Alpha Relay? What? (Mass Effect 1/2 spoilers I guess) ME3 discussion
#26
Posté 29 mars 2011 - 09:48
#27
Posté 29 mars 2011 - 09:50
overbite wrote...
egervari wrote...
Here's one plot point I don't quite understand.
I thought the Reapers were supposed to use the Citadel as a relay to invade.
yeah i don't like this new plot element either, to me it cheapens the feel of the first game .
i haven't played the dlc "yet" it's not out but from watching the trailer when the startement
"the reapers will be arriving in the system, from here the reapers can invade anywhere in the galaxy"
sheppard:
"your saying the reapers can be at earth in two days?"
my heart sank
i'm starting the think that mass effect is a great stand alone with a great story game and mass effect 2 and probably mass effect 3 are good console games because the weak story is starting to show.
in other words the dlc is basically wiping it's behind with mass effect story becuase the alpha gate makes the citadel pointless.
I don't know if I can make this much simpler.
Citadel relay = instant Reapers. No flying through dark space for two years. Plan was foiled by Shepard & pals destroying Sovereign.
Alpha relay = REGULAR MASS RELAY. There is NOTHING special about this relay other than it's location at the edge of the galaxy. It is simply the first relay the Reapers come across on their way into the galaxy. The Reapers fly in from dark space using standard FTL, hit the relay, and are now capable of using the relay network to their advantage. Think of it like an onramp to a freeway.
It's really not that hard to understand if you put forth a little effort and a smidgen of imagination.
#28
Posté 29 mars 2011 - 10:27
Magnus4096 wrote...
It's really not that hard to understand if you put forth a little effort and a smidgen of imagination.
i understand what's going on but the thing is the new dlc totally makes the first and second game kinda pointless
the reapers could have just went to the alpha relay the moment they realized the citadel relay didn't work thus avoiding anyone knowing that they even existed and they could have just rolled right up to the citadel unchallenged "because nobody would have known the reappers existed or that they would be a threat"
" the trailer said they could go/be anywhere."
also the second game
if they could go and be anywhere and be at earth in two days "after two years of travel" then why have the collectors start beforehand attacking human colonies and working on building a human reapper ?
when they could have done all that "kill humans,make a reaper" and have all the time in the world after they got here .
to me they could have wrote a better plot far as the reapers arriving.
i'll get the dlc and all ,but to me that just seems kinda dumb and makes the past games kinda pointless
Modifié par overbite, 29 mars 2011 - 10:34 .
#29
Posté 29 mars 2011 - 10:31
overbite wrote...
Magnus4096 wrote...
It's really not that hard to understand if you put forth a little effort and a smidgen of imagination.
i understand what's going on but the thing is the new dlc totally makes the first and second game kinda pointless
.
the reapers could have just went to the alpha relay the moment they realized the citadel relay didn't work thus avoiding anyone knowing that they even existed and they could have just rolled right up to the citadel unchallenged .
like the trailer said they could go/be anywhere.
also if they could go and be anywhere and be at earth in two days "after two years" then why have the collectors start beforehand attacking human colonies and work on building a human reapper ?
when they could do all that when they got here and do all that after the fact.
to me they could have wrote a better plot .
i'll get the dlc and all ,but to me that just seems kinda dumb and makes the past games kinda pointless
You raise excellent questions, all of which will be hand-waved by fanboys with claims of "travel from darkspace is dangerous" or "it consumes too much energy" or "the Reapers are supremely arrogant and Sovereign thought it would win."
#30
Posté 29 mars 2011 - 10:36
overbite wrote...
Magnus4096 wrote...
