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Do you think that this is the last of the Dragon Age franchise?


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#151
MonkeyLungs

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lady constance wrote...

MonkeyLungs wrote...

 I prefer ME1 to ME2. And not out of a sense of nostalgia, I always play ME1 prior to a ME2 playthrough. I just like the first game more.


I thought I was the only one! Posted Image


There are probably like 20 of us that enjoy ME1 more than ME2. It's a small elite club. We'll be sending your membership card soon.

#152
Boiny Bunny

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Volourn wrote...

"Origins far outsells it."

nO. nO, IT DOESN'T.


Do you actually have any evidence that ME2 has come anywhere near 5 million units sold?  Or were you just planning to leave it at your childish response?

#153
Boiny Bunny

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Actually, it seems I made a slight mistake in my estimation of DA:O sales.

1) EA themselves said it was 3.2 million, but that was over a year ago. The breakdown of this was approximately 2 million on the 360 and 1.2 million on the PS3.

2) A later comment confirmed that the PC version had sold more than EITHER of the console versions indvidually, but not in aggregate. This puts PC sales of DA:O between 2 and 3.2 million. I'm leaning more towards the 2 million to be conservative.

So that gives a total of 5.2 million units sold of DA:O, one year ago. How many copies have been sold since? What about the Ultimate edition - that probably added some sales? Maybe add 5 - 10%? It's probably closer to 5.5 million by now.

As far as anything I can find online, ME2 is nowhere near that number, no matter how you add it up. But if you have any evidence to the contrary, please, by all means, present it, and I will retract my statement that Origins far outsold ME2.

#154
Altima Darkspells

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MonkeyLungs wrote...

lady constance wrote...

MonkeyLungs wrote...

 I prefer ME1 to ME2. And not out of a sense of nostalgia, I always play ME1 prior to a ME2 playthrough. I just like the first game more.


I thought I was the only one! Posted Image


There are probably like 20 of us that enjoy ME1 more than ME2. It's a small elite club. We'll be sending your membership card soon.


Shh, not too loudly, or the ME2 fans will hear us.

Posted Image I also enjoyed ME1 more than 2! Posted Image

#155
Altima Darkspells

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Boiny Bunny wrote...

As far as anything I can find online, ME2 is nowhere near that number, no matter how you add it up. But if you have any evidence to the contrary, please, by all means, present it, and I will retract my statement that Origins far outsold ME2.


Well, ME2 is a shooter, so its sales are better.

Apparently.

#156
Boiny Bunny

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^ lol, I can see why people might *think* ME2 sales are higher without doing any research - but if you look up the figures, it's quite clear that DA:O outsells ME2 by a mile.

#157
Fhaileas

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Altima Darkspells wrote...

Boiny Bunny wrote...

As far as anything I can find online, ME2 is nowhere near that number, no matter how you add it up. But if you have any evidence to the contrary, please, by all means, present it, and I will retract my statement that Origins far outsold ME2.


Well, ME2 is a shooter, so its sales are better.

Apparently.


That made me LOL! It's mindboggling why ME2 fans assume that it outsold DA:O. In addition to the faulty correlation being made (i.e. by virtue of the fact that it got streamlined into a shooter and thus "must" have sold better since shooters dominate the gaming market) maybe it had something to do wth the bigger marketing budget and thereby media exposure for ME2 in addition to the all the hype and furor that heralded its arrival.

#158
Fhaileas

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Altima Darkspells wrote...

MonkeyLungs wrote...

lady constance wrote...

MonkeyLungs wrote...

 I prefer ME1 to ME2. And not out of a sense of nostalgia, I always play ME1 prior to a ME2 playthrough. I just like the first game more.


I thought I was the only one! Posted Image


There are probably like 20 of us that enjoy ME1 more than ME2. It's a small elite club. We'll be sending your membership card soon.


Shh, not too loudly, or the ME2 fans will hear us.

Posted Image I also enjoyed ME1 more than 2! Posted Image


I appear to be in good company then.

