Aller au contenu

Photo

Alpha Relay? What? (Mass Effect 1/2 spoilers I guess) ME3 discussion


  • Ce sujet est fermé Ce sujet est fermé
53 réponses à ce sujet

#26
marshalleck

marshalleck
  • Members
  • 15 645 messages
...and people finally start piecing together what I've been saying for months now.

#27
Magnus4096

Magnus4096
  • Members
  • 19 messages

overbite wrote...

egervari wrote...

Here's one plot point I don't quite understand.

I thought the Reapers were supposed to use the Citadel as a relay to invade.


yeah i don't like this new plot element either, to me it cheapens the feel of the first game .

i haven't played the dlc "yet" it's not out but from watching the trailer when the startement

"the reapers will be arriving in the system, from here the reapers can invade anywhere in the galaxy"

sheppard:
"your saying the reapers can be at earth in two days?"

my heart sank

i'm starting the think that mass effect is a great stand alone with a great story game and mass effect 2 and probably mass effect 3 are good console games because the weak story is starting to show.

in other words the dlc is basically wiping it's behind with mass effect story becuase the alpha gate makes the citadel pointless.


I don't know if I can make this much simpler.

Citadel relay = instant Reapers. No flying through dark space for two years. Plan was foiled by Shepard & pals destroying Sovereign.

Alpha relay = REGULAR MASS RELAY. There is NOTHING special about this relay other than it's location at the edge of the galaxy. It is simply the first relay the Reapers come across on their way into the galaxy. The Reapers fly in from dark space using standard FTL, hit the relay, and are now capable of using the relay network to their advantage. Think of it like an onramp to a freeway.

It's really not that hard to understand if you put forth a little effort and a smidgen of imagination. ;)

#28
overbite

overbite
  • Members
  • 26 messages

Magnus4096 wrote...
It's really not that hard to understand if you put forth a little effort and a smidgen of imagination. ;)



i understand what's going on but the thing is the new dlc totally makes the first and second game kinda pointless


the reapers could have just went to the alpha relay the moment they realized the citadel relay didn't work thus avoiding  anyone knowing that they even existed and they could have just rolled right up to the citadel unchallenged "because nobody would have known the reappers existed or that they would be a threat"

" the trailer said they could go/be anywhere."

also the second game

if they could go and be anywhere and be at earth in two days "after two years of travel" then why have the collectors start beforehand attacking  human colonies  and working on building a human reapper ?

when they  could have done all that "kill humans,make a reaper" and have all the time in the world after they got here .

to me they could have wrote a better plot far as the reapers arriving.

i'll get the dlc and all ,but to me that just seems kinda dumb and makes the past games kinda pointless

Modifié par overbite, 29 mars 2011 - 10:34 .


#29
marshalleck

marshalleck
  • Members
  • 15 645 messages

overbite wrote...

Magnus4096 wrote...
It's really not that hard to understand if you put forth a little effort and a smidgen of imagination. ;)



i understand what's going on but the thing is the new dlc totally makes the first and second game kinda pointless
.

the reapers could have just went to the alpha relay the moment they realized the citadel relay didn't work thus avoiding  anyone knowing that they even existed and they could have just rolled right up to the citadel unchallenged .

like the trailer said they could go/be anywhere.

also if they could go and be anywhere and be at earth in two days "after two years" then why have the collectors start beforehand attacking  human colonies and work on building a human reapper ?

when they could do all that when they got here and do all that after the fact.

to me they could have wrote a better plot .

i'll get the dlc and all ,but to me that just seems kinda dumb and makes the past games kinda pointless


You raise excellent questions, all of which will be hand-waved by fanboys with claims of "travel from darkspace is dangerous" or "it consumes too much energy" or "the Reapers are supremely arrogant and Sovereign thought it would win."

#30
Magnus4096

Magnus4096
  • Members
  • 19 messages

overbite wrote...

Magnus4096 wrote...
It's really not that hard to understand if you put forth a little effort and a smidgen of imagination. ;)



i understand what's going on but the thing is the new dlc totally makes the first and second game kinda pointless
.

the reapers could have just went to the alpha relay the moment they realized the citadel relay didn't work thus avoiding  anyone knowing that they even existed and they could have just rolled right up to the citadel unchallenged .

like the trailer said they could go/be anywhere.

also if they could go and be anywhere and be at earth in two days "after two years" then why have the collectors start beforehand attacking  human colonies and work on building a human reapper ?

when they could do all that when they got here and do all that after the fact.

to me they could have wrote a better plot .

i'll get the dlc and all ,but to me that just seems kinda dumb and makes the past games kinda pointless


No, they couldn't "just go" through the Alpha relay. They had to spend two years travelling through dark space for a reason. They can only "go/be anywhere" AFTER they reach the relay.

Do they still teach reading comprehension in school? Instead of bashing the plot, at least try to understand it first. I'm not trying to be rude (just a little perplexed), but these are basic facts stated in the game on numerous occaisions.

