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#51
Wulfram

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GunMoth wrote...

Meathooks333 wrote...

Yup, all of the NPCs in the Best Served Cold quest seemed like really poor judges of character. I mean, I selflessly helped each and every one of them in a way that lead to minimal conflict. Then they all conspire to force my hand? Why is Grace so mad at me, and why are the other's following her? Because Bethany didn't get enough face time? Because there weren't enough quests in Act III? Because the game script told them to? I don't know.


When you play as a templar-sympathizer character it makes much more sense. In fact, almost the entire game makes much more sense. :pinched:


I'm pretty much convinced that this quest was supposed to have two paths through it and one got cut for time.  It's just too silly for a mage supporting Hawke ATM.

#52
Sheonite

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Sided with the mages, hoping to maybe change the "guilty of being evil
until never proven otherwise" stance that the chantry takes.

Bethany grew up outside of the circle and so far she has not turned into an abomination.
Merril uses blood magic, but I wouldn't inherently call her a bad person.
I just hoped that I could make it so mages are to be judged on their actions, rather than what they CAN do or MAY do. It's like being a mage gives you an automatic criminal record.

What I couldn't understand, though, was why EVERY MAGE was HELLBENT on being UNHELPFUL when it came to showing, "MAGES ARE PEOPLE TOO!"

First it was Anders with LOL Iblewupurchantries, U MAD?
So I'm dumbstruck, staring at my monitor thinking to myself, "What... He just? Ok, I think I can still fix this."
>Told Anders to go away, was not touching that mess with a 10 foot pole.
>MOSTLY it was to ****** off Sebastian after the BAWWWW he does over the chantry blowing up.
>OK that was the ONLY reason. >.>

Let's see, then on the way to wherever you were headed to in Kirkwall, EVERY mage you come by becomes an abomination, further perpetuating the whole allmagesarecrazy idea that Meredith had.

Then in the gallows whatever building talking to Orsino, I get a little hopeful that you know, we can all go confront Meredith together and reign in a NEW ERA OF PEACE for mages everywhere!
BUT NO:

Image IPB

WHY YOU DO THAT ORSINO?

I'm trying to HELP you. I feel like I'm trying to convince a lemming it's a BAD IDEA to jump off a cliff.
A VERY DETERMINED LEMMING.

Yeah at this point I wanted to go back and just slap Meredith and Orsino, call them both dumb, and just take over Kirkwall myself. Heck, maybe shoot for king.

#53
loudent3

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Teddie Sage wrote...
Anyone else thought the same thing? :blink:


Not exactly, the option I wanted was something along the lines if: "I will cut down the person that strikes the first blow"

I also had an answer for Meridith when she asked if I had a better option, but I think bioware was going for one of those "morally ambiguous" choices although honestly it failed on that part it was an impossible decision between either supporting an psychotic maniac or letting mages roam free. Neither is a good decision but it's the choices we have.

#54
PantheraOnca

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Force mage Hawke should totally be able to smoosh orsino and meredith into a useless pile of spent red lyrium and corpse bits.

#55
Foolsfolly

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Sheonite wrote...

Sided with the mages, hoping to maybe change the "guilty of being evil
until never proven otherwise" stance that the chantry takes.

Bethany grew up outside of the circle and so far she has not turned into an abomination.
Merril uses blood magic, but I wouldn't inherently call her a bad person.
I just hoped that I could make it so mages are to be judged on their actions, rather than what they CAN do or MAY do. It's like being a mage gives you an automatic criminal record.

What I couldn't understand, though, was why EVERY MAGE was HELLBENT on being UNHELPFUL when it came to showing, "MAGES ARE PEOPLE TOO!"

First it was Anders with LOL Iblewupurchantries, U MAD?
So I'm dumbstruck, staring at my monitor thinking to myself, "What... He just? Ok, I think I can still fix this."
>Told Anders to go away, was not touching that mess with a 10 foot pole.
>MOSTLY it was to ****** off Sebastian after the BAWWWW he does over the chantry blowing up.
>OK that was the ONLY reason. >.>

Let's see, then on the way to wherever you were headed to in Kirkwall, EVERY mage you come by becomes an abomination, further perpetuating the whole allmagesarecrazy idea that Meredith had.

Then in the gallows whatever building talking to Orsino, I get a little hopeful that you know, we can all go confront Meredith together and reign in a NEW ERA OF PEACE for mages everywhere!
BUT NO:

Image IPB

WHY YOU DO THAT ORSINO?

I'm trying to HELP you. I feel like I'm trying to convince a lemming it's a BAD IDEA to jump off a cliff.
A VERY DETERMINED LEMMING.