#159
Somatrasiel

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I don't understand all the Dragon Age 2 hate. It was very different from Dragon Age Origins, but i didn't buy it because I wanted to play Dragon Age Origins again. I wanted Dragon Age 2. Yes, they did make some mistakes and some things COULD have been implemented better. But In my opinion, even touching on the templar/mage situation was more than worth the money. The saving the world thing gets old, every game does it. What we need is DA3 to fully realize the mage/templar political situations.

I just got so excited thinking about it!!

#160
88mphSlayer

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yes, Dragon Age should never have a sequel, everybody at Bioware should be fired and EA should go sell off all of their assets

#161
AlanC9

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Boiny Bunny wrote...

Actually, it seems I made a slight mistake in my estimation of DA:O sales.

1) EA themselves said it was 3.2 million, but that was over a year ago. The breakdown of this was approximately 2 million on the 360 and 1.2 million on the PS3.


Couild you source that, please? When I saw the 3.2 million figure it wasn't broken out that way, and was apparently for all three platforms.

#162
Harcken

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Give the Dragon Age 3 development team three to four years to redeem themselves and release Jade Empire 2 in the interim period :D.

#163
Lord_Valandil

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Somatrasiel wrote...

Yes, they did make some mistakes and some things COULD have been implemented better.


Some? Way too many.
And I'm not even speaking about the clipping, lack of polish and thousands of bugs.
And those things that COULD have been implemented better...SHOULD have been implemented better.

Glad you like the game, though.

#164
ObserverStatus

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MonkeyLungs wrote...

lady constance wrote...

MonkeyLungs wrote...

 I prefer ME1 to ME2. And not out of a sense of nostalgia, I always play ME1 prior to a ME2 playthrough. I just like the first game more.


I thought I was the only one! Posted Image


There are probably like 20 of us that enjoy ME1 more than ME2. It's a small elite club. We'll be sending your membership card soon.

cool, do we have a secret handshake?

#165
AxelBat

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BobSmith101 wrote...

This is a pattern with EA so I'm not looking forward to anything.


Well-known Westwood titles from the early 1990's include Dune II, The Legend of Kyrandia, and Lands of Lore. Westwood's greatest commercial success however came in 1995 with the release of the real-time strategy game Command & Conquer. Building on the gameplay and interface ideas of Dune II, it added pre-rendered 3D graphics for gameplay sprites and video cinematics, an alternative pop/rock soundtrack with techno elements streamed from disk, and modem play. Command & Conquer, Kyrandia, and Lands of Lore all spawned multiple sequels.
In August 1998, Westwood was acquired by Electronic Arts for $122.5 million in cash. At the time, Westwood had 5% to 6% of the PC game market.[1] In response to EA's buyout, many long-time Westwood employees quit and left Westwood Studios. Because of this and EA's newly imposed demands, games being developed by Westwood Studios at the time were rushed and left unfinished upon their release, namely Command & Conquer: Tiberian Sun.[2] All the subsequent games developed by Westwood were also heavily subjected to increased control by Electronic Arts, with some of them being cancelled.
Along with Westwood, EA had also acquired Virgin Interactive's development studio based in Irvine, California.[1] It was managed by Westwood and became known as Westwood Pacific, and later EA Pacific. Westwood Pacific developed or co-developed games like Nox and the Command & Conquer: Red Alert's sequel Red Alert 2, which takes place in an alternate universe to that of the original title Command & Conquer. One of the last games released by Westwood, Command & Conquer: Renegade (an action game, which mixed elements from first-person shooters and real-time strategy games) failed to meet consumer expectations and commercial goals Electronic Arts had set for it. In March of 2003, Westwood Studios (along with EA Pacific) was liquidated by EA, and all willing staff were assimilated into EA Los Angeles. Their last video game was the MMORPG Earth & Beyond.
At the time of its liquidation, Westwood employed a third of the original Westwood Studios personnel, some of which formed Petroglyph Games in April 2003, along with three of them (Brett Sperry, Adam Isgreen and Rade Stojsavljevic) forming Jet Set Games development studio in 2008, both based in Las Vegas, Nevada.