#31
Guest_Imperium Alpha_*

Guest_Imperium Alpha_*
  • Guests

marshalleck wrote...

overbite wrote...

Magnus4096 wrote...
It's really not that hard to understand if you put forth a little effort and a smidgen of imagination. ;)

i understand what's going on but the thing is the new dlc totally makes the first and second game kinda pointless

the reapers could have just went to the alpha relay the moment they realized the citadel relay didn't work thus avoiding  anyone knowing that they even existed and they could have just rolled right up to the citadel unchallenged .

like the trailer said they could go/be anywhere.

also if they could go and be anywhere and be at earth in two days "after two years" then why have the collectors start beforehand attacking  human colonies and work on building a human reapper ?

when they could do all that when they got here and do all that after the fact.

to me they could have wrote a better plot .

i'll get the dlc and all ,but to me that just seems kinda dumb and makes the past games kinda pointless


You raise excellent questions, all of which will be hand-waved by fanboys with claims of "travel from darkspace is dangerous" or "it consumes too much energy" or "the Reapers are supremely arrogant and Sovereign thought it would win."


In fact I would refer to the fact : Sovereign was suppose to open the relay and send a message to invite every reapers to the party. A message arrived, not just the one the other reapers expected. So they choose to do "plan B" For the pointless argument, you seem to forget the fact that even Sovereign/Saren and Harbinger say something around this :

"You have only delayed the inevitable."

"I'm not doing this for myself. Don't you see, Sovereign will succeed. It
is inevitable
. My way is the only way any of us will survive. I'm
forging an alliance between us and the Reapers, between organics and
machines, and in doing so, I will save more lives than have ever
existed. But you would undo my work. You would doom our entire
civilization to complete annihilation, and for that, you must die."


Who didn't knew about the fact Reapers would come into the galaxy seriously ? If they had use any kind of other "option" like floating/teleporting/or whatever, some people would still be complaining about supose "plot hole" or past game being "useless".

Also, if they can't bring back Reapers into our Galaxy there is not much a Mass Effect 2 or 3 to be made and the Mass Effect games would have end with the first one.

#32
Bloggers99

Bloggers99
  • Members
  • 194 messages

Magnus4096 wrote...

No, they couldn't "just go" through the Alpha relay. They had to spend two years travelling through dark space for a reason. They can only "go/be anywhere" AFTER they reach the relay.

Do they still teach reading comprehension in school? Instead of bashing the plot, at least try to understand it first. I'm not trying to be rude (just a little perplexed), but these are basic facts stated in the game on numerous occaisions.


Don't bother. Look at the post immediately above yours. If you use logic to explain why they're being unreasonable, you're a fanboy. If that's the prerequisite, I'd rather be a fanboy than a jaded moron.

#33
Magnus4096

Magnus4096
  • Members
  • 19 messages
Posted Image

#34
Guest_Imperium Alpha_*

Guest_Imperium Alpha_*
  • Guests
Thanks sir, for this pictures... Maybe someone will understand this :police:

#35
Magnus4096

Magnus4096
  • Members
  • 19 messages

Imperium Alpha wrote...

Thanks sir, for this pictures... Maybe someone will understand this :police:


Hopefully. The future of the human race depends on it! As does what little faith in humanity I have left. :pinched:

#36
TUHD

TUHD
  • Members
  • 1 158 messages
Like Imperium Alpha correctly quoted, like Sovereign/Saren said in ME 1, like Shepherd him/herself said after the events of ME1, and like Harbinger said in ME2... 'You've only delayed the inevitable'. Quit nagging, start reading... and start enjoying the game instead of complaining about every little possible 'plothole'. I am also sometimes confused by it, but for gods sake, it isn't like saying you're jumping from A to B and then discovering B is missing...
It is more like jumping from A to B through C, E and Z...

#37
Phaedon

Phaedon
  • Members
  • 8 617 messages

marshalleck wrote...

...and people finally start piecing together what I've been saying for months now.

By having every reply in this thread prove you wrong.

I thought we ended this debate a lot of time ago? There is even a Reaper who says that they'll find another way? No? Okay, suit yourself.

#38
BL00D_B0TTLER

BL00D_B0TTLER
  • Members
  • 8 messages

Magnus4096 wrote...

Imperium Alpha wrote...

Thanks sir, for this pictures... Maybe someone will understand this :police:


Hopefully. The future of the human race depends on it! As does what little faith in humanity I have left. :pinched:

Magnus4096 you're my new personal hero! I wrote a long post the other day that was basically saying the same thing as your crude but effective diagram. Unfortunately I don't think anyone noticed. :(

http://social.biowar...index/6749665/4

#39
Magnus4096

Magnus4096
  • Members
  • 19 messages

BL00D_B0TTLER wrote...

Magnus4096 wrote...

Imperium Alpha wrote...

