kohlmannj wrote...
The basis for my conjecture on the soundtrack debacle is what Jack Wall has publicly stated on this forum
Ha! He said "complicated"... Must be a conspiracy!!!
But let's drop it really.
This is not a ME2-only problem. I met it across many games, that featured in-world music, "heard by the player character". Best guess is that it's simply more convenient for the devs to keep it that way, and back in the day, when the sound effects and music files were in different formats, that was pretty much unavoidable. But these days I don't see why this problem cannot be easily solved. Maybe have a separate scroll bar for it, if it still can't be allowed to mix with the sound effects?kohlmannj wrote...
Also, for the record, the audio suggestion of yours makes plenty of sense, good one.
Modifié par Zulu_DFA, 02 avril 2011 - 09:36 .





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