In September 1992, Electronic Arts acquired the company.[citation needed]
In 1997, they released one of the earliest and most successful graphical MMORPGs, Ultima Online. After this title, Electronic Arts decided that Origin would become an online-only company after the completion of Ultima IX in 1999. However, within a year's time, in part due to Ultima IX's poor reception [2], EA canceled all of Origin's new development projects, including Ultima Online 2, Privateer Online, and Harry Potter Online. Richard Garriott left Origin shortly after and founded Destination Games in 2000.
In later years, Origin mainly existed to support and expand Ultima Online and to develop further online games based on the Ultima franchise such as Ultima X: Odyssey, originally to be released in 2004 but later canceled. In February 2004, the studio was disbanded by Electronic Arts.

I could go on, but it's depressing.


This made me very sad :'[

#166
Lilunebrium

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Harcken wrote...

Give the Dragon Age 3 development team three to four years to redeem themselves and release Jade Empire 2 in the interim period :D.


Yes please!

#167
astrallite

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Westwood and Origin...very sad...and a sign of things to come.

#168
Warheadz

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AxelBat wrote...

BobSmith101 wrote...

This is a pattern with EA so I'm not looking forward to anything.


Well-known Westwood titles from the early 1990's include Dune II, The Legend of Kyrandia, and Lands of Lore. Westwood's greatest commercial success however came in 1995 with the release of the real-time strategy game Command & Conquer. Building on the gameplay and interface ideas of Dune II, it added pre-rendered 3D graphics for gameplay sprites and video cinematics, an alternative pop/rock soundtrack with techno elements streamed from disk, and modem play. Command & Conquer, Kyrandia, and Lands of Lore all spawned multiple sequels.
In August 1998, Westwood was acquired by Electronic Arts for $122.5 million in cash. At the time, Westwood had 5% to 6% of the PC game market.[1] In response to EA's buyout, many long-time Westwood employees quit and left Westwood Studios. Because of this and EA's newly imposed demands, games being developed by Westwood Studios at the time were rushed and left unfinished upon their release, namely Command & Conquer: Tiberian Sun.[2] All the subsequent games developed by Westwood were also heavily subjected to increased control by Electronic Arts, with some of them being cancelled.
Along with Westwood, EA had also acquired Virgin Interactive's development studio based in Irvine, California.[1] It was managed by Westwood and became known as Westwood Pacific, and later EA Pacific. Westwood Pacific developed or co-developed games like Nox and the Command & Conquer: Red Alert's sequel Red Alert 2, which takes place in an alternate universe to that of the original title Command & Conquer. One of the last games released by Westwood, Command & Conquer: Renegade (an action game, which mixed elements from first-person shooters and real-time strategy games) failed to meet consumer expectations and commercial goals Electronic Arts had set for it. In March of 2003, Westwood Studios (along with EA Pacific) was liquidated by EA, and all willing staff were assimilated into EA Los Angeles. Their last video game was the MMORPG Earth & Beyond.
At the time of its liquidation, Westwood employed a third of the original Westwood Studios personnel, some of which formed Petroglyph Games in April 2003, along with three of them (Brett Sperry, Adam Isgreen and Rade Stojsavljevic) forming Jet Set Games development studio in 2008, both based in Las Vegas, Nevada.



In September 1992, Electronic Arts acquired the company.[citation needed]
In 1997, they released one of the earliest and most successful graphical MMORPGs, Ultima Online. After this title, Electronic Arts decided that Origin would become an online-only company after the completion of Ultima IX in 1999. However, within a year's time, in part due to Ultima IX's poor reception [2], EA canceled all of Origin's new development projects, including Ultima Online 2, Privateer Online, and Harry Potter Online. Richard Garriott left Origin shortly after and founded Destination Games in 2000.
In later years, Origin mainly existed to support and expand Ultima Online and to develop further online games based on the Ultima franchise such as Ultima X: Odyssey, originally to be released in 2004 but later canceled. In February 2004, the studio was disbanded by Electronic Arts.

