1. So long as blood magic is activated you're allowed to bypass the maximum mana for sustainables (100% of your pool). This happens with both Merril and Hawke and while not particularly egregious or game-breaking is still quite amusing.
2. A truly game-breaking bug when using the revive skill. If Hawke/Ander's uses their revive skill the character's end up being stuck out of combat and have all the associated benefits of it for the duration of the current fight. This effectively makes them immortal unless they are killed between ticks.
Just wondering if the blood magic thing is meant to be there as part of lore or a genuine bug and if the revive thing is being looked into as it's very annoying.
Two Separate Bugs: Blood Magic and Revive
Débuté par
WelshWarden
, mars 29 2011 08:58





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