Thanks sir, for this pictures... Maybe someone will understand this :police:


Hopefully. The future of the human race depends on it! As does what little faith in humanity I have left. :pinched:

Magnus4096 you're my new personal hero! I wrote a long post the other day that was basically saying the same thing as your crude but effective diagram. Unfortunately I don't think anyone noticed. :(

http://social.biowar...index/6749665/4


Don't thank me, thank MS Paint. Creating crude but effective diagrams for the unimaginative since 1985! :wizard:

Modifié par Magnus4096, 29 mars 2011 - 11:22 .


#40
chaosapiant

chaosapiant
  • Members
  • 577 messages
Another reason the citadel is used as a first resort, is because, as the seat of galactic government, it holds the census data for all the races. That tells them which worlds to go to, how many of each species, what their fleet numbers are, and which mass relays to use.

Alpha relay is only so named because of it's proximity to the galactic rim. There is a difference between first and best relays to use.

#41
Flamewielder

Flamewielder
  • Members
  • 1 475 messages
Don't leave out the other big advantage the Citadel gave the Reapers: control over the relay network. Any Citadel fleet would be parcelled out accross whatever region was colonized by the Citadel race(s). Control of the Citadel makes it possible for the reapers to destroy any Council fleet piecemeal, instead of potentially facing a Council fleet that, if gathered all together, could be large enough to win. I'm not just talking about this current cycle, but all previous cycles together.

The imminent arrival of the Reapers THROUGH the Alpha Relay is bad news, but not as catastrophic as the Reapers arriving through the Citadel Relay. Even if Shepard fails to stop them from coming in at the Alpha Relay, the Council fleet is still able to respond. Still bad news enough...

#42
DaBigDragon

DaBigDragon
  • Members
  • 835 messages
Them using the citadel relay was just to give them the element of surprise. Now that that's no longer an option, they could've always just "taken the long way" and traveled to the closest relay, but obviously that's taken them a lot longer.

#43
MarqueAZ

MarqueAZ
  • Members
  • 164 messages
The Reapers are MILLIONS of years old. The destruction cycle is every 50k years. Why would they give a crap about a two-year delay? Why even pretend what we did in ME was a victory at all????

There is pretty much no point to have the extra-special Citadel Relay and engineer a race to maintain it. :/

#44
AL JA

AL JA
  • Members
  • 83 messages
maybe there is a very specific timeframe they have to get their reaping done in. Who knows until ME3.

#45
Bloggers99

Bloggers99
  • Members
  • 194 messages

MarqueAZ wrote...

There is pretty much no point to have the extra-special Citadel Relay and engineer a race to maintain it. :/


Yes there is. The citadel allows them to shut down the relays, opening a single relay and moving the reaper fleet through it to annihilate all remaining life in that system. That's why Vigil said the process takes so long. They have to wipe out system by system.

It's basic military strategy. Cut off the head first. We're not talking rocket science here. Being millions of years old doesn't mean they're willing to lose 5-10 vessels in a stand out fight. You saw how many people it took to construct a single reaper, right?

Also, they don't know what backwater planets to hunt down that the aliens have colonized without the Citadel. It makes their job more efficient, and what are Reapers obsessed with? Efficiency.

Modifié par Bloggers99, 29 mars 2011 - 01:49 .


#46
NightyNightBats

NightyNightBats
  • Members
  • 24 messages

Magnus4096 wrote...

Posted Image


Well done mate! I dunno why, but it gave me a good laugh! :D:D

#47
Mass_Shepard

Mass_Shepard
  • Members
  • 26 messages
After reading this i have only one Question. If they could get to Galaxy anyway what was the point of ME2 Plot, what the point of abducting human colonies and building a reaper?

#48
TUHD

TUHD
  • Members
  • 1 158 messages
At least getting the minor annoyance (humans) out of the way, and replacing the lost Reaper (Sovereign)? Besides, it would be quite ironical in itself, to replace your lost 'army' by using the remains of exactly those who were responsible for the destruction of your 'army' anyways...

#49
Bloggers99

Bloggers99
  • Members
  • 194 messages
To make a more efficient reaper. Not all geth look the same for that very reason. Some serve different roles.

#50
ajax-wounds

ajax-wounds
  • Members
  • 97 messages
the point of making a human reeper is the whole reason there armada is heading to the galaxy. wipeout all high level tech and propigate and forcibly elivate species it deems worthy geneticly into husks for biomass for new reapers

also they probably figured they could just use the new reaper to hit the citadel again. since shepherd is dead and the council in all its wisdom dont beleive in the reaper threat

morden goes on to make a point at how geneticly diverse humans are on tuchanka

im confused. do the reapers actualy show up in the mission? or are they just still on there way to that relay?

alpha relay isnt a control relay. its just the first relay in there flight path... hence alpha... and anyway since the repaers built all the relays im shure they can overide there systems...

also id tend to agree the reapers are massive drive cores and incredibly powerfull so are probablyt capeable of increased ftl since there ships have better shielding and could take the journey. from a structural standpoint