It's really not that hard to understand if you put forth a little effort and a smidgen of imagination.
i understand what's going on but the thing is the new dlc totally makes the first and second game kinda pointless
.
the reapers could have just went to the alpha relay the moment they realized the citadel relay didn't work thus avoiding anyone knowing that they even existed and they could have just rolled right up to the citadel unchallenged .
like the trailer said they could go/be anywhere.
also if they could go and be anywhere and be at earth in two days "after two years" then why have the collectors start beforehand attacking human colonies and work on building a human reapper ?
when they could do all that when they got here and do all that after the fact.
to me they could have wrote a better plot .
i'll get the dlc and all ,but to me that just seems kinda dumb and makes the past games kinda pointless
No, they couldn't "just go" through the Alpha relay. They had to spend two years travelling through dark space for a reason. They can only "go/be anywhere" AFTER they reach the relay.
Do they still teach reading comprehension in school? Instead of bashing the plot, at least try to understand it first. I'm not trying to be rude (just a little perplexed), but these are basic facts stated in the game on numerous occaisions.
#31
Guest_Imperium Alpha_*
Posté 29 mars 2011 - 10:48
Guest_Imperium Alpha_*
marshalleck wrote...
overbite wrote...
i understand what's going on but the thing is the new dlc totally makes the first and second game kinda pointlessMagnus4096 wrote...
It's really not that hard to understand if you put forth a little effort and a smidgen of imagination.
the reapers could have just went to the alpha relay the moment they realized the citadel relay didn't work thus avoiding anyone knowing that they even existed and they could have just rolled right up to the citadel unchallenged .
like the trailer said they could go/be anywhere.
also if they could go and be anywhere and be at earth in two days "after two years" then why have the collectors start beforehand attacking human colonies and work on building a human reapper ?
when they could do all that when they got here and do all that after the fact.
to me they could have wrote a better plot .
i'll get the dlc and all ,but to me that just seems kinda dumb and makes the past games kinda pointless
You raise excellent questions, all of which will be hand-waved by fanboys with claims of "travel from darkspace is dangerous" or "it consumes too much energy" or "the Reapers are supremely arrogant and Sovereign thought it would win."
In fact I would refer to the fact : Sovereign was suppose to open the relay and send a message to invite every reapers to the party. A message arrived, not just the one the other reapers expected. So they choose to do "plan B" For the pointless argument, you seem to forget the fact that even Sovereign/Saren and Harbinger say something around this :
"You have only delayed the inevitable."
"I'm not doing this for myself. Don't you see, Sovereign will succeed. It
is inevitable. My way is the only way any of us will survive. I'm
forging an alliance between us and the Reapers, between organics and
machines, and in doing so, I will save more lives than have ever
existed. But you would undo my work. You would doom our entire
civilization to complete annihilation, and for that, you must die."
Who didn't knew about the fact Reapers would come into the galaxy seriously ? If they had use any kind of other "option" like floating/teleporting/or whatever, some people would still be complaining about supose "plot hole" or past game being "useless".
Also, if they can't bring back Reapers into our Galaxy there is not much a Mass Effect 2 or 3 to be made and the Mass Effect games would have end with the first one.
#32
Posté 29 mars 2011 - 10:48
Magnus4096 wrote...
No, they couldn't "just go" through the Alpha relay. They had to spend two years travelling through dark space for a reason. They can only "go/be anywhere" AFTER they reach the relay.
Do they still teach reading comprehension in school? Instead of bashing the plot, at least try to understand it first. I'm not trying to be rude (just a little perplexed), but these are basic facts stated in the game on numerous occaisions.
Don't bother. Look at the post immediately above yours. If you use logic to explain why they're being unreasonable, you're a fanboy. If that's the prerequisite, I'd rather be a fanboy than a jaded moron.
#33
Posté 29 mars 2011 - 10:50
#34
Guest_Imperium Alpha_*
Posté 29 mars 2011 - 10:54
Guest_Imperium Alpha_*
#35
Posté 29 mars 2011 - 10:59
Imperium Alpha wrote...
Thanks sir, for this pictures... Maybe someone will understand this
Hopefully. The future of the human race depends on it! As does what little faith in humanity I have left.
#36
Posté 29 mars 2011 - 11:02
It is more like jumping from A to B through C, E and Z...