Yeah at this point I wanted to go back and just slap Meredith and Orsino, call them both dumb, and just take over Kirkwall myself. Heck, maybe shoot for king.



That comic is going to haunt BioWare for a long time. Because, man, that was a profoundly stupid moment in the game.

#56
kyles3

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Being able to Take A Third Option and forge your own path would be too empowering, and DA2 is all about the Smack Hawke Down. Both sides are crazy, nobody's right, everything's grey, rise to powerlessness, STARVE IN THE SEWERS!

#57
Foolsfolly

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kyles3 wrote...

Being able to Take A Third Option and forge your own path would be too empowering, and DA2 is all about the Smack Hawke Down. Both sides are crazy, nobody's right, everything's grey, rise to powerlessness, STARVE IN THE SEWERS!


That's a deeply personal story and if you disagree you just want epic stories.

DA3's all about paying your bills and trying to save up for your mother's operation; spoilers: you don't save up enough money in time and she dies anyway.

:innocent:

#58
Nimpe

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ToJKa1 wrote...

Volourn wrote...

"because every single damn mage is an abomination "

No.


Every single damn mage you meet is an abomination

Except Alain (though he uses blood magic), Bethany and Hawke.



There was... that one random group from act 3 in hightown! Those were nonbloodied mages, I believe

#59
Sheonite

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Foolsfolly wrote...

That comic is going to haunt BioWare for a long time. Because, man, that was a profoundly stupid moment in the game.


Image IPB

This about sums it up nicely.

Poor Hawke. :<

#60
Dark Specie

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Yeah, the inability to choose a third path here and take both sides down or choose to protect the terrified population from the worst of the madness that breaks out across the town is... fairly dissatisfying. but then, again, this story's all about Hawke getting a loty of crap, and the player having little choice but to accept that Image IPB .

#61
EthanDirtch

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Sheonite wrote...

Sided with the mages, hoping to maybe change the "guilty of being evil
until never proven otherwise" stance that the chantry takes.

Bethany grew up outside of the circle and so far she has not turned into an abomination.
Merril uses blood magic, but I wouldn't inherently call her a bad person.
I just hoped that I could make it so mages are to be judged on their actions, rather than what they CAN do or MAY do. It's like being a mage gives you an automatic criminal record.

What I couldn't understand, though, was why EVERY MAGE was HELLBENT on being UNHELPFUL when it came to showing, "MAGES ARE PEOPLE TOO!"

First it was Anders with LOL Iblewupurchantries, U MAD?
So I'm dumbstruck, staring at my monitor thinking to myself, "What... He just? Ok, I think I can still fix this."
>Told Anders to go away, was not touching that mess with a 10 foot pole.
>MOSTLY it was to ****** off Sebastian after the BAWWWW he does over the chantry blowing up.
>OK that was the ONLY reason. >.>

Let's see, then on the way to wherever you were headed to in Kirkwall, EVERY mage you come by becomes an abomination, further perpetuating the whole allmagesarecrazy idea that Meredith had.

Then in the gallows whatever building talking to Orsino, I get a little hopeful that you know, we can all go confront Meredith together and reign in a NEW ERA OF PEACE for mages everywhere!
BUT NO:

Image IPB

WHY YOU DO THAT ORSINO?

I'm trying to HELP you. I feel like I'm trying to convince a lemming it's a BAD IDEA to jump off a cliff.
A VERY DETERMINED LEMMING.

Yeah at this point I wanted to go back and just slap Meredith and Orsino, call them both dumb, and just take over Kirkwall myself. Heck, maybe shoot for king.



haha, yeah, that's pretty much how I felt!

It just...made so little logic!

First, there was the lack of the third choice, which everyone mentioned.

The second thing that bothered me was the lack of more options of what to do with Anders! I mean, you either let him stay with you, you tell him to go away, or you kill him outright. But what if you're a lawful hero who won't just arbitrarily take the life of someone who isn't attacking you? What if you wanted to say either "Go away to a cell or something, stay there and we'll judge you later" or "help us, but this doesn't mean you're forgiven nor does it mean you won't meet justice (no pun) later"

And, as that comic sums up, Orsino is supposed to be smarter than that! He's the First-Frickin'-Enchanter! He of all people should know by now that caving to blood magic will simply exacerbate the problem, proving that the Circle and the Templars needed to be even tougher.

It was just so...so OUT OF CHARACTER! It BOGGLES the mind!

#62
Tainan7509

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Lets say Meredith is another form of EA and Orsino represent as Bioware. Now the choice is clear. 
But TBH siding with mage and then realize the truth of your mother's murder is pretty stupid.

