Aller au contenu

Photo

Anyone else find it REAL hard to play as the bad guy? *SPOILERS abound*


  • Veuillez vous connecter pour répondre
43 réponses à ce sujet

#1
cipher86

cipher86
  • Members
  • 1 551 messages
My first run I played as the well intentioned Warrior.  I'm now playing as a Rogue.

Went to Redcliffe.  First time I employed the Mage Tower and saved everyone... this time I decided to kill Connor.  Isolde tried to get in my way, so I punched her in the face and slit Connor's throat.  Allistair gave me some major **** for it afterwards, but since I have a lot of Persuasion/Cunning I was able to manipulate him into thinking it wasn't such a bad thing.

I know it's a game, but it feels so ****ing evil.

#2
CChocobo

CChocobo
  • Members
  • 59 messages
Yepp. i did some pretty "evil" things i guess you could say, but my character was a Warrior driven by vengeance at first. Only to become a Grey Warden and ultimately would do anything if it were in the best interest of stopping the Blight. Not saying i necessarily did extremely evil things but i did some. Basically my character wasn't evil, he just made choices some that were harsh that needed to be done for a greater good.

#3
Forumtroll

Forumtroll
  • Members
  • 323 messages
Very hard especially since you're busy saving the country.

#4
Nhani

Nhani
  • Members
  • 263 messages
Well it certainly isn't only you; I've gotten the impression in fact that when it comes to the playerbase of these kinds of RPGs, there's generally two types of players - the kind that have no qualms with picking the less moral choices and tend to revel in being.. well.. "evil", and the kind that feel really bothered by being nasty to people and consistently spout puppies and butterflies in some capacity through basically every game and playthrough.

I tend to belong to the latter category. *cough*

There's actually a three-part article series you might find interesting called "Bastard of the Old Republic" (should be easy to google) about someone much like who essentially forces himself through playing Knights of the Old Republic making all the evil choices even while it's basically against him. It's an interesting read, I find - especially if you're the kind who has problems playing "evil" ;) 

#5
RiceFarmer

RiceFarmer
  • Members
  • 19 messages
I felt very evil after I convinced Isolde to kill her own son. (The thing that made me feel so evil was that I laughed as I watched the cut scene)

#6
Dark83

Dark83
  • Members
  • 1 532 messages

Nhani wrote...

Well it certainly isn't only you; I've gotten the impression in fact that when it comes to the playerbase of these kinds of RPGs, there's generally two types of players - the kind that have no qualms with picking the less moral choices and tend to revel in being.. well.. "evil", and the kind that feel really bothered by being nasty to people and consistently spout puppies and butterflies in some capacity through basically every game and playthrough.


This is actually an interesting observation. Some of us feel empathy for the fictional characters, and so don't want to hurt their (non-existant) feelings. Others don't feel empathy for the pixels and find it amusing.

If you don't feel empathy for real people, then you're called a psychopath. This is why some people can have psychopathic characters (because the player controlling the character doesn't have any empathy for the bits of coding) and some people can't (because the player feels empathy for the digital people).

#7
Jiggasaurus

Jiggasaurus
  • Members
  • 255 messages
I also found the death of Connor quite disturbing playing on my second character, my first played with 'mostly' good intentions where as this time I've gone for a more evil option. The voice acting on Isolde's part was excellent in trying to prevent you from killing Connor it must be said.



On the other hand not long before that I killed the bartender in the pub within Redcliffe Village, which was quite amusing to say the least.




#8
Kalfear

Kalfear
  • Members
  • 1 475 messages
yup, neutral good about as far as I can go in that direction truth be told.

At heart im a goodie goodie, always have been, always will be.

Even in MMORPGs, I could meet 20 of the most annoying, ignorant, unsociable players you could imagine in a pick up group but on the 21st day ill be there helping out strangers that require aide.

LOL, I just cant play the evil persona anymore. Kalfear originally was a Lawful evil cleric/Mage/Fighter in AD&D but when I brought him online he quickly turned to Lawful Good and I just havent been able to go back since.

#9
Nhani

Nhani
  • Members
  • 263 messages

Dark83 wrote...
This is actually an interesting observation. Some of us feel empathy for the fictional characters, and so don't want to hurt their (non-existant) feelings. Others don't feel empathy for the pixels and find it amusing.