#37
Posté 29 mars 2011 - 11:11
By having every reply in this thread prove you wrong.marshalleck wrote...
...and people finally start piecing together what I've been saying for months now.
I thought we ended this debate a lot of time ago? There is even a Reaper who says that they'll find another way? No? Okay, suit yourself.
#38
Posté 29 mars 2011 - 11:17
Magnus4096 you're my new personal hero! I wrote a long post the other day that was basically saying the same thing as your crude but effective diagram. Unfortunately I don't think anyone noticed.Magnus4096 wrote...
Imperium Alpha wrote...
Thanks sir, for this pictures... Maybe someone will understand this
Hopefully. The future of the human race depends on it! As does what little faith in humanity I have left.
http://social.biowar...index/6749665/4
#39
Posté 29 mars 2011 - 11:22
BL00D_B0TTLER wrote...
Magnus4096 you're my new personal hero! I wrote a long post the other day that was basically saying the same thing as your crude but effective diagram. Unfortunately I don't think anyone noticed.Magnus4096 wrote...
Imperium Alpha wrote...
Thanks sir, for this pictures... Maybe someone will understand this
Hopefully. The future of the human race depends on it! As does what little faith in humanity I have left.
http://social.biowar...index/6749665/4
Don't thank me, thank MS Paint. Creating crude but effective diagrams for the unimaginative since 1985!
Modifié par Magnus4096, 29 mars 2011 - 11:22 .
#40
Posté 29 mars 2011 - 11:36
Alpha relay is only so named because of it's proximity to the galactic rim. There is a difference between first and best relays to use.
#41
Posté 29 mars 2011 - 12:25
The imminent arrival of the Reapers THROUGH the Alpha Relay is bad news, but not as catastrophic as the Reapers arriving through the Citadel Relay. Even if Shepard fails to stop them from coming in at the Alpha Relay, the Council fleet is still able to respond. Still bad news enough...
#42
Posté 29 mars 2011 - 01:15
#43
Posté 29 mars 2011 - 01:22
There is pretty much no point to have the extra-special Citadel Relay and engineer a race to maintain it. :/
#44
Posté 29 mars 2011 - 01:43
#45
Posté 29 mars 2011 - 01:47
MarqueAZ wrote...
There is pretty much no point to have the extra-special Citadel Relay and engineer a race to maintain it. :/
Yes there is. The citadel allows them to shut down the relays, opening a single relay and moving the reaper fleet through it to annihilate all remaining life in that system. That's why Vigil said the process takes so long. They have to wipe out system by system.
It's basic military strategy. Cut off the head first. We're not talking rocket science here. Being millions of years old doesn't mean they're willing to lose 5-10 vessels in a stand out fight. You saw how many people it took to construct a single reaper, right?
Also, they don't know what backwater planets to hunt down that the aliens have colonized without the Citadel. It makes their job more efficient, and what are Reapers obsessed with? Efficiency.
Modifié par Bloggers99, 29 mars 2011 - 01:49 .
#46
Posté 29 mars 2011 - 01:58
Magnus4096 wrote...
Well done mate! I dunno why, but it gave me a good laugh!
#47
Posté 29 mars 2011 - 02:03
#48
Posté 29 mars 2011 - 02:07
#49
Posté 29 mars 2011 - 02:08
#50
Posté 29 mars 2011 - 02:32
also they probably figured they could just use the new reaper to hit the citadel again. since shepherd is dead and the council in all its wisdom dont beleive in the reaper threat
morden goes on to make a point at how geneticly diverse humans are on tuchanka
im confused. do the reapers actualy show up in the mission? or are they just still on there way to that relay?
alpha relay isnt a control relay. its just the first relay in there flight path... hence alpha... and anyway since the repaers built all the relays im shure they can overide there systems...
also id tend to agree the reapers are massive drive cores and incredibly powerfull so are probablyt capeable of increased ftl since there ships have better shielding and could take the journey. from a structural standpoint




Ce sujet est fermé
Retour en haut