I could go on, but it's depressing.


This made me very sad :'[


I actually ran into a video on the whole crash. Didn't know about it, was rather informing. Here.

#169
CRISIS1717

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Silly question, the last Dragon Age was Origins, these new games are Dynasty Warriors: Dragon Age.

#170
AkiKishi

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Lilunebrium wrote...

Harcken wrote...

Give the Dragon Age 3 development team three to four years to redeem themselves and release Jade Empire 2 in the interim period :D.


Yes please!


I think doing Jade Empire would be a very good move. It's action based anyway, it would fit better with a hyper combat system. You can include plenty of "cool" elements and still not be outside of the "lore".

#171
Joush

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I'd prefer that they just end Dragon Age at this point. The setting was interesting and had fun elements as introduced, but Dragon Age 2 respects none of those elements and has worn all the fun off of the unique parts of the setting, as well as just disregarding established lore.

So.. yeah, they can make a fantasy RPG. I'd just rather see them start over with a fresh IP and try to treat it with respect this time, or just go back to making Dungeons and Dragons games.

#172
Warheadz

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Joush wrote...

I'd prefer that they just end Dragon Age at this point. The setting was interesting and had fun elements as introduced, but Dragon Age 2 respects none of those elements and has worn all the fun off of the unique parts of the setting, as well as just disregarding established lore.

So.. yeah, they can make a fantasy RPG. I'd just rather see them start over with a fresh IP and try to treat it with respect this time, or just go back to making Dungeons and Dragons games.


Sorry but screw you. After playing one fantastic title and one terrible title I am not ready to let go :crying:

What about Morrigan!
And Flemeth?
Old God baby?
Warden's that went to the mirror?
Terrance?

The story is far from over and it still has a lot of potential. You don't throw things away that easily!

#173
Sareth39

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Well, considering the end of the game....yeah, I think that they'll make a Dragon age III, I seem to remember everyone pissing and moaning about Mass effect 2 when it first came out as well, and they still decided to make a 3rd installment for that.

#174
AkiKishi

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Warheadz wrote...

Joush wrote...

I'd prefer that they just end Dragon Age at this point. The setting was interesting and had fun elements as introduced, but Dragon Age 2 respects none of those elements and has worn all the fun off of the unique parts of the setting, as well as just disregarding established lore.

So.. yeah, they can make a fantasy RPG. I'd just rather see them start over with a fresh IP and try to treat it with respect this time, or just go back to making Dungeons and Dragons games.


Sorry but screw you. After playing one fantastic title and one terrible title I am not ready to let go :crying:

What about Morrigan!
And Flemeth?
Old God baby?
Warden's that went to the mirror?
Terrance?

The story is far from over and it still has a lot of potential. You don't throw things away that easily!


I'm quite torn between wanting to see a real ending and another "Westwood" situation.

#175
EccentricSage

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I'm hoping Laidow will hold true to his word and review the concerns and critiques of fans, and actually consider them when making the next game. We'll just have to wait and see which way this goes. If he truly treats DA2 as the experiment with mixed results that it was, instead of standing by his assertion that it was what they wanted it to be, then I could see DA3 being some sort of middle ground.

I'm really hoping there won't be too much more Kirkwall. But at the same time, I'm torn as to weather or not I want to see the whole story of DA2 become part of lore. It's probably good that they have the easy cop-out of saying Varric was lying, or exagerating, even if I do hate the whole concept of that as it further cheapens the story.  But there's quite a bit of WTF, like telaportation and being able to have yourself and your friends who are mages exempt, for no story line reason, from being confronted by Templars throughout the game for openly running around using magic.  I wonder how they would aproach a direct sequil to 2.  The implications of Act3 are kind of a big deal.

Modifié par EccentricSage, 30 mars 2011 - 01:21 .