If you don't feel empathy for real people, then you're called a psychopath. This is why some people can have psychopathic characters (because the player controlling the character doesn't have any empathy for the bits of coding) and some people can't (because the player feels empathy for the digital people).

There are people who are middle line of course and can go either way, but I find it rather interesting how some people (myself included) have severe issues being outright unpleasant or evil to virtual characters - intellectually, we know they're just a few data structures containing a few numbers and strings, and they can't really take offense - at most, they're only designed to make them appear like they do.

On the other, "your mind makes it real"; I'd actually be curious if there's any corelation in how puppy-spawners versus darksiders project into their characters and how much they 'become' that character; if it's due to different ways of being in characters or simply just about having an easier time distancing oneself from the projection.

#10
cipher86

cipher86
  • Members
  • 1 551 messages
I think part of the fun of role-playing games is being able to explore different personas with no real life consequences, but for me I feel like I've done a lot of that exploration in life already.  So when I role play in a game, I might push my boundaries a BIT, but when I try and play the evil guy, I don't enjoy the game at all. Not just the fact that it makes me feel straight rotten, but it just isn't how I want to play!

Modifié par cipher86, 18 novembre 2009 - 02:33 .


#11
Eshaye

Eshaye
  • Members
  • 2 286 messages
I always have a problem being evil in games, morally ambiguous sure, just evil? Makes my stomach turn. But I will give it a try darned it!!

#12
menasure

menasure
  • Members
  • 440 messages
i seem to have bigger practical than ambiguous problems. despite of a good relationship 2 of my 'good' characters just run away after one 'bad' choice in a quest, one of which was a fixed party member for about half the game. i stick to my choices in the quests for the realism part but i don't think i can find or build an other good archer for my team, which is kind of a bummer really :S

#13
BewareTheDrow

BewareTheDrow
  • Members
  • 267 messages
I tend to play a ruthless opportunist in most RPG's. Call it a legacy from playing Fallout 1/2. I might not kick puppies all day long, but if sacrificing some mage child's soul to a demon gets me an extra spell or talent, I'm all for it.

#14
Lycan Elder

Lycan Elder
  • Members
  • 2 messages
Is it hard to play an evil character? No. I think playing an evil character is far easier than the good. All the answers is right there, and don't have to think about it.



He dead already. (Kill him)

Right, remind me not to get hurt around you.



It is quite fun. Only thing that irked me on my first play through was the lack of party I had. As a human noble the only party I could use was Alistair, Morrigan, and Lelianna. UNTIL I got the the bloody ashes. Boy was Lelianna mad at me. Needless to say Dog or Oghren the only replacement I had in the whole game.



Left Sten to rot in the cage. Killed Zevren on my first encounter. Wynne, let just say Morrigan wanted that chick dead pretty bad and since she was my woman might as well make her happy and kill Wynne.

#15
Dark83

Dark83
  • Members
  • 1 532 messages

menasure wrote...

i seem to have bigger practical than ambiguous problems. despite of a good relationship 2 of my 'good' characters just run away after one 'bad' choice in a quest, one of which was a fixed party member for about half the game. i stick to my choices in the quests for the realism part but i don't think i can find or build an other good archer for my team, which is kind of a bummer really :S

I'm guessing the bad choice was to descrecate the holy relic of your highly religious companion's religion. I'm guessing said archer is Leilana.

Yeah, if your best friend since infancy is a devout Christian, you discover (somehow) the physical body of Christ, and then essentially defacate in it, you're going to lose your best friend.

That is the only Crisis moment Leilana has.

#16
MrGOH

MrGOH
  • Members
  • 1 096 messages
I dunno about evil - for my second playthrough, I originally planned to side with whatever factions I didn't in my first. I was only able to bring myself to side with Bhelen rather than Harrowmont and Branka instead of Caridin, since my PC is ultimately a pragmatist. To side with the werewolves, it seems that the PC must suggest murdering the Dalish, and that would have been way outta character for even my hard-nosed city elf PC. I also wimped out on the right of annulment, even though I had told the Templar leader I would go through with it and all my companions egged me on to try and eliminate Wynne. I did get Isolde to sacrifice herself, mostly because my companions seemed down with that option more than murdering Connor.



I did manage to accept the Crows questlines, however, and I took a more evil stand with a lot of the more minor choices. Best result - Morrigan's reaction when you bully the revered mother in Lothering. :)

#17
daguest

daguest
  • Members
  • 670 messages
playing bad and you loose all character. Leliana leave if you destroy the urn. Shale if you side with branka. Alistair, loghain choice. Wynne, well there is a lot of option, she leave at any of "bad" choice.

