Posté 30 mars 2011 - 07:14
Even having already done my DW Assassin/Duelist playthrough I would still love to see your guide and maybe trade notes. I've just read your 2H guide in prep for my warrior playthrough and find it invaluable.
From my own experience, I agree completely with your initital impression of Disorient effect. Proc'ing Disorient takes a far heavier point investment and is not nearly as intuitive to keep up as say Stagger. Rogues are well primed to take advantage of cross class combos, but not so well suited to setting them up for others.
I also love the Assassin/Duelist combination, and heavily favor it for those actually making full use of their team. Vendetta is perhaps my favorite ability for the teleport aspect, and between Vendetta and Assassinate you can take advantage of both Stagger and Brittle.
Take Stealth, and either the stun bomb or evade with adv. and your aggro management problems are solved.
Assassin/Shadow is however a much more survivable build. For those planning to solo nightmare, or perhaps even just run it without pausing, it is likely a better option.
#71
Posté 30 mars 2011 - 07:21
Modifié par Shep309, 30 mars 2011 - 07:22 .
#72
Posté 30 mars 2011 - 07:42
My first playthrough was up to 17 with DW rogue and a revisit on a subsequent playthrough is eventually planned (after several others already in mix... Game has mad replay value IMO). Interested to see what one can do with greater knowledge of game mechanics.
#73
Posté 30 mars 2011 - 08:08
#74
Posté 30 mars 2011 - 08:25
Overall there might be a mathmatical difference, but it only really applies to the kind of bosses where dps doesn't matter since they are push-overs anyway.
#75
Posté 30 mars 2011 - 08:39





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