Modifié par Tainan7509, 30 mars 2011 - 01:08 .


#63
The Angry One

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"I'll prove it by practicing blood magic!" cracks me up every time.

Honestly if their goal was to come up with a bigger headdesk moment than Fallout 3's "Hi, I'm a mutant immune to radiation. No I won't go in the radioactive room and save everyone. I'm lazy. You go in and die" then mission accomplished.

#64
Varus Praetor

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PPR223 wrote...

Would have been better if you became Viscount earlier in this game, and could choose option 3 - use Kirkwall's army to crush both the Templars and Mages.


Agreed.  When I first started the quest where I was supporting the nobles, I actually thought that this is where it was heading.  Disappointed, but not particularly surprised.

#65
Mugnir

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Amazing comic, loved it. I wish that act 3 had been Hawke as vicount. I wanted an option to walk away from the conflict, because I didn't feel like I had any true investment in kirkwall's welfare.

#66
Foolsfolly

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What was the reasoning to not becoming Viscount after defeating the Arishok anyway?

The Champion title was nice in the marketing but in-game meant nothing. Being Viscount would be an actual office of power that Hawke could use. It would have also meant that Hawke had power to throw behind his endorsement of Meredith of Orinso.

And for added lulz you'd be Aveline's boss.

#67
scpulley

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There isn't a middle of the road option because.....it doesn't matter, you kill them all anyway so you may as well make the token choice before you go through and kill everyone there anyway like you do the rest of the game. Railroaded into a choice that in retrospect is just fluff, it doesn't matter because there is only 1 ending, lots of blood death and a vanishing act.

#68
The Angry One

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Foolsfolly wrote...

What was the reasoning to not becoming Viscount after defeating the Arishok anyway?


They couldn't hire Stephen Fry to tell us to strip-mine lakes and put orphans to work in factories.

#69
Foolsfolly

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The Angry One wrote...

Foolsfolly wrote...

What was the reasoning to not becoming Viscount after defeating the Arishok anyway?


They couldn't hire Stephen Fry to tell us to strip-mine lakes and put orphans to work in factories.


HA!

I'd have loved to hear it too. Best part of Fable 3 is that man's arugments for really horrible things. It's so charming and hilarious that you can't help but agree to a few of them just to hear his reaction.

#70
Sheonite

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scpulley wrote...

There isn't a middle of the road option because.....it doesn't matter, you kill them all anyway so you may as well make the token choice before you go through and kill everyone there anyway like you do the rest of the game. Railroaded into a choice that in retrospect is just fluff, it doesn't matter because there is only 1 ending, lots of blood death and a vanishing act.


That's... what was so annoying about the whole thing. Orsino going berserk mode felt like a forced plot death to force some cannon end where everyone is dead. >.>

Quite literally 5m prior he is helping get everyone to safety (IIRC), then just goes, "ABOMINATION POWERS ACTIVATE!"

#71
Thibbledorf26

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I wish there was a power to restore powers to the nobility using the city guard as well. Orsino mentioned this as his original goal.

#72
TypoWolf

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Considering the game focused on a lot of combat this time around I don't see why there couldn't be an option of taking on both armies yourself. Realistically I agree, that's completely and utterly insane unless you could rally the guard or other allies. I'm not putting it down - I thought it was great combat.

I didn't find the game in general too realistic, though, with the flying Ninja style people dropping out of the sky and doing Chinese Circus acrobat stunts in the air to vanish. So why not have a neutral stance, or take out both of them since I ended up having to do that anyway? I sided with the mages because Merideth was bonkers.

Only to find out Orsino goes crackers, too. At least he didn't turn around, stretch out a hand and say (deep even breathing) "Hawke. I AM your father!" considering I played a mage.

#73
Ealos

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Wouldn't necessarily have to be Hawke on his own - could decide to let the Templars and Mages duke it out in the Gallows and lead the City Guard in protecting the city proper, dealing with anyone trying to break out and eventually the insane leaders.

#74
Herr Uhl

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Sheonite wrote...

That's... what was so annoying about the whole thing. Orsino going berserk mode felt like a forced plot death to force some cannon end where everyone is dead. >.>

Quite literally 5m prior he is helping get everyone to safety (IIRC), then just goes, "ABOMINATION POWERS ACTIVATE!"


You could have had him be with mages getting slaughtered templars as you arrive after splitting up or something (that he subsequently kill before you arrive). Then it would make a little sense.

#75
Ealos

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About as much sense as Anders "there's nothing worse for our image than consorting with daemons and practising blood magic" and then finding something that is.