Finally, you only stay with morrigan, which leave anyway to the end :D

I still have a question, if everybody leave, except loghain, do you need to ask him to make love to morrigan if you are a female pc ? That's disturbing.

#18
reddragon567

reddragon567
  • Members
  • 173 messages
I find it hard because you lose out on all that delicious exp.

#19
Scarekrow_au

Scarekrow_au
  • Members
  • 61 messages
I have a bad habit of going into a game with the intention of being bad but end up being a good guy. For this game i played basically true neutral, i was good in some parts but bad when it was the quickest way to pass the obstical ie. saved the mages, killed Isole to save conner, helped the prisoner in ostagar, killed the wounded soldier in the woods

#20
menasure

menasure
  • Members
  • 440 messages

Dark83 wrote...

menasure wrote...

i seem to have bigger practical than ambiguous problems. despite of a good relationship 2 of my 'good' characters just run away after one 'bad' choice in a quest, one of which was a fixed party member for about half the game. i stick to my choices in the quests for the realism part but i don't think i can find or build an other good archer for my team, which is kind of a bummer really :S

I'm guessing the bad choice was to descrecate the holy relic of your highly religious companion's religion. I'm guessing said archer is Leilana.

Yeah, if your best friend since infancy is a devout Christian, you discover (somehow) the physical body of Christ, and then essentially defacate in it, you're going to lose your best friend.

That is the only Crisis moment Leilana has.


well that is the story but ... the physical body of the -if you really want to call it that then you are guilty of blashpemy as well :P- Christ was lost from the start anyway (except for the one guardian there) so nothing has changed really ... except that not all of the ashes was lost in my case so i could even have been considered the saviour of the -remainder of the- ashes lol and then there was the guy you saved with it. would that make him some new reborn god or is he a guilty party for -unconciously- consuming what was left?
anyway i have yet to experience the effects of now 2 types of blood. i should be a god by now myself because because i can sense 2 types of evil according to the story and use that knowledge... err to my liking so for good or evil :innocent:

Modifié par menasure, 18 novembre 2009 - 04:57 .


#21
RunCDFirst

RunCDFirst
  • Members
  • 563 messages
My difficulty in playing 'evil' in games is that evil is always the less practical option in the situations. Isolde and Conner is a good example. I don't have a problem killing Conner in order to purge the abomination from the world, but my goal is to wake Eamon and he's probably going to be more angry that his son is dead instead of his wife sacrifcing herself to save the child.
This abounds in almost all video games. Being 'evil' is basically being psychopathic. You go around killing anything and everything without discretion. However, you have an ultimate goal and killing people that will assist you in achieving that ultimate goal is just stupid. Desecrating the Sacred Ashes to create a more powerful adversary that you will likely have to come to blows with isn't evil but shortsighted.
'Evil' is never the action but the motivation. I mean, destroying the Anvil of the Void could be an evil action if you did it to cripple the defences of the dwarves against the darkspawn. Slaying the werewolves can be evil if it's because you wish to wipe out an entire clan of humans. Freeing the mages from the Chantry can be evil if the intention is to allow more unethical research into abominations and blood magic occur without the Chantry's ever watchful eyes interfering.

Modifié par RunCDFirst, 18 novembre 2009 - 05:10 .


#22
Dark83

Dark83
  • Members
  • 1 532 messages

MrGOH wrote...

To side with the werewolves, it seems that the PC must suggest murdering the Dalish, and that would have been way outta character for even my hard-nosed city elf PC.

I believe that all you do is kill the Keeper in a boss fight. You can even return to the new keeper and she's friendly.

#23
RunCDFirst

RunCDFirst
  • Members
  • 563 messages
Enchantment! :wizard:
(double post)

Modifié par RunCDFirst, 18 novembre 2009 - 05:09 .


#24
Majspuffen

Majspuffen
  • Members
  • 398 messages
It's not just good/evil. Ever heard of shades of grey? You don't have to do the most horrible evil things to be "evil".

#25
menasure

menasure
  • Members
  • 440 messages
actually there is nothing but grey in the game, there are just some bad factions you can not seem to join (or not completely) while it is pretty easy to play the (hypocrit) good guy in game, whatever the choice you will have blood on your hands :P